From 5466ebc1ceb5e8ed2a4a44bd4884fbf99f2b1a2a Mon Sep 17 00:00:00 2001 From: Putnam Date: Sun, 10 Nov 2019 23:26:04 -0800 Subject: [PATCH] elligible more like illegible --- code/game/gamemodes/dynamic/dynamic.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/game/gamemodes/dynamic/dynamic.dm b/code/game/gamemodes/dynamic/dynamic.dm index e963fe15d3..e4e7746eeb 100644 --- a/code/game/gamemodes/dynamic/dynamic.dm +++ b/code/game/gamemodes/dynamic/dynamic.dm @@ -593,7 +593,7 @@ GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1) current_rules += new_rule return TRUE else if (forced) - log_game("DYNAMIC: The ruleset [new_rule.name] couldn't be executed due to lack of elligible players.") + log_game("DYNAMIC: The ruleset [new_rule.name] couldn't be executed due to lack of eligible players.") return FALSE /// Mainly here to facilitate delayed rulesets. All midround/latejoin rulesets are executed with a timered callback to this proc.