Merge branch 'master' into upstream-merge-26760

This commit is contained in:
LetterJay
2017-05-14 01:02:26 -04:00
committed by GitHub
531 changed files with 5863 additions and 3439 deletions
+1 -1
View File
@@ -94,7 +94,7 @@
name = "Head of Personnel"
/obj/effect/landmark/start/librarian
name = "Librarian"
name = "Curator"
/obj/effect/landmark/start/lawyer
name = "Lawyer"
+19 -1
View File
@@ -323,11 +323,30 @@
/obj/effect/overlay/temp/ratvar/grille/broken
icon_state = "ratvarbrokengrilleglow"
/obj/effect/overlay/temp/ratvar/mending_mantra
layer = ABOVE_MOB_LAYER
duration = 20
alpha = 200
icon_state = "mending_mantra"
light_range = 1.5
light_color = "#1E8CE1"
/obj/effect/overlay/temp/ratvar/mending_mantra/Initialize(mapload)
. = ..()
transform = matrix()*2
var/matrix/M = transform
M.Turn(90)
animate(src, alpha = 20, time = duration, easing = BOUNCE_EASING, flags = ANIMATION_PARALLEL)
animate(src, transform = M, time = duration, flags = ANIMATION_PARALLEL)
/obj/effect/overlay/temp/ratvar/volt_hit
name = "volt blast"
layer = ABOVE_MOB_LAYER
duration = 5
icon_state = "volt_hit"
light_range = 1.5
light_power = 2
light_color = LIGHT_COLOR_ORANGE
var/mob/user
var/damage = 20
@@ -336,7 +355,6 @@
damage *= multiplier
duration = max(round(damage * 0.2), 1)
. = ..()
set_light(1.5, 2, LIGHT_COLOR_ORANGE)
/obj/effect/overlay/temp/ratvar/volt_hit/true/Initialize(mapload, caster, multiplier)
. = ..()
-21
View File
@@ -1,21 +0,0 @@
diff a/code/game/objects/effects/overlays.dm b/code/game/objects/effects/overlays.dm (rejected hunks)
@@ -31,8 +31,8 @@
. = ..()
deltimer(timerid)
-/obj/effect/overlay/temp/New()
- ..()
+/obj/effect/overlay/temp/Initialize()
+ . = ..()
if(randomdir)
setDir(pick(GLOB.cardinal))
flick("[icon_state]", src) //Because we might be pulling it from a pool, flick whatever icon it uses so it starts at the start of the icon's animation.
@@ -214,7 +221,7 @@
icon = 'icons/effects/fire.dmi'
icon_state = "3"
duration = 20
-
+
/obj/effect/overlay/temp/cult
randomdir = 0
duration = 10
+25 -25
View File
@@ -9,10 +9,12 @@
host = _host
last_host_loc = _host.loc
ignore_if_not_on_turf = _ignore_if_not_on_turf
checkers = list()
SetRange(range)
/datum/proximity_monitor/Destroy()
host = null
last_host_loc = null
QDEL_LIST(checkers)
return ..()
@@ -34,46 +36,47 @@
current_range = range
var/list/old_checkers = checkers
var/old_checkers_len = LAZYLEN(old_checkers)
var/list/checkers_local = checkers
var/old_checkers_len = checkers_local.len
var/atom/host_loc = host.loc
var/atom/_host = host
var/atom/loc_to_use = ignore_if_not_on_turf ? host_loc : get_turf(host)
var/atom/loc_to_use = ignore_if_not_on_turf ? _host.loc : get_turf(_host)
if(!isturf(loc_to_use)) //only check the host's loc
if(range)
var/obj/effect/abstract/proximity_checker/pc
if(old_checkers_len)
pc = old_checkers[old_checkers_len]
--old_checkers.len
pc = checkers_local[old_checkers_len]
--checkers_local.len
QDEL_LIST(checkers_local)
else
pc = new(host_loc, src)
pc = new(loc_to_use, src)
checkers = list(pc) //only check the host's loc
checkers_local += pc //only check the host's loc
return
var/list/turfs = RANGE_TURFS(range, loc_to_use)
var/old_checkers_used = min(turfs.len, old_checkers_len)
var/turfs_len = turfs.len
var/old_checkers_used = min(turfs_len, old_checkers_len)
//reuse what we can
for(var/I in 1 to old_checkers_len)
if(I <= old_checkers_used)
var/obj/effect/abstract/proximity_checker/pc = old_checkers[I]
var/obj/effect/abstract/proximity_checker/pc = checkers_local[I]
pc.loc = turfs[I]
else
qdel(old_checkers[I]) //delete the leftovers
qdel(checkers_local[I]) //delete the leftovers
LAZYCLEARLIST(old_checkers)
//create what we lack
var/list/checkers_local = list()
for(var/I in (old_checkers_used + 1) to turfs.len)
checkers_local += new /obj/effect/abstract/proximity_checker(turfs[I], src)
checkers = checkers_local
if(old_checkers_len < turfs_len)
//create what we lack
for(var/I in (old_checkers_used + 1) to turfs_len)
checkers_local += new /obj/effect/abstract/proximity_checker(turfs[I], src)
else
checkers_local.Cut(old_checkers_used + 1, old_checkers_len)
/obj/effect/abstract/proximity_checker
invisibility = INVISIBILITY_ABSTRACT
anchored = TRUE
var/datum/proximity_monitor/monitor
/obj/effect/abstract/proximity_checker/Initialize(mapload, datum/proximity_monitor/_monitor)
@@ -81,8 +84,8 @@
if(_monitor)
monitor = _monitor
else
stack_trace("proximity_checker created without proximity_monitor")
qdel(src)
stack_trace("proximity_checker created without host")
return INITIALIZE_HINT_QDEL
/obj/effect/abstract/proximity_checker/Destroy()
monitor = null
@@ -90,9 +93,6 @@
/obj/effect/abstract/proximity_checker/Crossed(atom/movable/AM)
set waitfor = FALSE
var/datum/proximity_monitor/M = monitor
if(!M.current_range)
return
var/atom/H = M.host
var/atom/H = monitor.host
testing("HasProx: [H] -> [AM]")
H.HasProximity(AM)