Replaces ex_act and emp_act numbers with defines
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@@ -308,7 +308,7 @@
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if(target && !target.stat)
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O.throw_at(target, 7, 5)
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else
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O.ex_act(2)
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O.ex_act(EXPLODE_HEAVY)
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/obj/effect/anomaly/bhole/proc/grav(r, ex_act_force, pull_chance, turf_removal_chance)
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for(var/t = -r, t < r, t++)
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