diff --git a/code/modules/antagonists/clockcult/clock_effects/spatial_gateway.dm b/code/modules/antagonists/clockcult/clock_effects/spatial_gateway.dm index 25ff4a158a..434343c336 100644 --- a/code/modules/antagonists/clockcult/clock_effects/spatial_gateway.dm +++ b/code/modules/antagonists/clockcult/clock_effects/spatial_gateway.dm @@ -264,18 +264,18 @@ /obj/effect/clockwork/spatial_gateway/stable/attackby(obj/item/I, mob/living/user, params) if(!istype(I, /obj/item/clockwork/slab) || !is_servant_of_ratvar(user) || busy) return ..() - user.visible_message("The rift begins to ripple as [user] points [user.p_their()] slab at it!", " You begin to shutdown the stabilised gateway with your slab.") - linked_gateway.visible_message("") busy = TRUE linked_gateway.busy = TRUE + user.visible_message("The rift begins to ripple as [user] points [user.p_their()] slab at it!", " You begin to shutdown the stabilised gateway with your slab.") + linked_gateway.visible_message("") + var/datum/beam/B = user.Beam(src, icon_state = "nzcrentrs_power", maxdistance = 50, time = 80) //Not too fancy, but this'll do.. for now. if(do_after(user, 80, target = src)) //Eight seconds to initiate the closing, then another two before is closes. to_chat(user, "You successfully set the gateway to shutdown in another two seconds.") start_shutdown() + qdel(B) busy = FALSE linked_gateway.busy = FALSE return TRUE - //Not too fancy, but this'll do.. for now. - /obj/effect/clockwork/spatial_gateway/stable/proc/start_shutdown() deltimer(timerid) diff --git a/code/modules/antagonists/clockcult/clock_structures/ark_of_the_clockwork_justicar.dm b/code/modules/antagonists/clockcult/clock_structures/ark_of_the_clockwork_justicar.dm index 6b95ecc442..8aa0581ce4 100644 --- a/code/modules/antagonists/clockcult/clock_structures/ark_of_the_clockwork_justicar.dm +++ b/code/modules/antagonists/clockcult/clock_structures/ark_of_the_clockwork_justicar.dm @@ -45,12 +45,11 @@ if(.) return if(!active && is_servant_of_ratvar(user) && user.canUseTopic(src, !issilicon(user), NO_DEXTERY)) - var/choice = alert(user,"Enabling the ark", "Are you sure you want to activate the ark? Once enabled, there will be no turning back.", "Activate!", "Cancel") - switch(choice) - if("Activate!") - START_PROCESSING(SSprocessing, src) - else - to_chat(user, "You decide against activating the ark.. for now.") + if(alert(user, "Are you sure you want to activate the ark? Once enabled, there will be no turning back.", "Enabling the ark", "Activate!", "Cancel") == "Activate!") + START_PROCESSING(SSprocessing, src) + SSshuttle.registerHostileEnvironment(src) + else + to_chat(user, "You decide against activating the ark.. for now.") /obj/structure/destructible/clockwork/massive/celestial_gateway/take_damage(damage_amount, damage_type = BRUTE, damage_flag = 0, sound_effect = 1, attack_dir) . = ..() @@ -125,12 +124,8 @@ for(var/mob/living/L in T) L.forceMove(pick(open_turfs)) glow = new(get_turf(src)) - countdown = new(src) - countdown.start() var/area/gate_area = get_area(src) hierophant_message("An Ark of the Clockwork Justicar has been created in [gate_area.map_name]!", FALSE, src) - SSshuttle.registerHostileEnvironment(src) - START_PROCESSING(SSprocessing, src) /obj/structure/destructible/clockwork/massive/celestial_gateway/proc/initiate_mass_recall() recalling = TRUE @@ -272,6 +267,9 @@ obj/structure/destructible/clockwork/massive/celestial_gateway/Destroy() if(!step_away(O, src, 2) || get_dist(O, src) < 2) O.take_damage(50, BURN, "bomb") O.update_icon() + + conversion_pulse() //Converts the nearby area into clockcult-style + for(var/V in GLOB.player_list) var/mob/M = V var/turf/T = get_turf(M) @@ -330,6 +328,17 @@ obj/structure/destructible/clockwork/massive/celestial_gateway/Destroy() T.ratvar_act(dist) CHECK_TICK +//Converts nearby turfs into their clockwork equivalent, with ever-increasing range the closer the ark is to summoning Ratvar +/obj/structure/destructible/clockwork/massive/celestial_gateway/proc/conversion_pulse() + var/convert_dist = 1 + (round(FLOOR(progress_in_seconds, 15) * 0.067)) + for(var/t in RANGE_TURFS(convert_dist, loc)) + var/turf/T = t + if(!T) + continue + var/dist = cheap_hypotenuse(T.x, T.y, x, y) + if(dist < convert_dist) + T.ratvar_act(FALSE, TRUE, 3) + //ATTACK GHOST IGNORING PARENT RETURN VALUE /obj/structure/destructible/clockwork/massive/celestial_gateway/attack_ghost(mob/user) if(!IsAdminGhost(user))