send
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@@ -13,10 +13,12 @@
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typepath = /datum/round_event/shuttle_loan
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max_occurrences = 1
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earliest_start = 7 MINUTES
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category = EVENT_CATEGORY_BUREAUCRATIC
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description = "If cargo accepts the offer, fills the shuttle with loot and/or enemies."
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/datum/round_event/shuttle_loan
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announceWhen = 1
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endWhen = 500
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announce_when = 1
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end_when = 500
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var/dispatched = 0
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var/dispatch_type = 0
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var/bonus_points = 10000
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@@ -72,7 +74,7 @@
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var/datum/bank_account/D = SSeconomy.get_dep_account(ACCOUNT_CAR)
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if(D)
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D.adjust_money(bonus_points)
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endWhen = activeFor + 1
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end_when = activeFor + 1
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SSshuttle.supply.mode = SHUTTLE_CALL
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SSshuttle.supply.destination = SSshuttle.getDock("supply_home")
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@@ -101,9 +103,9 @@
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/datum/round_event/shuttle_loan/tick()
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if(dispatched)
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if(SSshuttle.supply.mode != SHUTTLE_IDLE)
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endWhen = activeFor
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end_when = activeFor
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else
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endWhen = activeFor + 1
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end_when = activeFor + 1
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/datum/round_event/shuttle_loan/end()
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if(SSshuttle.shuttle_loan && SSshuttle.shuttle_loan.dispatched)
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