From 54820f0ecb37e171d3c2c5656a9b35fe65db6b06 Mon Sep 17 00:00:00 2001 From: Putnam Date: Tue, 21 Apr 2020 21:54:28 -0700 Subject: [PATCH] Made midround/latejoin come faster if no roundstarts --- code/game/gamemodes/dynamic/dynamic.dm | 2 ++ 1 file changed, 2 insertions(+) diff --git a/code/game/gamemodes/dynamic/dynamic.dm b/code/game/gamemodes/dynamic/dynamic.dm index 702da90651..32fb4498dd 100644 --- a/code/game/gamemodes/dynamic/dynamic.dm +++ b/code/game/gamemodes/dynamic/dynamic.dm @@ -450,6 +450,8 @@ GLOBAL_VAR_INIT(dynamic_storyteller_type, /datum/dynamic_storyteller/classic) if(!drafted_rules.len) message_admins("Not enough threat level for roundstart antags!") log_game("DYNAMIC: Not enough threat level for roundstart antags!") + midround_injection_cooldown = round((midround_injection_cooldown + world.time) / 2, 1) + latejoin_injection_cooldown = round((latejoin_injection_cooldown + world.time) / 2, 1) var/indice_pop = min(10,round(roundstart_pop_ready/pop_per_requirement)+1) extra_rulesets_amount = 0 if (GLOB.dynamic_classic_secret)