This commit is contained in:
silicons
2020-07-20 11:48:08 -07:00
parent 416b989e12
commit 526d257410
13 changed files with 19 additions and 35 deletions
+2
View File
@@ -24,6 +24,8 @@
infra_luminosity = 15 //byond implementation is bugged.
force = 5
flags_1 = HEAR_1|BLOCK_FACE_ATOM_1
attack_hand_speed = CLICK_CD_MELEE
attack_hand_is_action = TRUE
var/can_move = 0 //time of next allowed movement
var/mob/living/occupant = null
var/step_in = 10 //make a step in step_in/10 sec.
-4
View File
@@ -55,10 +55,6 @@
/obj/mecha/on_attack_hand(mob/living/user, act_intent = user.a_intent, unarmed_attack_flags)
. = ..()
if(.)
return
user.changeNext_move(CLICK_CD_MELEE) // Ugh. Ideally we shouldn't be setting cooldowns outside of click code.
user.do_attack_animation(src, ATTACK_EFFECT_PUNCH)
playsound(loc, 'sound/weapons/tap.ogg', 40, 1, -1)
user.visible_message("<span class='danger'>[user] hits [name]. Nothing happens</span>", null, null, COMBAT_MESSAGE_RANGE)
+2 -1
View File
@@ -167,6 +167,8 @@
icon_state = "urinal"
density = FALSE
anchored = TRUE
attack_hand_speed = CLICK_CD_MELEE
attack_hand_is_action = TRUE
var/exposed = 0 // can you currently put an item inside
var/obj/item/hiddenitem = null // what's in the urinal
@@ -181,7 +183,6 @@
if(GM.loc != get_turf(src))
to_chat(user, "<span class='notice'>[GM.name] needs to be on [src].</span>")
return
user.changeNext_move(CLICK_CD_MELEE)
user.visible_message("<span class='danger'>[user] slams [GM] into [src]!</span>", "<span class='danger'>You slam [GM] into [src]!</span>")
GM.adjustBruteLoss(8)
else
+1 -1
View File
@@ -124,7 +124,7 @@
ChangeTurf(/turf/open/floor/plating, flags = CHANGETURF_INHERIT_AIR)
else
playsound(src, 'sound/weapons/tap.ogg', 100, TRUE) //The attack sound is muffled by the foam itself
user.changeNext_move(CLICK_CD_MELEE)
user.DelayNextAction(CLICK_CD_MELEE)
user.do_attack_animation(src)
if(prob(I.force * 20 - 25))
user.visible_message("<span class='danger'>[user] smashes through [src]!</span>", \
+2 -2
View File
@@ -137,14 +137,14 @@
return TRUE
/turf/closed/wall/on_attack_hand(mob/user, act_intent = user.a_intent, unarmed_attack_flags)
if(!M.CheckActionCooldown(CLICK_CD_MELEE))
if(!user.CheckActionCooldown(CLICK_CD_MELEE))
return
to_chat(user, "<span class='notice'>You push the wall but nothing happens!</span>")
playsound(src, 'sound/weapons/genhit.ogg', 25, 1)
add_fingerprint(user)
/turf/closed/wall/attackby(obj/item/W, mob/user, params)
if(!M.CheckActionCooldown(CLICK_CD_MELEE))
if(!user.CheckActionCooldown(CLICK_CD_MELEE))
return
if (!user.IsAdvancedToolUser())
to_chat(user, "<span class='warning'>You don't have the dexterity to do this!</span>")