Typing indicators

This commit is contained in:
kevinz000
2020-02-27 23:58:49 -07:00
parent 879032c52f
commit 54a6c5a6fe
10 changed files with 118 additions and 3 deletions
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/// state = overlay/image/object/type/whatever add_overlay will accept
GLOBAL_LIST_EMPTY(typing_indicator_overlays)
/// Fetches the typing indicator we'll use from GLOB.typing_indicator_overlays
/mob/proc/get_indicator_overlay(state)
. = GLOB.typing_indicator_overlays[state]
if(.)
return
// doesn't exist, make it and cache it
if(ispath(state))
. = GLOB.typing_indicator_overlays[state] = state
// We only support paths for now because anything else isn't necessary yet.
/// Gets the state we will use for typing indicators. Defaults to src.typing_indicator_state
/mob/proc/get_typing_indicator_icon_state()
return typing_indicator_state
/*!
* Displays typing indicator.
* @param timeout_override - Sets how long until this will disappear on its own without the user finishing their message or logging out. Defaults to src.typing_indicator_timeout
* @param state_override - Sets the state that we will fetch. Defaults to src.get_typing_indicator_icon_state()
* @param force - shows even if src.typing_indcator_enabled is FALSE.
*/
/mob/proc/display_typing_indicator(timeout_override = typing_indicator_timeout, state_override = get_typing_indicator_icon_state(), force = FALSE)
if(!typing_indicator_enabled || force)
return
add_overlay(get_indicator_overlay(state_override))
addtimer(CALLBACK(src, .proc/clear_typing_indicator, state_override), timeout_override, TIMER_STOPPABLE)
/*!
* Removes typing indicator.
* @param state_override Sets the state that we will remove. Defaults to src.get_typing_indicator_icon_state()
*/
/mob/proc/clear_typing_indicator(state_override = get_typing_indicator_icon_state())
deltimer(typing_indicator_timerid)
cut_overlay(get_indicator_overlay(state_override))
/// Default typing indicator
/obj/effect/overlay/typing_indicator
mouse_opacity = MOUSE_OPACITY_TRANSPARENT
icon = 'icons/mob/talk.dmi'
icon_state = "default_typing"
appearance_flags = RESET_COLOR | TILE_BOUND | PIXEL_SCALE
layer = LARGE_MOB_LAYER