This commit is contained in:
Ghommie
2019-12-06 20:09:35 +01:00
1029 changed files with 34299 additions and 143444 deletions
@@ -18,30 +18,32 @@
return FALSE
return .
/mob/living/carbon/proc/toggle_combat_mode(forced)
if(recoveringstam)
return TRUE
/mob/living/carbon/proc/toggle_combat_mode(forced, silent)
if(!forced)
for(var/datum/status_effect/S in status_effects)
if(recoveringstam || stat != CONSCIOUS)
return TRUE
for(var/i in status_effects)
var/datum/status_effect/S = i
if(S.blocks_combatmode)
return TRUE
combatmode = !combatmode
if(voremode)
toggle_vore_mode()
if(combatmode)
playsound_local(src, 'sound/misc/ui_toggle.ogg', 50, FALSE, pressure_affected = FALSE) //Sound from interbay!
else
playsound_local(src, 'sound/misc/ui_toggleoff.ogg', 50, FALSE, pressure_affected = FALSE) //Slightly modified version of the above!
if(!silent)
if(combatmode)
if(world.time >= combatmessagecooldown)
if(a_intent != INTENT_HELP)
visible_message("<span class='warning'>[src] [resting ? "tenses up" : (prob(95)? "drops into a combative stance" : (prob(95)? "poses aggressively" : "asserts dominance with their pose"))].</span>")
else
visible_message("<span class='notice'>[src] [pick("looks","seems","goes")] [pick("alert","attentive","vigilant")].</span>")
playsound_local(src, 'sound/misc/ui_toggle.ogg', 50, FALSE, pressure_affected = FALSE) //Sound from interbay!
else
playsound_local(src, 'sound/misc/ui_toggleoff.ogg', 50, FALSE, pressure_affected = FALSE) //Slightly modified version of the above!
if(client)
client.show_popup_menus = !combatmode // So we can right-click for alternate actions and all that other good shit. Also moves examine to shift+rightclick to make it possible to attack while sprinting
if(hud_used && hud_used.static_inventory)
for(var/obj/screen/combattoggle/selector in hud_used.static_inventory)
selector.rebasetointerbay(src)
if(world.time >= combatmessagecooldown && combatmode)
if(a_intent != INTENT_HELP)
visible_message("<span class='warning'>[src] [resting ? "tenses up" : (prob(95)? "drops into a combative stance" : (prob(95)? "poses aggressively" : "asserts dominance with their pose"))].</span>")
else
visible_message("<span class='notice'>[src] [pick("looks","seems","goes")] [pick("alert","attentive","vigilant")].</span>")
combatmessagecooldown = 10 SECONDS + world.time //This is set 100% of the time to make sure squeezing regen out of process cycles doesn't result in the combat mode message getting spammed
SEND_SIGNAL(src, COMSIG_COMBAT_TOGGLED, src, combatmode)
return TRUE
@@ -1,4 +1,4 @@
/mob/living/carbon/adjustStaminaLossBuffered(amount, updating_stamina = 1)
/mob/living/carbon/adjustStaminaLossBuffered(amount, updating_health = 1)
if(status_flags & GODMODE)
return 0
if(CONFIG_GET(flag/disable_stambuffer))
@@ -8,7 +8,7 @@
adjustStaminaLoss(directstamloss)
bufferedstam = CLAMP(bufferedstam + amount, 0, stambuffer)
stambufferregentime = world.time + 10
if(updating_stamina)
if(updating_health)
update_health_hud()
/mob/living/carbon/adjustStaminaLoss(amount, updating_health = TRUE, forced = FALSE, affected_zone = BODY_ZONE_CHEST)
@@ -5,7 +5,8 @@
var/oldpseudoheight = pseudo_z_axis
. = ..()
if(. && sprinting && !(movement_type & FLYING) && canmove && !resting && m_intent == MOVE_INTENT_RUN && has_gravity(loc) && !pulledby)
doSprintLossTiles(1)
if(!HAS_TRAIT(src, TRAIT_FREESPRINT))
doSprintLossTiles(1)
if((oldpseudoheight - pseudo_z_axis) >= 8)
to_chat(src, "<span class='warning'>You trip off of the elevated surface!</span>")
for(var/obj/item/I in held_items)
@@ -1,4 +1,4 @@
/mob/living/proc/adjustStaminaLossBuffered(amount, updating_stamina = TRUE, forced = FALSE)
/mob/living/proc/adjustStaminaLossBuffered(amount, updating_health = TRUE, forced = FALSE)
return
/mob/living/proc/doSprintLossTiles(amount)
@@ -20,7 +20,7 @@ SLEEPER CODE IS IN game/objects/items/devices/dogborg_sleeper.dm !
/obj/item/dogborg/jaws/examine(mob/user)
. = ..()
if(!CONFIG_GET(flag/weaken_secborg))
to_chat(user, "<span class='notice'>Use help intent to attempt to non-lethally incapacitate the target by latching on with your maw. This is more effective against exhausted and resting targets.</span>")
. += "<span class='notice'>Use help intent to attempt to non-lethally incapacitate the target by latching on with your maw. This is more effective against exhausted and resting targets.</span>"
/obj/item/dogborg/jaws/big
name = "combat jaws"
@@ -253,7 +253,7 @@ SLEEPER CODE IS IN game/objects/items/devices/dogborg_sleeper.dm !
if(!do_after(R, 50, target = target))
return //If they moved away, you can't eat them.
to_chat(R, "<span class='notice'>You finish off \the [target.name].</span>")
var/obj/item/stock_parts/cell.C = target
var/obj/item/stock_parts/cell/C = target
R.cell.charge = R.cell.charge + (C.charge / 3) //Instant full cell upgrades op idgaf
qdel(target)
return
@@ -312,6 +312,42 @@ SLEEPER CODE IS IN game/objects/items/devices/dogborg_sleeper.dm !
target.wash_cream()
return
//Nerfed tongue for flavour reasons (haha geddit?). Used for aux skins for regular borgs
/obj/item/soap/tongue/flavour
desc = "For giving affectionate kisses."
/obj/item/soap/tongue/flavour/attack_self(mob/user)
return
/obj/item/soap/tongue/flavour/afterattack(atom/target, mob/user, proximity)
if(!proximity)
return
var/mob/living/silicon/robot/R = user
if(ishuman(target))
var/mob/living/L = target
if(status == 0 && check_zone(R.zone_selected) == "head")
R.visible_message("<span class='warning'>\the [R] affectionally licks \the [L]'s face!</span>", "<span class='notice'>You affectionally lick \the [L]'s face!</span>")
playsound(src.loc, 'sound/effects/attackblob.ogg', 50, 1)
return
else if(status == 0)
R.visible_message("<span class='warning'>\the [R] affectionally licks \the [L]!</span>", "<span class='notice'>You affectionally lick \the [L]!</span>")
playsound(src.loc, 'sound/effects/attackblob.ogg', 50, 1)
return
//Same as above but for noses
/obj/item/analyzer/nose/flavour/AltClick(mob/user)
return
/obj/item/analyzer/nose/flavour/attack_self(mob/user)
return
/obj/item/analyzer/nose/flavour/afterattack(atom/target, mob/user, proximity)
if(!proximity)
return
do_attack_animation(target, null, src)
user.visible_message("<span class='notice'>[user] [pick(attack_verb)] \the [target.name] with their nose!</span>")
//Dogfood
/obj/item/trash/rkibble
@@ -1,26 +0,0 @@
mob/living/silicon
no_vore = TRUE
/mob/living/silicon/robot
var/dogborg = FALSE
/mob/living/silicon/robot/lay_down()
..()
update_canmove()
/mob/living/silicon/robot/update_canmove()
..()
if(client && stat != DEAD && dogborg == FALSE)
if(resting)
cut_overlays()
icon_state = "[module.cyborg_base_icon]-rest"
else
icon_state = "[module.cyborg_base_icon]"
update_icons()
/mob/living/silicon/robot/adjustStaminaLossBuffered(amount, updating_stamina = 1)
if(istype(cell))
cell.charge -= amount*5
@@ -1,466 +0,0 @@
/mob/living/silicon/robot/modules/medihound
set_module = /obj/item/robot_module/medihound
/mob/living/silicon/robot/modules/k9
set_module = /obj/item/robot_module/k9
/mob/living/silicon/robot/modules/scrubpup
set_module = /obj/item/robot_module/scrubpup
/mob/living/silicon/robot/modules/borgi
set_module = /obj/item/robot_module/borgi
/mob/living/silicon/robot/proc/get_cit_modules()
var/list/modulelist = list()
modulelist["MediHound"] = /obj/item/robot_module/medihound
if(BORG_SEC_AVAILABLE)
modulelist["Security K-9"] = /obj/item/robot_module/k9
modulelist["Scrub Puppy"] = /obj/item/robot_module/scrubpup
modulelist["Borgi"] = /obj/item/robot_module/borgi
return modulelist
/obj/item/robot_module
var/sleeper_overlay
var/icon/cyborg_icon_override
var/has_snowflake_deadsprite
var/cyborg_pixel_offset
var/moduleselect_alternate_icon
var/dogborg = FALSE
/obj/item/robot_module/k9
name = "Security K-9 Unit"
basic_modules = list(
/obj/item/restraints/handcuffs/cable/zipties,
/obj/item/storage/bag/borgdelivery,
/obj/item/dogborg/jaws/big,
/obj/item/dogborg/pounce,
/obj/item/clothing/mask/gas/sechailer/cyborg,
/obj/item/soap/tongue,
/obj/item/analyzer/nose,
/obj/item/dogborg/sleeper/K9,
/obj/item/gun/energy/disabler/cyborg,
/obj/item/pinpointer/crew)
emag_modules = list(/obj/item/gun/energy/laser/cyborg)
ratvar_modules = list(/obj/item/clockwork/slab/cyborg/security,
/obj/item/clockwork/weapon/ratvarian_spear)
cyborg_base_icon = "k9"
moduleselect_icon = "k9"
moduleselect_alternate_icon = 'modular_citadel/icons/ui/screen_cyborg.dmi'
can_be_pushed = FALSE
hat_offset = INFINITY
sleeper_overlay = "ksleeper"
cyborg_icon_override = 'modular_citadel/icons/mob/widerobot.dmi'
has_snowflake_deadsprite = TRUE
dogborg = TRUE
cyborg_pixel_offset = -16
borghealth = 80
/obj/item/robot_module/k9/do_transform_animation()
..()
to_chat(loc,"<span class='userdanger'>While you have picked the Security K-9 module, you still have to follow your laws, NOT Space Law. \
For Crewsimov, this means you must follow criminals' orders unless there is a law 1 reason not to.</span>")
/obj/item/robot_module/k9/be_transformed_to(obj/item/robot_module/old_module)
var/mob/living/silicon/robot/R = loc
var/list/sechoundmodels = list("Default", "Dark", "Vale")
if(R.client && R.client.ckey in list("nezuli"))
sechoundmodels += "Alina"
var/borg_icon = input(R, "Select an icon!", "Robot Icon", null) as null|anything in sechoundmodels
if(!borg_icon)
return FALSE
switch(borg_icon)
if("Default")
cyborg_base_icon = "k9"
if("Alina")
cyborg_base_icon = "alina-sec"
special_light_key = "alina"
sleeper_overlay = "alinasleeper"
if("Dark")
cyborg_base_icon = "k9dark"
if("Vale")
cyborg_base_icon = "valesec"
return ..()
/obj/item/robot_module/medihound
name = "MediHound"
basic_modules = list(
/obj/item/dogborg/jaws/small,
/obj/item/storage/bag/borgdelivery,
/obj/item/analyzer/nose,
/obj/item/soap/tongue,
/obj/item/extinguisher/mini,
/obj/item/healthanalyzer,
/obj/item/dogborg/sleeper/medihound,
/obj/item/roller/robo,
/obj/item/reagent_containers/borghypo,
/obj/item/twohanded/shockpaddles/cyborg/hound,
/obj/item/stack/medical/gauze/cyborg,
/obj/item/pinpointer/crew,
/obj/item/sensor_device)
emag_modules = list(/obj/item/dogborg/pounce)
ratvar_modules = list(/obj/item/clockwork/slab/cyborg/medical,
/obj/item/clockwork/weapon/ratvarian_spear)
cyborg_base_icon = "medihound"
moduleselect_icon = "medihound"
moduleselect_alternate_icon = 'modular_citadel/icons/ui/screen_cyborg.dmi'
can_be_pushed = FALSE
hat_offset = INFINITY
sleeper_overlay = "msleeper"
cyborg_icon_override = 'modular_citadel/icons/mob/widerobot.dmi'
has_snowflake_deadsprite = TRUE
dogborg = TRUE
cyborg_pixel_offset = -16
/obj/item/robot_module/medihound/be_transformed_to(obj/item/robot_module/old_module)
var/mob/living/silicon/robot/R = loc
var/list/medhoundmodels = list("Default", "Dark", "Vale")
if(R.client && R.client.ckey in list("nezuli"))
medhoundmodels += "Alina"
var/borg_icon = input(R, "Select an icon!", "Robot Icon", null) as null|anything in medhoundmodels
if(!borg_icon)
return FALSE
switch(borg_icon)
if("Default")
cyborg_base_icon = "medihound"
if("Dark")
cyborg_base_icon = "medihounddark"
sleeper_overlay = "mdsleeper"
if("Vale")
cyborg_base_icon = "valemed"
sleeper_overlay = "valemedsleeper"
if("Alina")
cyborg_base_icon = "alina-med"
special_light_key = "alina"
sleeper_overlay = "alinasleeper"
return ..()
/obj/item/robot_module/scrubpup
name = "Scrub Pup"
basic_modules = list(
/obj/item/dogborg/jaws/small,
/obj/item/analyzer/nose,
/obj/item/soap/tongue/scrubpup,
/obj/item/lightreplacer/cyborg,
/obj/item/extinguisher/mini,
/obj/item/dogborg/sleeper/compactor)
emag_modules = list(/obj/item/dogborg/pounce)
ratvar_modules = list(
/obj/item/clockwork/slab/cyborg/janitor,
/obj/item/clockwork/replica_fabricator/cyborg)
cyborg_base_icon = "scrubpup"
moduleselect_icon = "janitor"
hat_offset = INFINITY
clean_on_move = TRUE
sleeper_overlay = "jsleeper"
cyborg_icon_override = 'modular_citadel/icons/mob/widerobot.dmi'
has_snowflake_deadsprite = TRUE
cyborg_pixel_offset = -16
dogborg = TRUE
/obj/item/robot_module/scrubpup/respawn_consumable(mob/living/silicon/robot/R, coeff = 1)
..()
var/obj/item/lightreplacer/LR = locate(/obj/item/lightreplacer) in basic_modules
if(LR)
for(var/i in 1 to coeff)
LR.Charge(R)
/obj/item/robot_module/scrubpup/do_transform_animation()
..()
to_chat(loc,"<span class='userdanger'>As tempting as it might be, do not begin binging on important items. Eat your garbage responsibly. People are not included under Garbage.</span>")
/obj/item/robot_module/borgi
name = "Borgi"
basic_modules = list(
/obj/item/dogborg/jaws/small,
/obj/item/storage/bag/borgdelivery,
/obj/item/analyzer/nose,
/obj/item/soap/tongue,
/obj/item/healthanalyzer,
/obj/item/extinguisher/mini,
/obj/item/borg/cyborghug)
emag_modules = list(/obj/item/dogborg/pounce)
ratvar_modules = list(
/obj/item/clockwork/slab/cyborg,
/obj/item/clockwork/weapon/ratvarian_spear,
/obj/item/clockwork/replica_fabricator/cyborg)
cyborg_base_icon = "borgi"
moduleselect_icon = "borgi"
moduleselect_alternate_icon = 'modular_citadel/icons/ui/screen_cyborg.dmi'
hat_offset = INFINITY
cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi'
has_snowflake_deadsprite = TRUE
/*
/obj/item/robot_module/orepup
name = "Ore Pup"
basic_modules = list(
/obj/item/storage/bag/ore/cyborg,
/obj/item/analyzer/nose,
/obj/item/storage/bag/borgdelivery,
/obj/item/dogborg/sleeper/ore,
/obj/item/pickaxe/drill/cyborg,
/obj/item/shovel,
/obj/item/crowbar/cyborg,
/obj/item/weldingtool/mini,
/obj/item/extinguisher/mini,
/obj/item/t_scanner/adv_mining_scanner,
/obj/item/gun/energy/kinetic_accelerator/cyborg,
/obj/item/gps/cyborg)
emag_modules = list(/obj/item/dogborg/pounce)
ratvar_modules = list(
/obj/item/clockwork/slab/cyborg/miner,
/obj/item/clockwork/weapon/ratvarian_spear,
/obj/item/borg/sight/xray/truesight_lens)
cyborg_base_icon = "orepup"
moduleselect_icon = "orepup"
sleeper_overlay = "osleeper"
cyborg_icon_override = 'modular_citadel/icons/mob/widerobot.dmi'
has_snowflake_deadsprite = TRUE
cyborg_pixel_offset = -16
/obj/item/robot_module/miner/do_transform_animation()
var/mob/living/silicon/robot/R = loc
R.cut_overlays()
R.setDir(SOUTH)
flick("orepup_transform", R)
do_transform_delay()
R.update_headlamp()
*/
/obj/item/robot_module/medical/be_transformed_to(obj/item/robot_module/old_module)
var/mob/living/silicon/robot/R = loc
var/borg_icon = input(R, "Select an icon!", "Robot Icon", null) as null|anything in list("Default", "Heavy", "Sleek", "Marina", "Droid", "Eyebot")
if(!borg_icon)
return FALSE
switch(borg_icon)
if("Default")
cyborg_base_icon = "medical"
if("Droid")
cyborg_base_icon = "medical"
cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi'
hat_offset = 4
if("Sleek")
cyborg_base_icon = "sleekmed"
cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi'
if("Marina")
cyborg_base_icon = "marinamed"
cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi'
if("Eyebot")
cyborg_base_icon = "eyebotmed"
cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi'
if("Heavy")
cyborg_base_icon = "heavymed"
cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi'
return ..()
/obj/item/robot_module/janitor/be_transformed_to(obj/item/robot_module/old_module)
var/mob/living/silicon/robot/R = loc
var/list/janimodels = list("Default", "Sleek", "Marina", "Can", "Heavy")
var/borg_icon = input(R, "Select an icon!", "Robot Icon", null) as null|anything in janimodels
if(!borg_icon)
return FALSE
switch(borg_icon)
if("Default")
cyborg_base_icon = "janitor"
if("Marina")
cyborg_base_icon = "marinajan"
cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi'
if("Sleek")
cyborg_base_icon = "sleekjan"
cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi'
if("Can")
cyborg_base_icon = "canjan"
cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi'
if("Heavy")
cyborg_base_icon = "heavyres"
cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi'
return ..()
/obj/item/robot_module/peacekeeper/be_transformed_to(obj/item/robot_module/old_module)
var/mob/living/silicon/robot/R = loc
var/borg_icon = input(R, "Select an icon!", "Robot Icon", null) as null|anything in list("Default", "Spider")
if(!borg_icon)
return FALSE
switch(borg_icon)
if("Default")
cyborg_base_icon = "peace"
if("Spider")
cyborg_base_icon = "whitespider"
cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi'
return ..()
/obj/item/robot_module/security/be_transformed_to(obj/item/robot_module/old_module)
var/mob/living/silicon/robot/R = loc
var/borg_icon = input(R, "Select an icon!", "Robot Icon", null) as null|anything in list("Default", "Default - Treads", "Heavy", "Sleek", "Can", "Marina", "Spider")
if(!borg_icon)
return FALSE
switch(borg_icon)
if("Default")
cyborg_base_icon = "sec"
if("Default - Treads")
cyborg_base_icon = "sec-tread"
special_light_key = "sec"
cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi'
if("Sleek")
cyborg_base_icon = "sleeksec"
cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi'
if("Marina")
cyborg_base_icon = "marinasec"
cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi'
if("Can")
cyborg_base_icon = "cansec"
cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi'
if("Spider")
cyborg_base_icon = "spidersec"
cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi'
if("Heavy")
cyborg_base_icon = "heavysec"
cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi'
return ..()
/obj/item/robot_module/butler/be_transformed_to(obj/item/robot_module/old_module)
var/mob/living/silicon/robot/R = loc
var/borg_icon = input(R, "Select an icon!", "Robot Icon", null) as null|anything in list("Waitress", "Heavy", "Sleek", "Butler", "Tophat", "Kent", "Bro", "DarkK9", "Vale", "ValeDark")
if(!borg_icon)
return FALSE
switch(borg_icon)
if("Waitress")
cyborg_base_icon = "service_f"
if("Butler")
cyborg_base_icon = "service_m"
if("Bro")
cyborg_base_icon = "brobot"
if("Kent")
cyborg_base_icon = "kent"
special_light_key = "medical"
hat_offset = 3
if("Tophat")
cyborg_base_icon = "tophat"
special_light_key = null
hat_offset = INFINITY //He is already wearing a hat
if("Sleek")
cyborg_base_icon = "sleekserv"
special_light_key = "sleekserv"
cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi'
if("Heavy")
cyborg_base_icon = "heavyserv"
special_light_key = "heavyserv"
cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi'
if("DarkK9")
cyborg_base_icon = "k50"
special_light_key = "k50"
cyborg_icon_override = 'modular_citadel/icons/mob/widerobot.dmi'
has_snowflake_deadsprite = TRUE
dogborg = TRUE
cyborg_pixel_offset = -16
if("Vale")
cyborg_base_icon = "valeserv"
special_light_key = "valeserv"
cyborg_icon_override = 'modular_citadel/icons/mob/widerobot.dmi'
has_snowflake_deadsprite = TRUE
dogborg = TRUE
cyborg_pixel_offset = -16
if("ValeDark")
cyborg_base_icon = "valeservdark"
special_light_key = "valeservdark"
cyborg_icon_override = 'modular_citadel/icons/mob/widerobot.dmi'
has_snowflake_deadsprite = TRUE
dogborg = TRUE
cyborg_pixel_offset = -16
return ..()
/obj/item/robot_module/engineering/be_transformed_to(obj/item/robot_module/old_module)
var/mob/living/silicon/robot/R = loc
var/list/engymodels = list("Default", "Default - Treads", "Heavy", "Sleek", "Marina", "Can", "Spider", "Loader","Handy", "Pup Dozer", "Vale")
if(R.client && R.client.ckey in list("nezuli"))
engymodels += "Alina"
var/borg_icon = input(R, "Select an icon!", "Robot Icon", null) as null|anything in engymodels
if(!borg_icon)
return FALSE
switch(borg_icon)
if("Default")
cyborg_base_icon = "engineer"
if("Default - Treads")
cyborg_base_icon = "engi-tread"
special_light_key = "engineer"
cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi'
if("Loader")
cyborg_base_icon = "loaderborg"
cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi'
has_snowflake_deadsprite = TRUE
if("Handy")
cyborg_base_icon = "handyeng"
cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi'
if("Sleek")
cyborg_base_icon = "sleekeng"
cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi'
if("Can")
cyborg_base_icon = "caneng"
cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi'
if("Marina")
cyborg_base_icon = "marinaeng"
cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi'
if("Spider")
cyborg_base_icon = "spidereng"
cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi'
if("Heavy")
cyborg_base_icon = "heavyeng"
cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi'
if("Pup Dozer")
cyborg_base_icon = "pupdozer"
can_be_pushed = FALSE
hat_offset = INFINITY
cyborg_icon_override = 'modular_citadel/icons/mob/widerobot.dmi'
has_snowflake_deadsprite = TRUE
dogborg = TRUE
cyborg_pixel_offset = -16
if("Vale")
cyborg_base_icon = "valeeng"
can_be_pushed = FALSE
hat_offset = INFINITY
cyborg_icon_override = 'modular_citadel/icons/mob/widerobot.dmi'
has_snowflake_deadsprite = TRUE
dogborg = TRUE
cyborg_pixel_offset = -16
if("Alina")
cyborg_base_icon = "alina-eng"
special_light_key = "alina"
can_be_pushed = FALSE
hat_offset = INFINITY
cyborg_icon_override = 'modular_citadel/icons/mob/widerobot.dmi'
has_snowflake_deadsprite = TRUE
dogborg = TRUE
cyborg_pixel_offset = -16
return ..()
/obj/item/robot_module/miner/be_transformed_to(obj/item/robot_module/old_module)
var/mob/living/silicon/robot/R = loc
var/borg_icon = input(R, "Select an icon!", "Robot Icon", null) as null|anything in list("Lavaland", "Heavy", "Sleek", "Marina", "Can", "Spider", "Asteroid", "Droid")
if(!borg_icon)
return FALSE
switch(borg_icon)
if("Lavaland")
cyborg_base_icon = "miner"
if("Asteroid")
cyborg_base_icon = "minerOLD"
special_light_key = "miner"
if("Droid")
cyborg_base_icon = "miner"
cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi'
hat_offset = 4
if("Sleek")
cyborg_base_icon = "sleekmin"
cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi'
if("Can")
cyborg_base_icon = "canmin"
cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi'
if("Marina")
cyborg_base_icon = "marinamin"
cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi'
if("Spider")
cyborg_base_icon = "spidermin"
cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi'
if("Heavy")
cyborg_base_icon = "heavymin"
cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi'
return ..()