Replaces ex_act and emp_act numbers with defines

This commit is contained in:
CitadelStationBot
2017-07-13 17:46:41 -05:00
parent da324257fe
commit 55462ed7d1
38 changed files with 74 additions and 66 deletions
+1 -1
View File
@@ -355,7 +355,7 @@
if(wall_pierce++ < wall_pierce_amount)
loc = target
if(prob(wall_devastate))
target.ex_act(2)
target.ex_act(EXPLODE_HEAVY)
return TRUE
if(ismovableatom(target))
var/atom/movable/AM = target
@@ -112,11 +112,11 @@
/obj/item/projectile/blastwave/Range()
..()
if(heavyr)
loc.ex_act(1)
loc.ex_act(EXPLODE_DEVASTATE)
else if(mediumr)
loc.ex_act(2)
loc.ex_act(EXPLODE_HEAVY)
else if(lightr)
loc.ex_act(3)
loc.ex_act(EXPLODE_LIGHT)
else
qdel(src)
heavyr--
+1 -1
View File
@@ -75,7 +75,7 @@
/obj/item/projectile/beam/pulse/on_hit(atom/target, blocked = FALSE)
. = ..()
if(isturf(target) || istype(target,/obj/structure/))
target.ex_act(2)
target.ex_act(EXPLODE_HEAVY)
/obj/item/projectile/beam/pulse/shot
damage = 40
@@ -114,7 +114,7 @@
if(A == firer)
loc = A.loc
return
A.ex_act(2)
A.ex_act(EXPLODE_HEAVY)
playsound(src.loc, 'sound/effects/meteorimpact.ogg', 40, 1)
for(var/mob/M in urange(10, src))
if(!M.stat)