From 52abbbf2478dbcd7e58a312146982f4ad50db78d Mon Sep 17 00:00:00 2001 From: Delams-The-SM <66973657+Delams-The-SM@users.noreply.github.com> Date: Sun, 25 Oct 2020 13:07:46 +0100 Subject: [PATCH] Fixes matrix color radomisation in /proc/randomize_human (#13599) --- code/modules/admin/create_mob.dm | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/code/modules/admin/create_mob.dm b/code/modules/admin/create_mob.dm index 6aab698a4a..0679d9ffac 100644 --- a/code/modules/admin/create_mob.dm +++ b/code/modules/admin/create_mob.dm @@ -33,7 +33,9 @@ H.saved_socks = H.socks // Mutant randomizing, doesn't affect the mob appearance unless it's the specific mutant. - H.dna.features["mcolor"] = random_short_color() + H.dna.features["mcolor"] = sanitize_hexcolor(random_short_color(), 6) + H.dna.features["mcolor2"] = sanitize_hexcolor(random_short_color(), 6) + H.dna.features["mcolor3"] = sanitize_hexcolor(random_short_color(), 6) H.dna.features["tail_lizard"] = pick(GLOB.tails_list_lizard) H.dna.features["snout"] = pick(GLOB.snouts_list) H.dna.features["horns"] = pick(GLOB.horns_list)