various fixes to make the PR not conflict with clickdelays probably
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@@ -46,7 +46,7 @@
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SG.ex_act(EXPLODE_DEVASTATE)
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return ..()
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/obj/structure/destructible/clockwork/powered/clockwork_obelisk/attack_hand(mob/living/user, act_intent = user.a_intent, unarmed_attack_flags)
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/obj/structure/destructible/clockwork/powered/clockwork_obelisk/on_attack_hand(mob/living/user, act_intent = user.a_intent, unarmed_attack_flags)
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. = ..()
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if(.)
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return
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@@ -11,7 +11,7 @@
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var/selection_timer //Timer ID; this is canceled if the vote is canceled
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var/kingmaking
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/obj/structure/destructible/clockwork/eminence_spire/attack_hand(mob/living/user, act_intent = user.a_intent, unarmed_attack_flags)
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/obj/structure/destructible/clockwork/eminence_spire/on_attack_hand(mob/living/user, act_intent = user.a_intent, unarmed_attack_flags)
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. = ..()
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if(.)
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return
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@@ -37,7 +37,7 @@
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toggle()
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return TRUE
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/obj/structure/destructible/clockwork/powered/prolonging_prism/attack_hand(mob/living/user)
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/obj/structure/destructible/clockwork/powered/prolonging_prism/on_attack_hand(mob/living/user)
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if(user.canUseTopic(src, !issilicon(user), NO_DEXTERY) && is_servant_of_ratvar(user))
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if(SSshuttle.emergency.mode == SHUTTLE_DOCKED || SSshuttle.emergency.mode == SHUTTLE_IGNITING || SSshuttle.emergency.mode == SHUTTLE_STRANDED || SSshuttle.emergency.mode == SHUTTLE_ESCAPE)
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to_chat(user, "<span class='brass'>You break [src] apart, refunding some of the power used.</span>")
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