Merge pull request #15487 from DeltaFire15/stabilized-orange-fix-nerf

Fixes / nerfs stabilized orange extract temp adjustments and tweaks its effects on Synthetics
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silicons
2022-02-04 07:59:09 -08:00
committed by GitHub
5 changed files with 9 additions and 4 deletions
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@@ -81,6 +81,7 @@
#define SYNTH_ACTIVE_COOLING_MIN_ADJUSTMENT 5 //What is the minimum amount of temp you move towards the target point, even if it would be less with default calculations?
#define SYNTH_INTEGRATION_COOLANT_PENALTY 0.4 //Integrating coolant is multiplied with this for calculation of impact on passive cooling.
#define SYNTH_INTEGRATION_COOLANT_CAP 0.25 //Integrating coolant is capped at counting as current_blood * this number. This is so you can't just run on salglu or whatever.
#define SYNTH_COLD_OFFSET -125 //How much colder temps Synths can tolerate. Used in their species.
#define BODYTEMP_NORMAL 310.15 //The natural temperature for a body
#define BODYTEMP_AUTORECOVERY_DIVISOR 11 //This is the divisor which handles how much of the temperature difference between the current body temperature and 310.15K (optimal temperature) humans auto-regenerate each tick. The higher the number, the slower the recovery. This is applied each tick, so long as the mob is alive.