diff --git a/code/modules/spells/spell_types/shapeshift.dm b/code/modules/spells/spell_types/shapeshift.dm index e16a6eff84..1576c55326 100644 --- a/code/modules/spells/spell_types/shapeshift.dm +++ b/code/modules/spells/spell_types/shapeshift.dm @@ -15,10 +15,8 @@ var/die_with_shapeshifted_form = TRUE var/convert_damage = FALSE //If you want to convert the caster's health to the shift, and vice versa. var/convert_damage_type = BRUTE //Since simplemobs don't have advanced damagetypes, what to convert damage back into. - //TODO: Remember to remove this before making final commit and make a new request for this. But until then, I'm gonna be a catto wizard! - var/shapeshift_type //Incase I ever get lucky enough to be a wizard. Also why can you be a dog but not a cat!! I know this isn't fermichem related, but this is really important!!! + var/shapeshift_type var/list/possible_shapes = list(/mob/living/simple_animal/mouse,\ - /mob/living/simple_animal/pet/cat,\ /mob/living/simple_animal/pet/dog/corgi,\ /mob/living/simple_animal/hostile/carp/ranged/chaos,\ /mob/living/simple_animal/bot/ed209,\