From 5246408622f03caac61e84cd2501f72efcd9829a Mon Sep 17 00:00:00 2001 From: silicons <2003111+silicons@users.noreply.github.com> Date: Tue, 7 Jul 2020 20:51:34 -0700 Subject: [PATCH] fix --- code/_onclick/click.dm | 2 +- code/_onclick/other_mobs.dm | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/code/_onclick/click.dm b/code/_onclick/click.dm index 3debf48324..8a63339081 100644 --- a/code/_onclick/click.dm +++ b/code/_onclick/click.dm @@ -269,7 +269,7 @@ proximity_flag is not currently passed to attack_hand, and is instead used in human click code to allow glove touches only at melee range. */ -/mob/proc/UnarmedAttackUnarmedAttack(atom/A, proximity, intent = a_intent, flags = NONE) +/mob/proc/UnarmedAttack(atom/A, proximity, intent = a_intent, flags = NONE) if(ismob(A)) changeNext_move(CLICK_CD_MELEE) diff --git a/code/_onclick/other_mobs.dm b/code/_onclick/other_mobs.dm index 90cb278380..ae10358b66 100644 --- a/code/_onclick/other_mobs.dm +++ b/code/_onclick/other_mobs.dm @@ -104,7 +104,7 @@ /* Animals & All Unspecified */ -/mob/living/UnarmedAttackUnarmedAttack(atom/A, proximity, intent = a_intent, flags = NONE) +/mob/living/UnarmedAttack(atom/A, proximity, intent = a_intent, flags = NONE) A.attack_animal(src, intent, flags) /atom/proc/attack_animal(mob/user)