From 54d114ce02b63e88598f9eda1136ae26b157c02b Mon Sep 17 00:00:00 2001 From: silicons <2003111+silicons@users.noreply.github.com> Date: Sun, 20 Jun 2021 11:06:40 -0700 Subject: [PATCH] Update stunbaton.dm --- code/game/objects/items/stunbaton.dm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/code/game/objects/items/stunbaton.dm b/code/game/objects/items/stunbaton.dm index 7721de42ad..062b7a0b49 100644 --- a/code/game/objects/items/stunbaton.dm +++ b/code/game/objects/items/stunbaton.dm @@ -16,14 +16,14 @@ armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 50, "bio" = 0, "rad" = 0, "fire" = 80, "acid" = 80) attack_speed = CLICK_CD_MELEE - var/stamina_loss_amount = 35 + var/stamina_loss_amount = 40 var/turned_on = FALSE var/knockdown = TRUE var/obj/item/stock_parts/cell/cell var/hitcost = 750 var/throw_hit_chance = 35 var/preload_cell_type //if not empty the baton starts with this type of cell - var/cooldown_duration = 5 SECONDS //How long our baton rightclick goes on cooldown for after applying a knockdown + var/cooldown_duration = 4 SECONDS //How long our baton rightclick goes on cooldown for after applying a knockdown var/status_duration = 5 SECONDS //how long our status effects last for otherwise COOLDOWN_DECLARE(shove_cooldown)