From 51dd042af54100599385cbc8e6bae946b512395c Mon Sep 17 00:00:00 2001 From: CitadelStationBot Date: Sat, 27 May 2017 15:30:25 -0500 Subject: [PATCH] Necropolis tendrils glow again (#1228) --- .../simple_animal/hostile/mining_mobs.dm | 57 ++++++++++++------- 1 file changed, 36 insertions(+), 21 deletions(-) diff --git a/code/modules/mob/living/simple_animal/hostile/mining_mobs.dm b/code/modules/mob/living/simple_animal/hostile/mining_mobs.dm index eaabcf5980..97fa07b5be 100644 --- a/code/modules/mob/living/simple_animal/hostile/mining_mobs.dm +++ b/code/modules/mob/living/simple_animal/hostile/mining_mobs.dm @@ -1037,6 +1037,11 @@ regenerate_icons() //Nests +/obj/effect/light_emitter/tendril + set_luminosity = 4 + set_cap = 2.5 + light_color = LIGHT_COLOR_LAVA + /mob/living/simple_animal/hostile/spawner/lavaland name = "necropolis tendril" desc = "A vile tendril of corruption, originating deep underground. Terrible monsters are pouring out of it." @@ -1046,7 +1051,6 @@ icon_dead = "tendril" faction = list("mining") weather_immunities = list("lava","ash") - luminosity = 1 health = 250 maxHealth = 250 max_mobs = 3 @@ -1059,9 +1063,17 @@ loot = list(/obj/effect/collapse, /obj/structure/closet/crate/necropolis/tendril) del_on_death = 1 var/gps = null + var/obj/effect/light_emitter/tendril/emitted_light + +/mob/living/simple_animal/hostile/spawner/lavaland/goliath + mob_type = /mob/living/simple_animal/hostile/asteroid/goliath/beast + +/mob/living/simple_animal/hostile/spawner/lavaland/legion + mob_type = /mob/living/simple_animal/hostile/asteroid/hivelord/legion /mob/living/simple_animal/hostile/spawner/lavaland/Initialize() - ..() + . = ..() + emitted_light = new(loc) for(var/F in RANGE_TURFS(1, src)) if(ismineralturf(F)) var/turf/closed/mineral/M = F @@ -1069,7 +1081,8 @@ gps = new /obj/item/device/gps/internal(src) /mob/living/simple_animal/hostile/spawner/lavaland/Destroy() - qdel(gps) + QDEL_NULL(emitted_light) + QDEL_NULL(gps) . = ..() #define MEDAL_PREFIX "Tendril" @@ -1096,29 +1109,31 @@ /obj/effect/collapse name = "collapsing necropolis tendril" desc = "Get clear!" - luminosity = 1 - layer = ABOVE_OPEN_TURF_LAYER + layer = BELOW_OBJ_LAYER icon = 'icons/mob/nest.dmi' icon_state = "tendril" anchored = TRUE + density = TRUE + var/obj/effect/light_emitter/tendril/emitted_light -/obj/effect/collapse/New() - ..() +/obj/effect/collapse/Initialize() + . = ..() + emitted_light = new(loc) visible_message("The tendril writhes in fury as the earth around it begins to crack and break apart! Get back!") visible_message("Something falls free of the tendril!") - playsound(get_turf(src),'sound/effects/tendril_destroyed.ogg', 200, 0, 50, 1, 1) - spawn(50) - for(var/mob/M in range(7,src)) - shake_camera(M, 15, 1) - playsound(get_turf(src),'sound/effects/explosionfar.ogg', 200, 1) - visible_message("The tendril falls inward, the ground around it widening into a yawning chasm!") - for(var/turf/T in range(2,src)) - if(!T.density) - T.TerraformTurf(/turf/open/chasm/straight_down/lava_land_surface) - qdel(src) + playsound(loc,'sound/effects/tendril_destroyed.ogg', 200, 0, 50, 1, 1) + addtimer(CALLBACK(src, .proc/collapse), 50) -/mob/living/simple_animal/hostile/spawner/lavaland/goliath - mob_type = /mob/living/simple_animal/hostile/asteroid/goliath/beast +/obj/effect/collapse/Destroy() + QDEL_NULL(emitted_light) + return ..() -/mob/living/simple_animal/hostile/spawner/lavaland/legion - mob_type = /mob/living/simple_animal/hostile/asteroid/hivelord/legion +/obj/effect/collapse/proc/collapse() + for(var/mob/M in range(7,src)) + shake_camera(M, 15, 1) + playsound(get_turf(src),'sound/effects/explosionfar.ogg', 200, 1) + visible_message("The tendril falls inward, the ground around it widening into a yawning chasm!") + for(var/turf/T in range(2,src)) + if(!T.density) + T.TerraformTurf(/turf/open/chasm/straight_down/lava_land_surface) + qdel(src)