removes combat mode effects

This commit is contained in:
silicons
2021-02-28 00:44:56 -07:00
parent 8fc1dc9c29
commit 519c694252
10 changed files with 3 additions and 47 deletions
-5
View File
@@ -128,11 +128,6 @@
if((mode_flags & COMBAT_MODE_ACTIVE) && L.client)
L.setDir(lastmousedir, ismousemovement = TRUE)
/// Added movement delay if moving backward.
/datum/component/combat_mode/proc/on_client_move(mob/source, client/client, direction, n, oldloc, added_delay)
if(oldloc != n && direction == REVERSE_DIR(source.dir))
client.move_delay += added_delay*0.5
///Changes the user direction to (try) match the pointer.
/datum/component/combat_mode/proc/onMouseMove(mob/source, object, location, control, params)
if(source.client.show_popup_menus)