Merge branch 'master' into tinytweaks-2-9-20

This commit is contained in:
Winter Flare
2020-02-11 07:20:16 -05:00
153 changed files with 1648 additions and 948 deletions
+2 -1
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@@ -6,7 +6,8 @@ GLOBAL_LIST_EMPTY(gangs)
name = "gang war"
config_tag = "gang"
antag_flag = ROLE_GANG
restricted_jobs = list("Security Officer", "Warden", "Detective", "AI", "Cyborg","Captain", "Head of Personnel", "Head of Security")
restricted_jobs = list("AI", "Cyborg")
protected_jobs = list("Security Officer", "Warden", "Detective", "Head of Security", "Captain", "Head of Personnel", "Chief Engineer", "Chief Medical Officer", "Research Director", "Quartermaster")
required_players = 15
required_enemies = 0
recommended_enemies = 2
+1 -1
View File
@@ -182,7 +182,7 @@
/obj/machinery/sleeper/AltClick(mob/user)
. = ..()
if(!user.canUseTopic(src, !issilicon(user)))
if(!user.canUseTopic(src, !hasSiliconAccessInArea(user)))
return
if(state_open)
close_machine()
+1 -1
View File
@@ -229,7 +229,7 @@ Class Procs:
return !(stat & (NOPOWER|BROKEN|MAINT))
/obj/machinery/can_interact(mob/user)
var/silicon = issiliconoradminghost(user)
var/silicon = hasSiliconAccessInArea(user) || IsAdminGhost(user)
if((stat & (NOPOWER|BROKEN)) && !(interaction_flags_machine & INTERACT_MACHINE_OFFLINE))
return FALSE
if(panel_open && !(interaction_flags_machine & INTERACT_MACHINE_OPEN))
+5 -5
View File
@@ -105,7 +105,7 @@ GLOBAL_LIST_EMPTY(announcement_systems)
/obj/machinery/announcement_system/ui_interact(mob/user)
. = ..()
if(!user.canUseTopic(src, !issilicon(user)))
if(!user.canUseTopic(src, !hasSiliconAccessInArea(user)))
return
if(stat & BROKEN)
visible_message("<span class='warning'>[src] buzzes.</span>", "<span class='italics'>You hear a faint buzz.</span>")
@@ -123,7 +123,7 @@ GLOBAL_LIST_EMPTY(announcement_systems)
/obj/machinery/announcement_system/Topic(href, href_list)
if(..())
return
if(!usr.canUseTopic(src, !issilicon(usr)))
if(!usr.canUseTopic(src, !hasSiliconAccessInArea(usr)))
return
if(stat & BROKEN)
visible_message("<span class='warning'>[src] buzzes.</span>", "<span class='italics'>You hear a faint buzz.</span>")
@@ -132,13 +132,13 @@ GLOBAL_LIST_EMPTY(announcement_systems)
if(href_list["ArrivalTopic"])
var/NewMessage = stripped_input(usr, "Enter in the arrivals announcement configuration.", "Arrivals Announcement Config", arrival)
if(!usr.canUseTopic(src, !issilicon(usr)))
if(!usr.canUseTopic(src, !hasSiliconAccessInArea(usr)))
return
if(NewMessage)
arrival = NewMessage
else if(href_list["NewheadTopic"])
var/NewMessage = stripped_input(usr, "Enter in the departmental head announcement configuration.", "Head Departmental Announcement Config", newhead)
if(!usr.canUseTopic(src, !issilicon(usr)))
if(!usr.canUseTopic(src, !hasSiliconAccessInArea(usr)))
return
if(NewMessage)
newhead = NewMessage
@@ -157,7 +157,7 @@ GLOBAL_LIST_EMPTY(announcement_systems)
. = attack_ai(user)
/obj/machinery/announcement_system/attack_ai(mob/user)
if(!user.canUseTopic(src, !issilicon(user)))
if(!user.canUseTopic(src, !hasSiliconAccessInArea(user)))
return
if(stat & BROKEN)
to_chat(user, "<span class='warning'>[src]'s firmware appears to be malfunctioning!</span>")
@@ -304,12 +304,12 @@
/obj/machinery/computer/arcade/minesweeper/proc/custom_generation(mob/user)
playsound(loc, 'sound/arcade/minesweeper_menuselect.ogg', 50, 0, extrarange = -3, falloff = 10) //Entered into the menu so ping sound
var/new_rows = input(user, "How many rows do you want? (Minimum: 4, Maximum: 30)", "Minesweeper Rows") as null|num
if(!new_rows || !user.canUseTopic(src, !issilicon(user)))
if(!new_rows || !user.canUseTopic(src, !hasSiliconAccessInArea(user)))
return FALSE
new_rows = CLAMP(new_rows + 1, 4, 30)
playsound(loc, 'sound/arcade/minesweeper_menuselect.ogg', 50, 0, extrarange = -3, falloff = 10)
var/new_columns = input(user, "How many columns do you want? (Minimum: 4, Maximum: 50)", "Minesweeper Squares") as null|num
if(!new_columns || !user.canUseTopic(src, !issilicon(user)))
if(!new_columns || !user.canUseTopic(src, !hasSiliconAccessInArea(user)))
return FALSE
new_columns = CLAMP(new_columns + 1, 4, 50)
playsound(loc, 'sound/arcade/minesweeper_menuselect.ogg', 50, 0, extrarange = -3, falloff = 10)
@@ -317,7 +317,7 @@
var/lower_limit = round(grid_area*0.156)
var/upper_limit = round(grid_area*0.85)
var/new_mine_limit = input(user, "How many mines do you want? (Minimum: [lower_limit], Maximum: [upper_limit])", "Minesweeper Mines") as null|num
if(!new_mine_limit || !user.canUseTopic(src, !issilicon(user)))
if(!new_mine_limit || !user.canUseTopic(src, !hasSiliconAccessInArea(user)))
return FALSE
playsound(loc, 'sound/arcade/minesweeper_menuselect.ogg', 50, 0, extrarange = -3, falloff = 10)
rows = new_rows
+1 -1
View File
@@ -36,7 +36,7 @@
return ..()
/obj/machinery/computer/security/can_interact(mob/user)
if((!issilicon(user) && !Adjacent(user)) || is_blind(user) || !in_view_range(user, src))
if((!hasSiliconAccessInArea(user) && !Adjacent(user)) || is_blind(user) || !in_view_range(user, src))
return FALSE
return ..()
+5 -5
View File
@@ -171,7 +171,7 @@ GLOBAL_VAR_INIT(time_last_changed_position, 0)
/obj/machinery/computer/card/AltClick(mob/user)
. = ..()
if(!user.canUseTopic(src, !issilicon(user)) || !is_operational())
if(!user.canUseTopic(src, !hasSiliconAccessInArea(user)) || !is_operational())
return
if(inserted_modify_id)
if(id_eject(user, inserted_modify_id))
@@ -360,7 +360,7 @@ GLOBAL_VAR_INIT(time_last_changed_position, 0)
if(..())
return
if(!usr.canUseTopic(src, !issilicon(usr)) || !is_operational())
if(!usr.canUseTopic(src, !hasSiliconAccessInArea(usr)) || !is_operational())
usr.unset_machine()
usr << browse(null, "window=id_com")
return
@@ -392,7 +392,7 @@ GLOBAL_VAR_INIT(time_last_changed_position, 0)
inserted_scan_id = id_to_insert
updateUsrDialog()
if ("auth")
if ((!( authenticated ) && (inserted_scan_id || issilicon(usr)) || mode))
if ((!( authenticated ) && (inserted_scan_id || hasSiliconAccessInArea(usr)) || mode))
if (check_access(inserted_scan_id))
region_access = list()
head_subordinates = list()
@@ -426,7 +426,7 @@ GLOBAL_VAR_INIT(time_last_changed_position, 0)
get_subordinates("Quartermaster")
if(region_access)
authenticated = 1
else if ((!( authenticated ) && issilicon(usr)) && (!inserted_modify_id))
else if ((!( authenticated ) && hasSiliconAccessInArea(usr)) && (!inserted_modify_id))
to_chat(usr, "<span class='warning'>You can't modify an ID without an ID inserted to modify! Once one is in the modify slot on the computer, you can log in.</span>")
if ("logout")
region_access = null
@@ -481,7 +481,7 @@ GLOBAL_VAR_INIT(time_last_changed_position, 0)
if ("reg")
if (authenticated)
var/t2 = inserted_modify_id
if ((authenticated && inserted_modify_id == t2 && (in_range(src, usr) || issilicon(usr)) && isturf(loc)))
if ((authenticated && inserted_modify_id == t2 && (in_range(src, usr) || hasSiliconAccessInArea(usr)) && isturf(loc)))
var/newName = reject_bad_name(href_list["reg"])
if(newName)
inserted_modify_id.registered_name = newName
@@ -449,7 +449,7 @@
var/datum/browser/popup = new(user, "communications", "Communications Console", 400, 500)
popup.set_title_image(user.browse_rsc_icon(icon, icon_state))
if(issilicon(user))
if(issilicon(user) || (hasSiliconAccessInArea(user) && !in_range(user,src)))
var/dat2 = interact_ai(user) // give the AI a different interact proc to limit its access
if(dat2)
dat += dat2
+2 -2
View File
@@ -64,7 +64,7 @@
if(!user)
return
var/datum/browser/popup = new(user, "scannernew", "DNA Modifier Console", 800, 630) // Set up the popup browser window
if(!(in_range(src, user) || issilicon(user)))
if(!(in_range(src, user) || hasSiliconAccessInArea(user)))
popup.close()
return
popup.add_stylesheet("scannernew", 'html/browser/scannernew.css')
@@ -318,7 +318,7 @@
return
if(!isturf(usr.loc))
return
if(!((isturf(loc) && in_range(src, usr)) || issilicon(usr)))
if(!((isturf(loc) && in_range(src, usr)) || hasSiliconAccessInArea(usr)))
return
if(current_screen == "working")
return
+3 -3
View File
@@ -190,7 +190,7 @@
if(!(active2 in GLOB.data_core.medical))
active2 = null
if(usr.contents.Find(src) || (in_range(src, usr) && isturf(loc)) || issilicon(usr) || IsAdminGhost(usr))
if(usr.contents.Find(src) || (in_range(src, usr) && isturf(loc)) || hasSiliconAccessInArea(usr) || IsAdminGhost(usr))
usr.set_machine(src)
if(href_list["temp"])
temp = null
@@ -216,7 +216,7 @@
else if(href_list["login"])
var/mob/M = usr
var/obj/item/card/id/I = M.get_idcard(TRUE)
if(issilicon(M))
if(hasSiliconAccessInArea(M))
active1 = null
active2 = null
authenticated = 1
@@ -569,7 +569,7 @@
if(user)
if(message)
if(authenticated)
if(user.canUseTopic(src, !issilicon(user)))
if(user.canUseTopic(src, !hasSiliconAccessInArea(user)))
if(!record1 || record1 == active1)
if(!record2 || record2 == active2)
return 1
+1 -1
View File
@@ -86,7 +86,7 @@
/obj/machinery/computer/pod/Topic(href, href_list)
if(..())
return
if(usr.contents.Find(src) || (in_range(src, usr) && isturf(loc)) || issilicon(usr))
if(usr.contents.Find(src) || (in_range(src, usr) && isturf(loc)) || hasSiliconAccessInArea(usr))
usr.set_machine(src)
if(href_list["power"])
var/t = text2num(href_list["power"])
@@ -87,7 +87,7 @@
/obj/machinery/computer/prisoner/management/Topic(href, href_list)
if(..())
return
if(usr.contents.Find(src) || (in_range(src, usr) && isturf(loc)) || issilicon(usr))
if(usr.contents.Find(src) || (in_range(src, usr) && isturf(loc)) || hasSiliconAccessInArea(usr))
usr.set_machine(src)
if(href_list["id"])
+3 -3
View File
@@ -265,7 +265,7 @@ What a mess.*/
active1 = null
if(!( GLOB.data_core.security.Find(active2) ))
active2 = null
if(usr.contents.Find(src) || (in_range(src, usr) && isturf(loc)) || issilicon(usr) || IsAdminGhost(usr))
if(usr.contents.Find(src) || (in_range(src, usr) && isturf(loc)) || hasSiliconAccessInArea(usr) || IsAdminGhost(usr))
usr.set_machine(src)
switch(href_list["choice"])
// SORTING!
@@ -299,7 +299,7 @@ What a mess.*/
if("Log In")
var/mob/M = usr
var/obj/item/card/id/I = M.get_idcard(TRUE)
if(issilicon(M))
if(hasSiliconAccessInArea(M))
var/mob/living/silicon/borg = M
active1 = null
active2 = null
@@ -802,7 +802,7 @@ What a mess.*/
/obj/machinery/computer/secure_data/proc/canUseSecurityRecordsConsole(mob/user, message1 = 0, record1, record2)
if(user)
if(authenticated)
if(user.canUseTopic(src, !issilicon(user)))
if(user.canUseTopic(src, !hasSiliconAccessInArea(user)))
if(!trim(message1))
return 0
if(!record1 || record1 == active1)
+2 -2
View File
@@ -140,7 +140,7 @@ obj/machinery/computer/teleporter/ui_interact(mob/user, ui_key = "main", datum/t
L[avoid_assoc_duplicate_keys(M.real_name, areaindex)] = M
var/desc = input("Please select a location to lock in.", "Locking Computer") as null|anything in L
if(!user.canUseTopic(src, !issilicon(user), NO_DEXTERY)) //check if we are still around
if(!user.canUseTopic(src, !hasSiliconAccessInArea(user), NO_DEXTERY)) //check if we are still around
return
target = L[desc]
if(imp_t)
@@ -168,7 +168,7 @@ obj/machinery/computer/teleporter/ui_interact(mob/user, ui_key = "main", datum/t
to_chat(user, "<span class='alert'>No active connected stations located.</span>")
return
var/desc = input("Please select a station to lock in.", "Locking Computer") as null|anything in L
if(!user.canUseTopic(src, !issilicon(user), NO_DEXTERY)) //again, check if we are still around
if(!user.canUseTopic(src, !hasSiliconAccessInArea(user), NO_DEXTERY)) //again, check if we are still around
return
var/obj/machinery/teleport/station/target_station = L[desc]
if(!target_station || !target_station.teleporter_hub)
+1 -1
View File
@@ -53,7 +53,7 @@
/obj/machinery/jukebox/ui_interact(mob/user)
. = ..()
if(!user.canUseTopic(src, !issilicon(user)))
if(!user.canUseTopic(src, !hasSiliconAccessInArea(user)))
return
if (!anchored)
to_chat(user,"<span class='warning'>This device must be anchored by a wrench!</span>")
+1 -1
View File
@@ -98,7 +98,7 @@
/obj/machinery/dish_drive/AltClick(mob/living/user)
. = ..()
if(user.canUseTopic(src, !issilicon(user)))
if(user.canUseTopic(src, !hasSiliconAccessInArea(user)))
do_the_dishes(TRUE)
return TRUE
+1 -1
View File
@@ -172,7 +172,7 @@
/obj/machinery/dna_scannernew/AltClick(mob/user)
. = ..()
if(!user.canUseTopic(src, !issilicon(user)))
if(!user.canUseTopic(src, !hasSiliconAccessInArea(user)))
return
interact(user)
return TRUE
+6 -6
View File
@@ -676,7 +676,7 @@
else
. += "It looks very robust."
if(issilicon(user) && (!stat & BROKEN))
if(hasSiliconAccessInArea(user) && (!stat & BROKEN))
. += "<span class='notice'>Shift-click [src] to [ density ? "open" : "close"] it.</span>"
. += "<span class='notice'>Ctrl-click [src] to [ locked ? "raise" : "drop"] its bolts.</span>"
. += "<span class='notice'>Alt-click [src] to [ secondsElectrified ? "un-electrify" : "permanently electrify"] it.</span>"
@@ -1322,9 +1322,9 @@
if(density && !open(2)) //The airlock is still closed, but something prevented it opening. (Another player noticed and bolted/welded the airlock in time!)
to_chat(user, "<span class='warning'>Despite your efforts, [src] managed to resist your attempts to open it!</span>")
/obj/machinery/door/airlock/hostile_lockdown(mob/origin)
/obj/machinery/door/airlock/hostile_lockdown(mob/origin, aicontrolneeded = TRUE)
// Must be powered and have working AI wire.
if(canAIControl(src) && !stat)
if((aicontrolneeded && canAIControl(src) && !stat) || !aicontrolneeded)
locked = FALSE //For airlocks that were bolted open.
safe = FALSE //DOOR CRUSH
close()
@@ -1334,9 +1334,9 @@
LAZYADD(shockedby, "\[[TIME_STAMP("hh:mm:ss", FALSE)]\] [key_name(origin)]")
/obj/machinery/door/airlock/disable_lockdown()
/obj/machinery/door/airlock/disable_lockdown(aicontrolneeded = TRUE)
// Must be powered and have working AI wire.
if(canAIControl(src) && !stat)
if((aicontrolneeded && canAIControl(src) && !stat) || !aicontrolneeded)
unbolt()
set_electrified(NOT_ELECTRIFIED)
open()
@@ -1528,7 +1528,7 @@
. = TRUE
/obj/machinery/door/airlock/proc/user_allowed(mob/user)
return (issilicon(user) && canAIControl(user)) || IsAdminGhost(user)
return (hasSiliconAccessInArea(user) && canAIControl(user)) || IsAdminGhost(user)
/obj/machinery/door/airlock/proc/shock_restore(mob/user)
if(!user_allowed(user))
+1 -1
View File
@@ -514,7 +514,7 @@ GLOBAL_LIST_EMPTY(allCasters)
if(active_user && !isobserver(active_user) && get_dist(active_user,src)<=1 && usr!=active_user)
to_chat(usr, "<span class='warning'>You must wait for [active_user] to finish and move away.</span>")
return
if ((usr.contents.Find(src) || ((get_dist(src, usr) <= 1) && isturf(loc))) || issilicon(usr) || isobserver(usr))
if ((usr.contents.Find(src) || ((get_dist(src, usr) <= 1) && isturf(loc))) || hasSiliconAccessInArea(usr) || isobserver(usr))
usr.set_machine(src)
scan_user(usr)
if(href_list["set_channel_name"])
@@ -348,6 +348,26 @@
spark_system.start() //creates some sparks because they look cool
qdel(cover) //deletes the cover - no need on keeping it there!
//turret healing
/obj/machinery/porta_turret/examine(mob/user)
. = ..()
if(obj_integrity < max_integrity)
. += "<span class='notice'>Use a welder to fix it.</span>"
/obj/machinery/porta_turret/welder_act(mob/living/user, obj/item/I)
. = TRUE
if(obj_integrity < max_integrity)
if(!I.tool_start_check(user, amount=0))
return
user.visible_message("[user] is welding the turret.", \
"<span class='notice'>You begin repairing the turret...</span>", \
"<span class='italics'>You hear welding.</span>")
if(I.use_tool(src, user, 40, volume=50))
obj_integrity = max_integrity
user.visible_message("[user.name] has repaired [src].", \
"<span class='notice'>You finish repairing the turret.</span>")
else
to_chat(user, "<span class='notice'>The turret doesn't need repairing.</span>")
/obj/machinery/porta_turret/process()
@@ -672,6 +692,7 @@
lethal_projectile_sound = 'sound/weapons/laser.ogg'
desc = "An energy blaster auto-turret."
/obj/machinery/porta_turret/syndicate/energy/heavy
icon_state = "standard_stun"
base_icon_state = "standard"
@@ -683,6 +704,11 @@
lethal_projectile_sound = 'sound/weapons/lasercannonfire.ogg'
desc = "An energy blaster auto-turret."
/obj/machinery/porta_turret/syndicate/energy/pirate
max_integrity = 260
integrity_failure = 20
armor = list("melee" = 50, "bullet" = 30, "laser" = 30, "energy" = 30, "bomb" = 50, "bio" = 0, "rad" = 0, "fire" = 90, "acid" = 90)
/obj/machinery/porta_turret/syndicate/setup()
return
@@ -839,7 +865,7 @@
/obj/machinery/turretid/examine(mob/user)
. = ..()
if(issilicon(user) && (!stat & BROKEN))
if(hasSiliconAccessInArea(user) && (!stat & BROKEN))
. += "<span class='notice'>Ctrl-click [src] to [ enabled ? "disable" : "enable"] turrets.</span>"
. += "<span class='notice'>Alt-click [src] to set turrets to [ lethal ? "stun" : "kill"].</span>"
@@ -854,7 +880,7 @@
to_chat(user, "You link \the [M.buffer] with \the [src]")
return
if (issilicon(user))
if (hasSiliconAccessInArea(user))
return attack_hand(user)
if ( get_dist(src, user) == 0 ) // trying to unlock the interface
@@ -895,7 +921,7 @@
/obj/machinery/turretid/ui_interact(mob/user)
. = ..()
if ( get_dist(src, user) > 0 )
if ( !(issilicon(user) || IsAdminGhost(user)) )
if ( !(hasSiliconAccessInArea(user) || IsAdminGhost(user)) )
to_chat(user, "<span class='notice'>You are too far away.</span>")
user.unset_machine()
user << browse(null, "window=turretid")
@@ -903,10 +929,10 @@
var/t = ""
if(locked && !(issilicon(user) || IsAdminGhost(user)))
if(locked && !(hasSiliconAccessInArea(user) || IsAdminGhost(user)))
t += "<div class='notice icon'>Swipe ID card to unlock interface</div>"
else
if(!issilicon(user) && !IsAdminGhost(user))
if(!hasSiliconAccessInArea(user) && !IsAdminGhost(user))
t += "<div class='notice icon'>Swipe ID card to lock interface</div>"
t += "Turrets [enabled?"activated":"deactivated"] - <A href='?src=[REF(src)];toggleOn=1'>[enabled?"Disable":"Enable"]?</a><br>"
t += "Currently set for [lethal?"lethal":"stun repeatedly"] - <A href='?src=[REF(src)];toggleLethal=1'>Change to [lethal?"Stun repeatedly":"Lethal"]?</a><br>"
@@ -920,7 +946,7 @@
if(..())
return
if (locked)
if(!(issilicon(usr) || IsAdminGhost(usr)))
if(!(hasSiliconAccessInArea(usr) || IsAdminGhost(usr)))
to_chat(usr, "Control panel is locked!")
return
if (href_list["toggleOn"])
+2 -2
View File
@@ -124,7 +124,7 @@
. = ..()
if(.)
return
if(locked && !issilicon(user))
if(locked && !hasSiliconAccessInArea(user))
to_chat(user, "<span class='warning'>The machine is locked, you are unable to use it!</span>")
return
if(panel_open)
@@ -370,7 +370,7 @@
if(!anchored)
to_chat(user, "<span class='warning'>\The [src] needs to be firmly secured to the floor first!</span>")
return
if(locked && !issilicon(user))
if(locked && !hasSiliconAccessInArea(user))
to_chat(user, "<span class='warning'>The controls are locked!</span>")
return
if(!power)
@@ -196,7 +196,7 @@
var/newnet = stripped_input(usr, "Which network do you want to view?", "Comm Monitor", network)
if(newnet && ((usr in range(1, src)) || issilicon(usr)))
if(newnet && ((usr in range(1, src)) || hasSiliconAccessInArea(usr)))
if(length(newnet) > 15)
temp = "<font color = #D70B00>- FAILED: NETWORK TAG STRING TOO LENGHTLY -</font color>"
@@ -260,7 +260,7 @@
if(..())
return
if(usr.contents.Find(src) || (in_range(src, usr) && isturf(loc)) || issilicon(usr))
if(usr.contents.Find(src) || (in_range(src, usr) && isturf(loc)) || hasSiliconAccessInArea(usr))
//Authenticate
if (href_list["auth"])
if(LINKED_SERVER_NONRESPONSIVE)
@@ -108,7 +108,7 @@
if(href_list["network"])
var/newnet = stripped_input(usr, "Which network do you want to view?", "Comm Monitor", network)
if(newnet && ((usr in range(1, src)) || issilicon(usr)))
if(newnet && ((usr in range(1, src)) || hasSiliconAccessInArea(usr)))
if(length(newnet) > 15)
temp = "<font color = #D70B00>- FAILED: NETWORK TAG STRING TOO LENGHTLY -</font color>"
@@ -30,7 +30,7 @@
/obj/machinery/telecomms/ui_interact(mob/user)
. = ..()
// You need a multitool to use this, or be silicon
if(!issilicon(user))
if(!hasSiliconAccessInArea(user))
// istype returns false if the value is null
if(!istype(user.get_active_held_item(), /obj/item/multitool))
return
@@ -97,7 +97,7 @@
var/obj/item/multitool/P = null
// Let's double check
if(!issilicon(user) && istype(user.get_active_held_item(), /obj/item/multitool))
if(!hasSiliconAccessInArea(user) && istype(user.get_active_held_item(), /obj/item/multitool))
P = user.get_active_held_item()
else if(isAI(user))
var/mob/living/silicon/ai/U = user
@@ -162,7 +162,7 @@
if(..())
return
if(!issilicon(usr))
if(!hasSiliconAccessInArea(usr))
if(!istype(usr.get_active_held_item(), /obj/item/multitool))
return
@@ -270,6 +270,6 @@
updateUsrDialog()
/obj/machinery/telecomms/proc/canAccess(mob/user)
if(issilicon(user) || in_range(user, src))
if(hasSiliconAccessInArea(user) || in_range(user, src))
return TRUE
return FALSE
+1 -1
View File
@@ -27,7 +27,7 @@
/obj/machinery/transformer/examine(mob/user)
. = ..()
if(cooldown && (issilicon(user) || isobserver(user)))
if(cooldown && (hasSiliconAccessInArea(user) || isobserver(user)))
. += "It will be ready in [DisplayTimeText(cooldown_timer - world.time)]."
/obj/machinery/transformer/Destroy()
@@ -163,6 +163,10 @@ again.
icon_state = "plastitaniumwindow_spawner"
spawn_list = list(/obj/structure/grille, /obj/structure/window/plastitanium)
//plastitanium pirate window
/obj/effect/spawner/structure/window/plastitanium/pirate
spawn_list = list(/obj/structure/grille, /obj/structure/window/plastitanium/pirate)
//ice window
+11
View File
@@ -542,3 +542,14 @@ update_label("John Doe", "Clowny")
/obj/item/card/id/knight/captain
id_color = "#FFD700"
/obj/item/card/id/debug
name = "\improper Debug ID"
desc = "A debug ID card. Has ALL the all access, you really shouldn't have this."
icon_state = "ert_janitor"
assignment = "Jannie"
/obj/item/card/id/debug/Initialize()
access = get_all_accesses()+get_all_centcom_access()+get_all_syndicate_access()
. = ..()
+102
View File
@@ -0,0 +1,102 @@
/* This file contains standalone items for debug purposes. */
/obj/item/debug/human_spawner
name = "human spawner"
desc = "Spawn a human by aiming at a turf and clicking. Use in hand to change type."
icon = 'icons/obj/guns/magic.dmi'
icon_state = "nothingwand"
item_state = "wand"
lefthand_file = 'icons/mob/inhands/items_lefthand.dmi'
righthand_file = 'icons/mob/inhands/items_righthand.dmi'
w_class = WEIGHT_CLASS_SMALL
var/datum/species/selected_species
var/valid_species = list()
/obj/item/debug/human_spawner/afterattack(atom/target, mob/user, proximity)
..()
if(isturf(target))
var/mob/living/carbon/human/H = new /mob/living/carbon/human(target)
if(selected_species)
H.set_species(selected_species)
/obj/item/debug/human_spawner/attack_self(mob/user)
..()
var/choice = input("Select a species", "Human Spawner", null) in GLOB.species_list
selected_species = GLOB.species_list[choice]
/* Revive this once we purge all the istype checks for tools for tool_behaviour
/obj/item/debug/omnitool
name = "omnitool"
desc = "The original hypertool, born before them all. Use it in hand to unleash it's true power."
icon = 'icons/obj/device.dmi'
icon_state = "hypertool"
item_state = "hypertool"
toolspeed = 0.1
tool_behaviour = null
/obj/item/debug/omnitool/examine()
. = ..()
. += " The mode is: [tool_behaviour]"
/obj/item/debug/omnitool/proc/check_menu(mob/user)
if(!istype(user))
return FALSE
if(user.incapacitated() || !user.Adjacent(src))
return FALSE
return TRUE
/obj/item/debug/omnitool/attack_self(mob/user)
if(!user)
return
var/list/tool_list = list(
"Crowbar" = image(icon = 'icons/obj/tools.dmi', icon_state = "crowbar"),
"Multitool" = image(icon = 'icons/obj/device.dmi', icon_state = "multitool"),
"Screwdriver" = image(icon = 'icons/obj/tools.dmi', icon_state = "screwdriver_map"),
"Wirecutters" = image(icon = 'icons/obj/tools.dmi', icon_state = "cutters_map"),
"Wrench" = image(icon = 'icons/obj/tools.dmi', icon_state = "wrench"),
"Welding Tool" = image(icon = 'icons/obj/tools.dmi', icon_state = "miniwelder"),
"Analyzer" = image(icon = 'icons/obj/device.dmi', icon_state = "analyzer"),
"Mining Tool" = image(icon = 'icons/obj/mining.dmi', icon_state = "minipick"),
"Shovel" = image(icon = 'icons/obj/mining.dmi', icon_state = "spade"),
"Retractor" = image(icon = 'icons/obj/surgery.dmi', icon_state = "retractor"),
"Hemostat" = image(icon = 'icons/obj/surgery.dmi', icon_state = "hemostat"),
"Cautery" = image(icon = 'icons/obj/surgery.dmi', icon_state = "cautery"),
"Drill" = image(icon = 'icons/obj/surgery.dmi', icon_state = "drill"),
"Scalpel" = image(icon = 'icons/obj/surgery.dmi', icon_state = "scalpel"),
"Saw" = image(icon = 'icons/obj/surgery.dmi', icon_state = "saw")
)
var/tool_result = show_radial_menu(user, src, tool_list, custom_check = CALLBACK(src, .proc/check_menu, user), require_near = TRUE, tooltips = TRUE)
if(!check_menu(user))
return
switch(tool_result)
if("Crowbar")
tool_behaviour = TOOL_CROWBAR
if("Multitool")
tool_behaviour = TOOL_MULTITOOL
if("Screwdriver")
tool_behaviour = TOOL_SCREWDRIVER
if("Wirecutters")
tool_behaviour = TOOL_WIRECUTTER
if("Wrench")
tool_behaviour = TOOL_WRENCH
if("Welding Tool")
tool_behaviour = TOOL_WELDER
if("Analyzer")
tool_behaviour = TOOL_ANALYZER
if("Mining Tool")
tool_behaviour = TOOL_MINING
if("Shovel")
tool_behaviour = TOOL_SHOVEL
if("Retractor")
tool_behaviour = TOOL_RETRACTOR
if("Hemostat")
tool_behaviour = TOOL_HEMOSTAT
if("Cautery")
tool_behaviour = TOOL_CAUTERY
if("Drill")
tool_behaviour = TOOL_DRILL
if("Scalpel")
tool_behaviour = TOOL_SCALPEL
if("Saw")
tool_behaviour = TOOL_SAW
*/
+1
View File
@@ -8,6 +8,7 @@
var/mob/owner = null //Carp doesn't attack owner, set when using in hand
var/owned = 0 //Boolean, no owner to begin with
var/mobtype = /mob/living/simple_animal/hostile/carp //So admins can change what mob spawns via var fuckery
can_random_spawn = FALSE
//Attack self
/obj/item/toy/plush/carpplushie/dehy_carp/attack_self(mob/user)
+3 -3
View File
@@ -721,7 +721,7 @@ GLOBAL_LIST_EMPTY(PDAs)
return
/obj/item/pda/proc/remove_id(mob/user)
if(issilicon(user) || !user.canUseTopic(src, BE_CLOSE, FALSE, NO_TK))
if(hasSiliconAccessInArea(user) || !user.canUseTopic(src, BE_CLOSE, FALSE, NO_TK))
return
do_remove_id(user)
@@ -916,7 +916,7 @@ GLOBAL_LIST_EMPTY(PDAs)
remove_pen()
/obj/item/pda/proc/toggle_light()
if(issilicon(usr) || !usr.canUseTopic(src, BE_CLOSE))
if(hasSiliconAccessInArea(usr) || !usr.canUseTopic(src, BE_CLOSE))
return
if(fon)
fon = FALSE
@@ -928,7 +928,7 @@ GLOBAL_LIST_EMPTY(PDAs)
/obj/item/pda/proc/remove_pen()
if(issilicon(usr) || !usr.canUseTopic(src, BE_CLOSE, FALSE, NO_TK))
if(hasSiliconAccessInArea(usr) || !usr.canUseTopic(src, BE_CLOSE, FALSE, NO_TK))
return
if(inserted_item)
+1 -1
View File
@@ -609,7 +609,7 @@ Code:
/obj/item/cartridge/Topic(href, href_list)
..()
if(!usr.canUseTopic(src, !issilicon(usr)))
if(!usr.canUseTopic(src, !hasSiliconAccessInArea(usr)))
usr.unset_machine()
usr << browse(null, "window=pda")
return
@@ -0,0 +1,121 @@
#define HIJACK_APC_MAX_AMOUNT 5
/obj/item/implant/hijack
name = "hijack implant"
desc = "Allows you to control the machinery in a room by hacking into the APC."
actions_types = list(/datum/action/item_action/hands_free/activate, /datum/action/item_action/removeAPCs, /datum/action/item_action/accessAPCs, /datum/action/item_action/stealthmodetoggle)
activated = 1
var/toggled = FALSE
icon_state = "hijack"
var/eye_color
var/stealthmode = FALSE
var/stealthcooldown = 0
var/hijacking = FALSE
/obj/item/implant/hijack/activate()
. = ..()
toggled = !toggled
imp_in.click_intercept = toggled ? src : null
imp_in.siliconaccesstoggle = toggled ? TRUE : FALSE
to_chat(imp_in,"<span class='notice'>You turn [toggled ? "on" : "off"] [src]'s silicon interactions.</span>")
toggle_eyes()
/obj/item/implant/hijack/proc/toggle_eyes()
if (!ishuman(imp_in))
return
var/on = toggled && !stealthmode
var/mob/living/carbon/human/H = imp_in
H.eye_color = on ? "ff0" : eye_color
H.dna.update_ui_block(DNA_EYE_COLOR_BLOCK)
H.update_body()
/obj/item/implant/hijack/implant(mob/living/target, mob/user, silent = FALSE)
if(..())
ADD_TRAIT(target, TRAIT_HIJACKER, "implant")
if (ishuman(target))
var/mob/living/carbon/human/H = target
eye_color = H.eye_color
return TRUE
/obj/item/implant/hijack/removed(mob/target, silent = FALSE, special = 0)
if(..())
REMOVE_TRAIT(target, TRAIT_HIJACKER, "implant")
for (var/area/area in imp_in.siliconaccessareas)
imp_in.toggleSiliconAccessArea(area)
var/obj/machinery/power/apc/apc = area.get_apc()
if (apc)
apc.hijacker = null
apc.set_hijacked_lighting()
apc.update_icon()
if (ishuman(target))
var/mob/living/carbon/human/H = target
H.eye_color = eye_color
return TRUE
/obj/item/implant/hijack/proc/InterceptClickOn(mob/living/user,params,atom/object)
if (isitem(object) || !toggled || user.incapacitated())
return
if (stealthmode == FALSE && istype(object,/obj/machinery/power/apc) && !user.CanReach(object))
if (hijack_remotely(object))
return
if (stealthmode && !user.CanReach(object))
return
if (!object.hasSiliconAccessInArea(imp_in))
return
var/list/modifiers = params2list(params)
imp_in.face_atom(object)
if (modifiers["shift"] && modifiers["ctrl"])
object.AICtrlShiftClick(imp_in)
return TRUE
if (modifiers["shift"])
object.AIShiftClick(imp_in)
return TRUE
if (modifiers["ctrl"])
object.AICtrlClick(imp_in)
return TRUE
if (modifiers["alt"])
object.AIAltClick(imp_in)
return TRUE
if (user.get_active_held_item())
return
if (user.CanReach(object))
object.attack_robot(imp_in)
else
object.attack_ai(imp_in)
return TRUE
/obj/item/implant/hijack/proc/hijack_remotely(obj/machinery/power/apc/apc)
if (apc.hijacker || hijacking)
return FALSE //can't remotely hijack an already hijacked APC
hijacking = TRUE
to_chat(imp_in, "<span class='notice'>Establishing remote connection with APC.</span>")
if (!do_after(imp_in, 4 SECONDS,target=apc))
to_chat(imp_in, "<span class='warning'>Aborting.</span>")
hijacking = FALSE
return TRUE
if (LAZYLEN(imp_in.siliconaccessareas) >= HIJACK_APC_MAX_AMOUNT)
to_chat(src,"<span class='warning'>You are connected to too many APCs! Too many more will fry your brain.</span>")
hijacking = FALSE
return TRUE
imp_in.light_power = 2
imp_in.light_range = 2
imp_in.light_color = COLOR_YELLOW
imp_in.update_light()
imp_in.visible_message("<span class='warning'>[imp_in] starts glowing a with a hollow yellow light!</span>")
to_chat(imp_in, "<span class='notice'>Beginning hijack of APC.</span>")
if (do_after(imp_in, 21 SECONDS,target=apc))
apc.hijacker = imp_in
stealthmode = FALSE
apc.set_hijacked_lighting()
imp_in.toggleSiliconAccessArea(apc.area)
apc.update_icon()
stealthcooldown = world.time + 1 MINUTES + 30 SECONDS
toggle_eyes()
else
to_chat(imp_in, "<span class='warning'>Aborting.</span>")
hijacking = FALSE
imp_in.light_power = 0
imp_in.light_range = 0
imp_in.light_color = COLOR_YELLOW
imp_in.update_light()
return TRUE
@@ -74,4 +74,8 @@
/obj/item/implanter/stealth
name = "implanter (stealth)"
imp_type = /obj/item/implant/stealth
imp_type = /obj/item/implant/stealth
/obj/item/implanter/hijack
name = "implanter (hijack)"
imp_type = /obj/item/implant/hijack
+108 -400
View File
@@ -31,7 +31,16 @@
var/normal_desc
//--end of love :'(--
/obj/item/toy/plush/Initialize()
var/snowflake_id //if we set from a config snowflake plushie.
var/can_random_spawn = TRUE //if this is FALSE, don't spawn this for random plushies.
/obj/item/toy/plush/random_snowflake/Initialize(mapload, set_snowflake_id)
. = ..()
var/list/configlist = CONFIG_GET(keyed_list/snowflake_plushies)
var/id = pick(configlist)
set_snowflake_from_config(id)
/obj/item/toy/plush/Initialize(mapload, set_snowflake_id)
. = ..()
AddComponent(/datum/component/squeak, squeak_override)
@@ -50,6 +59,9 @@
normal_desc = desc
if(set_snowflake_id)
set_snowflake_from_config(set_snowflake_id)
/obj/item/toy/plush/Destroy()
QDEL_NULL(grenade)
@@ -97,6 +109,44 @@
return ..()
/obj/item/toy/plush/proc/set_snowflake_from_config(id)
var/list/configlist = CONFIG_GET(keyed_list/snowflake_plushies)
var/list/jsonlist = configlist[id]
ASSERT(jsonlist)
jsonlist = json_decode(jsonlist)
if(jsonlist["inherit_from"])
var/path = text2path(jsonlist["inherit_from"])
if(!ispath(path, /obj/item/toy/plush))
stack_trace("Invalid path for inheritance")
else
var/obj/item/toy/plush/P = new path //can't initial() lists
name = P.name
desc = P.desc
icon_state = P.icon_state
item_state = P.item_state
icon = P.icon
squeak_override = P.squeak_override
attack_verb = P.attack_verb
gender = P.gender
qdel(P)
if(jsonlist["name"])
name = jsonlist["name"]
if(jsonlist["desc"])
desc = jsonlist["desc"]
if(jsonlist["gender"])
gender = jsonlist["gender"]
if(jsonlist["icon_state"])
icon_state = jsonlist["icon_state"]
item_state = jsonlist["item_state"]
icon = 'config/plushies/sprites.dmi'
if(jsonlist["attack_verb"])
attack_verb = jsonlist["attack_verb"]
if(jsonlist["squeak_override"])
squeak_override = jsonlist["squeak_override"]
if(squeak_override)
var/datum/component/squeak/S = GetComponent(/datum/component/squeak)
S?.override_squeak_sounds = squeak_override
/obj/item/toy/plush/handle_atom_del(atom/A)
if(A == grenade)
grenade = null
@@ -367,13 +417,22 @@
if(mood_message)
desc += mood_message
GLOBAL_LIST_INIT(valid_plushie_paths, valid_plushie_paths())
/proc/valid_plushie_paths()
. = list()
for(var/i in subtypesof(/obj/item/toy/plush))
var/obj/item/toy/plush/abstract = i
if(!initial(abstract.can_random_spawn))
continue
. += i
/obj/item/toy/plush/random
name = "Illegal plushie"
desc = "Something fucked up"
var/blacklisted_plushes = list(/obj/item/toy/plush/carpplushie/dehy_carp, /obj/item/toy/plush/awakenedplushie, /obj/item/toy/plush/random)
can_random_spawn = FALSE
/obj/item/toy/plush/random/Initialize()
var/newtype = pick(subtypesof(/obj/item/toy/plush) - typecacheof(blacklisted_plushes))
var/newtype = prob(CONFIG_GET(number/snowflake_plushie_prob))? /obj/item/toy/plush/random_snowflake : pick(GLOB.valid_plushie_paths)
new newtype(loc)
return INITIALIZE_HINT_QDEL
@@ -504,115 +563,12 @@
attack_verb = list("clawed", "hissed", "tail slapped")
squeak_override = list('sound/weapons/slash.ogg' = 1)
/obj/item/toy/plush/lizardplushie/durgit
icon_state = "durgit"
item_state = "durgit"
squeak_override = list('modular_citadel/sound/voice/weh.ogg' = 1) //Durgit's the origin of the sound
/obj/item/toy/plush/lizardplushie/rio
icon_state = "rio"
item_state = "rio"
/obj/item/toy/plush/lizardplushie/dan
icon_state = "dan"
item_state = "dan"
/obj/item/toy/plush/lizardplushie/urinsu
icon_state = "urinsu"
item_state = "urinsu"
/obj/item/toy/plush/lizardplushie/arfrehn
icon_state = "arfrehn"
item_state = "arfrehn"
/obj/item/toy/plush/lizardplushie/soars
icon_state = "soars"
item_state = "soars"
/obj/item/toy/plush/lizardplushie/ghostie
icon_state = "ghostie"
item_state = "ghostie"
/obj/item/toy/plush/lizardplushie/amber
icon_state = "amber"
item_state = "amber"
/obj/item/toy/plush/lizardplushie/cyan
icon_state = "cyan"
item_state = "cyan"
/obj/item/toy/plush/lizardplushie/meena
icon_state = "meena"
item_state = "meena"
/obj/item/toy/plush/lizardplushie/stalks
icon_state = "stalks"
item_state = "stalks"
/obj/item/toy/plush/lizardplushie/kobold
name = "kobold plushie"
desc = "An adorable stuffed toy that resembles a kobold."
icon_state = "kobold"
item_state = "kobold"
/obj/item/toy/plush/lizardplushie/gorgi
icon_state = "gorgi"
item_state = "gorgi"
/obj/item/toy/plush/lizardplushie/almaz
icon_state = "almaz"
item_state = "almaz"
squeak_override = list('modular_citadel/sound/voice/raptor_purr.ogg' = 1)
/obj/item/toy/plush/lizardplushie/garou
icon_state = "garou"
item_state = "garou"
/obj/item/toy/plush/lizardplushie/augments
icon_state = "augments"
item_state = "augments"
squeak_override = list('modular_citadel/sound/voice/weh.ogg' = 1) //I have no mouth and I must weh
attack_verb = list("hugged", "patted", "snugged", "booped")
/obj/item/toy/plush/lizardplushie/xekov
icon_state = "xekov"
item_state = "xekov"
/obj/item/toy/plush/lizardplushie/greg
icon_state = "greg"
item_state = "greg"
/obj/item/toy/plush/lizardplushie/sin
icon_state = "sin"
item_state = "sin"
desc = "An adorable stuffed toy that resembles a lizardperson.. It faintly smells of sulfur."
/obj/item/toy/plush/lizardplushie/ends
icon_state = "ends"
item_state = "ends"
/obj/item/toy/plush/lizardplushie/lyssa
icon_state = "lyssa"
item_state = "lyssa"
/obj/item/toy/plush/snakeplushie
name = "snake plushie"
desc = "An adorable stuffed toy that resembles a snake. Not to be mistaken for the real thing."
icon_state = "plushie_snake"
item_state = "plushie_snake"
attack_verb = list("bitten", "hissed", "tail slapped")
squeak_override = list('modular_citadel/sound/voice/hiss.ogg' = 1)
/obj/item/toy/plush/snakeplushie/sasha
icon_state = "sasha"
item_state = "sasha"
/obj/item/toy/plush/snakeplushie/shay
icon_state = "shay"
item_state = "shay"
/obj/item/toy/plush/snakeplushie/vulken
icon_state = "vulken"
item_state = "vulken"
/obj/item/toy/plush/nukeplushie
name = "operative plushie"
desc = "A stuffed toy that resembles a syndicate nuclear operative. The tag claims operatives to be purely fictitious."
@@ -630,29 +586,17 @@
squeak_override = list('sound/effects/blobattack.ogg' = 1)
gender = FEMALE //given all the jokes and drawings, I'm not sure the xenobiologists would make a slimeboy
/obj/item/toy/plush/slimeplushie/annie
desc = "An adorable stuffed toy that resembles a slimey crewmember."
icon_state = "annie"
item_state = "annie"
/obj/item/toy/plush/slimeplushie/paxton
desc = "An adorable stuffed toy that resembles a slimey crewmember."
icon_state = "paxton"
item_state = "paxton"
attack_verb = list("CQC'd", "jabroni'd", "powergamed", "robusted", "cakehatted")
gender = MALE
/obj/item/toy/plush/awakenedplushie
name = "awakened plushie"
desc = "An ancient plushie that has grown enlightened to the true nature of reality."
icon_state = "plushie_awake"
item_state = "plushie_awake"
can_random_spawn = FALSE
/obj/item/toy/plush/awakenedplushie/ComponentInitialize()
. = ..()
AddComponent(/datum/component/edit_complainer)
/obj/item/toy/plush/beeplushie
name = "bee plushie"
desc = "A cute toy that resembles an even cuter bee."
@@ -668,21 +612,7 @@
icon_state = "bumble"
item_state = "bumble"
squeak_override = list('modular_citadel/sound/voice/mothsqueak.ogg' = 1)
/obj/item/toy/plush/mothplushie/nameko
icon_state = "nameko"
item_state = "nameko"
/obj/item/toy/plush/mothplushie/suru
icon_state = "suru"
item_state = "suru"
/obj/item/toy/plush/xeno
name = "xenohybrid plushie"
desc = "An adorable stuffed toy that resmembles a xenomorphic crewmember."
icon_state = "seras"
item_state = "seras"
squeak_override = list('sound/voice/hiss2.ogg' = 1)
can_random_spawn = FALSE
/obj/item/toy/plush/lampplushie
name = "lamp plushie"
@@ -736,20 +666,6 @@
icon_state = "scrubpuppy"
item_state = "scrubpuppy"
/obj/item/toy/plush/borgplushie/seeking
icon_state = "seeking"
item_state = "seeking"
/obj/item/toy/plush/borgplushie/neeb
icon_state = "neeb"
item_state = "neeb"
/obj/item/toy/plush/borgplushie/bhijn
desc = "An adorable stuffed toy of a IPC."
icon_state = "bhijn"
item_state = "bhijn"
attack_verb = list("closed", "reworked", "merged")
/obj/item/toy/plush/aiplush
name = "AI plushie"
desc = "A little stuffed toy AI core... it appears to be malfunctioning."
@@ -758,246 +674,22 @@
attack_verb = list("hacked", "detonated", "overloaded")
squeak_override = list('sound/machines/beep.ogg' = 9, 'sound/machines/buzz-two.ogg' = 1)
/obj/item/toy/plush/bird
name = "bird plushie"
desc = "An adorable stuffed plushie that resembles an avian."
icon_state = "sylas"
item_state = "sylas"
attack_verb = list("peeped", "beeped", "poofed")
squeak_override = list('modular_citadel/sound/voice/peep.ogg' = 1)
/obj/item/toy/plush/bird/esela
icon_state = "esela"
item_state = "esela"
/obj/item/toy/plush/bird/jahonna
icon_state = "jahonna"
item_state = "jahonna"
/obj/item/toy/plush/bird/krick
icon_state = "krick"
item_state = "krick"
/obj/item/toy/plush/bird/birddi
icon_state = "birddi"
item_state = "birddi"
/obj/item/toy/plush/bird/jewel
icon_state = "jewel"
item_state = "jewel"
/obj/item/toy/plush/sergal
name = "sergal plushie"
desc = "An adorable stuffed plushie that resembles a sagaru."
icon_state = "faux"
item_state = "faux"
squeak_override = list('modular_citadel/sound/voice/merp.ogg' = 1)
/obj/item/toy/plush/sergal/gladwyn
icon_state = "gladwyn"
item_state = "gladwyn"
/obj/item/toy/plush/sergal/jermaine
icon_state = "jermaine"
item_state = "jermaine"
/obj/item/toy/plush/mammal
name = "mammal plushie"
desc = "An adorable stuffed toy resembling some sort of crew member."
icon_state = "dubious"
item_state = "dubious"
/obj/item/toy/plush/mammal/gavin
icon_state = "gavin"
item_state = "gavin"
/obj/item/toy/plush/mammal/blep
icon_state = "blep"
item_state = "blep"
/obj/item/toy/plush/mammal/circe
desc = "A luxuriously soft toy that resembles a nine-tailed kitsune."
icon_state = "circe"
item_state = "circe"
attack_verb = list("medicated", "tailhugged", "kissed")
/obj/item/toy/plush/mammal/robin
icon_state = "robin"
item_state = "robin"
/obj/item/toy/plush/mammal/pavel
icon_state = "pavel"
item_state = "pavel"
/obj/item/toy/plush/mammal/mason
icon_state = "mason"
item_state = "mason"
/obj/item/toy/plush/mammal/oten
icon_state = "oten"
item_state = "oten"
/obj/item/toy/plush/mammal/ray
icon_state = "ray"
item_state = "ray"
/obj/item/toy/plush/mammal/redtail
icon_state = "redtail"
item_state = "redtail"
/obj/item/toy/plush/mammal/dawud
icon_state = "dawud"
item_state = "dawud"
/obj/item/toy/plush/mammal/edgar
icon_state = "edgar"
item_state = "edgar"
attack_verb = list("collared", "tricked", "headpatted")
/obj/item/toy/plush/mammal/frank
icon_state = "frank"
item_state = "frank"
/obj/item/toy/plush/mammal/poojawa
icon_state = "poojawa"
item_state = "poojawa"
/obj/item/toy/plush/mammal/hazel
icon_state = "hazel"
item_state = "hazel"
/obj/item/toy/plush/mammal/joker
icon_state = "joker"
item_state = "joker"
/obj/item/toy/plush/mammal/gunther
icon_state = "gunther"
item_state = "gunther"
/obj/item/toy/plush/mammal/fox
icon_state = "fox"
item_state = "fox"
/obj/item/toy/plush/mammal/rae
desc = "An adorable stuffed toy of an artic fox."
icon_state = "rae"
item_state = "rae"
/obj/item/toy/plush/snakeplushie
name = "snake plushie"
desc = "An adorable stuffed toy that resembles a snake. Not to be mistaken for the real thing."
icon_state = "plushie_snake"
item_state = "plushie_snake"
attack_verb = list("bitten", "hissed", "tail slapped")
squeak_override = list('modular_citadel/sound/voice/hiss.ogg' = 1)
/obj/item/toy/plush/mammal/zed
desc = "A masked stuffed toy that resembles a fierce miner. He even comes with his own little crusher!"
icon_state = "zed"
item_state = "zed"
attack_verb = list("ENDED", "CRUSHED", "GNOMED")
/obj/item/toy/plush/mammal/justin
icon_state = "justin"
item_state = "justin"
attack_verb = list("buttslapped", "fixed")
/obj/item/toy/plush/mammal/reece
icon_state = "reece"
item_state = "reece"
attack_verb = list("healed", "cured", "demoted")
/obj/item/toy/plush/mammal/redwood
desc = "An adorable stuffed toy resembling a Nanotrasen Captain. That just happens to be a bunny."
icon_state = "redwood"
item_state = "redwood"
attack_verb = list("ordered", "bapped", "reprimanded")
/obj/item/toy/plush/mammal/marisol
desc = "An adorable stuffed toy resembling a demi-wolf security officer."
icon_state = "marisol"
item_state = "marisol"
attack_verb = list("arrested", "harmbattoned", "lasered")
/obj/item/toy/plush/mammal/minty
desc = "An adorable stuffed toy resembling some sort of crew member. It smells like mint.."
icon_state = "minty"
item_state = "minty"
attack_verb = list("freshened", "brushed")
/obj/item/toy/plush/mammal/dog
desc = "An adorable stuffed toy that resembles a canine."
icon_state = "katlin"
item_state = "katlin"
attack_verb = list("barked", "boofed", "borked")
squeak_override = list(
'modular_citadel/sound/voice/bark1.ogg' = 1,
'modular_citadel/sound/voice/bark2.ogg' = 1
)
/obj/item/toy/plush/mammal/dog/frost
icon_state = "frost"
item_state = "frost"
/obj/item/toy/plush/mammal/dog/atticus
icon_state = "atticus"
item_state = "atticus"
/obj/item/toy/plush/mammal/dog/fletch
icon_state = "fletch"
item_state = "fletch"
/obj/item/toy/plush/mammal/dog/vincent
icon_state = "vincent"
item_state = "vincent"
/obj/item/toy/plush/mammal/dog/zigfried
desc = "An adorable stuffed toy of a very good boy."
icon_state = "zigfried"
item_state = "zigfried"
/obj/item/toy/plush/mammal/dog/nikolai
icon_state = "nikolai"
item_state = "nikolai"
/obj/item/toy/plush/mammal/dog/flynn
icon_state = "flynn"
item_state = "flynn"
/obj/item/toy/plush/mammal/dog/fritz
icon_state = "fritz"
item_state = "fritz"
attack_verb = list("barked", "boofed", "shotgun'd")
obj_flags = UNIQUE_RENAME
unique_reskin = list("Goodboye" = "fritz", "Badboye" = "fritz_bad")
/obj/item/toy/plush/mammal/dog/jesse
desc = "An adorable wolf toy that resembles a cream-colored wolf. He has a little pride flag!"
icon_state = "jesse"
item_state = "jesse"
attack_verb = list("greeted", "merc'd", "howdy'd")
/obj/item/toy/plush/catgirl
name = "feline plushie"
desc = "An adorable stuffed toy that resembles a feline."
icon_state = "bailey"
item_state = "bailey"
attack_verb = list("headbutt", "scritched", "bit")
squeak_override = list('modular_citadel/sound/voice/nya.ogg' = 1)
/obj/item/toy/plush/catgirl/mikeel
desc = "An adorable stuffed toy of some tauric cat person."
icon_state = "mikeel"
item_state = "mikeel"
/obj/item/toy/plush/catgirl/skylar
desc = "An adorable stuffed toy that resembles a degenerate."
icon_state = "skylar2"
item_state = "skylar2"
attack_verb = list("powergamed", "merged", "tabled")
squeak_override = list('sound/effects/meow1.ogg' = 1)
/obj/item/toy/plush/catgirl/drew
icon_state = "drew"
item_state = "drew"
/obj/item/toy/plush/catgirl/trilby
desc = "A masked stuffed toy that resembles a feline scientist."
icon_state = "trilby"
item_state = "trilby"
attack_verb = list("PR'd", "coded", "remembered")
/obj/item/toy/plush/mammal
name = "mammal plushie"
desc = "An adorable stuffed toy resembling some sort of crew member."
can_random_spawn = FALSE
/obj/item/toy/plush/catgirl/fermis
name = "medcat plushie"
@@ -1007,20 +699,36 @@
attack_verb = list("cuddled", "petpatted", "wigglepurred")
squeak_override = list('modular_citadel/sound/voice/merowr.ogg' = 1)
/obj/item/toy/plush/catgirl/mariaf
desc = "An adorable stuffed toy that resembles a very tall cat girl."
icon_state = "mariaf"
item_state = "mariaf"
attack_verb = list("hugged", "stabbed", "licked")
/obj/item/toy/plush/xeno
name = "xenohybrid plushie"
desc = "An adorable stuffed toy that resmembles a xenomorphic crewmember."
squeak_override = list('sound/voice/hiss2.ogg' = 1)
can_random_spawn = FALSE
/obj/item/toy/plush/catgirl/maya
desc = "An adorable stuffed toy that resembles an angry cat girl. She has her own tiny nuke disk!"
icon_state = "maya"
item_state = "maya"
attack_verb = list("nuked", "arrested", "harmbatonned")
/obj/item/toy/plush/bird
name = "bird plushie"
desc = "An adorable stuffed plushie that resembles an avian."
attack_verb = list("peeped", "beeped", "poofed")
squeak_override = list('modular_citadel/sound/voice/peep.ogg' = 1)
can_random_spawn = FALSE
/obj/item/toy/plush/catgirl/marisa
desc = "An adorable stuffed toy that resembles a crew member, or maybe a witch. Having it makes you feel you can win."
icon_state = "marisa"
item_state = "marisa"
attack_verb = list("blasted", "sparked", "dazzled")
/obj/item/toy/plush/sergal
name = "sergal plushie"
desc = "An adorable stuffed plushie that resembles a sagaru."
squeak_override = list('modular_citadel/sound/voice/merp.ogg' = 1)
can_random_spawn = FALSE
/obj/item/toy/plush/mammal/dog
desc = "An adorable stuffed toy that resembles a canine."
attack_verb = list("barked", "boofed", "borked")
squeak_override = list(
'modular_citadel/sound/voice/bark1.ogg' = 1,
'modular_citadel/sound/voice/bark2.ogg' = 1
)
/obj/item/toy/plush/catgirl
name = "feline plushie"
desc = "An adorable stuffed toy that resembles a feline."
attack_verb = list("headbutt", "scritched", "bit")
squeak_override = list('modular_citadel/sound/voice/nya.ogg' = 1)
can_random_spawn = FALSE
@@ -1,7 +1,11 @@
/* Glass stack types
* Contains:
* Glass sheets
* Plasma glass
* Reinforced glass sheets
* Reinforced plasma glass
* Titanium glass
* Plastitanium glass
* Glass shards - TODO: Move this into code/game/object/item/weapons
*/
@@ -373,4 +377,8 @@ GLOBAL_LIST_INIT(plastitaniumglass_recipes, list(
throwforce = 11
icon_state = "plasmalarge"
materials = list(MAT_PLASMA=MINERAL_MATERIAL_AMOUNT * 0.5, MAT_GLASS=MINERAL_MATERIAL_AMOUNT)
icon_prefix = "plasma"
icon_prefix = "plasma"
/obj/item/shard/plasma/alien
name = "alien shard"
desc = "A nasty looking shard of advanced alloy glass."
@@ -401,6 +401,8 @@ GLOBAL_LIST_INIT(abductor_recipes, list ( \
new/datum/stack_recipe("alien bed", /obj/structure/bed/abductor, 2, one_per_turf = 1, on_floor = 1), \
new/datum/stack_recipe("alien locker", /obj/structure/closet/abductor, 2, time = 15, one_per_turf = 1, on_floor = 1), \
new/datum/stack_recipe("alien table frame", /obj/structure/table_frame/abductor, 1, time = 15, one_per_turf = 1, on_floor = 1), \
new/datum/stack_recipe("alien bar stool", /obj/item/chair/stool/bar/alien, 1, time = 20, one_per_turf = 1, on_floor = 1), \
new/datum/stack_recipe("alien stool", /obj/item/chair/stool/alien, 1, time = 20, one_per_turf = 1, on_floor = 1), \
new/datum/stack_recipe("alien airlock assembly", /obj/structure/door_assembly/door_assembly_abductor, 4, time = 20, one_per_turf = 1, on_floor = 1), \
null, \
new/datum/stack_recipe("alien floor tile", /obj/item/stack/tile/mineral/abductor, 1, 4, 20), \
@@ -699,6 +699,16 @@ GLOBAL_LIST_INIT(bronze_recipes, list ( \
/*
* Bones
*/
GLOBAL_LIST_INIT(bone_recipes, list(
new /datum/stack_recipe("Bone Dagger", /obj/item/kitchen/knife/combat/bone, 2, time = 20), \
new /datum/stack_recipe("Skull Helmet", /obj/item/clothing/head/helmet/skull, 4, time = 30), \
new /datum/stack_recipe("Bone Armor", /obj/item/clothing/suit/armor/bone, 6, time = 30)))
/obj/item/stack/sheet/bone/Initialize(mapload, new_amount, merge = TRUE)
recipes = GLOB.bone_recipes
. = ..()
/obj/item/stack/sheet/bone
name = "bones"
icon = 'icons/obj/mining.dmi'
@@ -715,6 +725,10 @@ GLOBAL_LIST_INIT(bronze_recipes, list ( \
grind_results = list(/datum/reagent/carbon = 10)
merge_type = /obj/item/stack/sheet/bone
/*
* Plastic
*/
GLOBAL_LIST_INIT(plastic_recipes, list(
new /datum/stack_recipe("see-through plastic flaps", /obj/structure/plasticflaps, 5, one_per_turf = TRUE, on_floor = TRUE, time = 40), \
new /datum/stack_recipe("opaque plastic flaps", /obj/structure/plasticflaps/opaque, 5, one_per_turf = TRUE, on_floor = TRUE, time = 40), \
+59
View File
@@ -1288,3 +1288,62 @@
/obj/item/storage/box/marshmallow/PopulateContents()
for (var/i in 1 to 5)
new /obj/item/reagent_containers/food/snacks/marshmallow(src)
/obj/item/storage/box/material/PopulateContents() //less uranium because radioactive
var/static/items_inside = list(
/obj/item/stack/sheet/metal/fifty=1,\
/obj/item/stack/sheet/glass/fifty=1,\
/obj/item/stack/sheet/rglass=50,\
/obj/item/stack/sheet/plasmaglass=50,\
/obj/item/stack/sheet/titaniumglass=50,\
/obj/item/stack/sheet/plastitaniumglass=50,\
/obj/item/stack/sheet/plasteel=50,\
/obj/item/stack/sheet/mineral/plastitanium=50,\
/obj/item/stack/sheet/mineral/titanium=50,\
/obj/item/stack/sheet/mineral/gold=50,\
/obj/item/stack/sheet/mineral/silver=50,\
/obj/item/stack/sheet/mineral/plasma=50,\
/obj/item/stack/sheet/mineral/uranium=50,\
/obj/item/stack/sheet/mineral/diamond=50,\
/obj/item/stack/sheet/bluespace_crystal=50,\
/obj/item/stack/sheet/mineral/bananium=50,\
/obj/item/stack/sheet/mineral/wood=50,\
/obj/item/stack/sheet/plastic/fifty=1,\
/obj/item/stack/sheet/runed_metal/fifty=1
)
generate_items_inside(items_inside, src)
/obj/item/storage/box/debugtools
name = "box of debug tools"
icon_state = "syndiebox"
/obj/item/storage/box/debugtools/PopulateContents()
var/static/items_inside = list(
/obj/item/flashlight/emp/debug=1,\
/obj/item/pda=1,\
/obj/item/modular_computer/tablet/preset/advanced=1,\
/obj/item/geiger_counter=1,\
/obj/item/construction/rcd/combat/admin=1,\
/obj/item/pipe_dispenser=1,\
/obj/item/card/emag=1,\
/obj/item/healthanalyzer/advanced=1,\
/obj/item/disk/tech_disk/debug=1,\
/obj/item/uplink/debug=1,\
/obj/item/uplink/nuclear/debug=1,\
/obj/item/storage/box/beakers/bluespace=1,\
/obj/item/storage/box/beakers/variety=1,\
/obj/item/storage/box/material=1,\
/obj/item/storage/belt/medical/surgery_belt_adv
)
generate_items_inside(items_inside, src)
/obj/item/storage/box/beakers/variety
name = "beaker variety box"
/obj/item/storage/box/beakers/variety/PopulateContents()
new /obj/item/reagent_containers/glass/beaker(src)
new /obj/item/reagent_containers/glass/beaker/large(src)
new /obj/item/reagent_containers/glass/beaker/plastic(src)
new /obj/item/reagent_containers/glass/beaker/meta(src)
new /obj/item/reagent_containers/glass/beaker/noreact(src)
new /obj/item/reagent_containers/glass/beaker/bluespace(src)
+1 -1
View File
@@ -125,7 +125,7 @@
if ((M.client && M.machine == src))
is_in_use = TRUE
ui_interact(M)
if(isAI(usr) || iscyborg(usr) || IsAdminGhost(usr))
if(isAI(usr) || iscyborg(usr) || IsAdminGhost(usr) || hasSiliconAccessInArea(usr))
if (!(usr in nearby))
if (usr.client && usr.machine==src) // && M.machine == src is omitted because if we triggered this by using the dialog, it doesn't matter if our machine changed in between triggering it and this - the dialog is probably still supposed to refresh.
is_in_use = TRUE
@@ -370,6 +370,43 @@
item_state = "stool_bar"
origin_type = /obj/structure/chair/stool/bar
//////////////////////////
//Alien(Disco) Stools!////
//////////////////////////
/obj/structure/chair/stool/alien
name = "alien stool"
desc = "A hard stool made of advanced alien alloy."
icon_state = "stoolalien"
icon = 'icons/obj/abductor.dmi'
item_chair = /obj/item/chair/stool/alien
buildstacktype = /obj/item/stack/sheet/mineral/abductor
buildstackamount = 1
/obj/structure/chair/stool/bar/alien
name = "bronze bar stool"
desc = "A hard bar stool made of advanced alien alloy."
icon_state = "baralien"
icon = 'icons/obj/abductor.dmi'
item_chair = /obj/item/chair/stool/bar/alien
buildstacktype = /obj/item/stack/sheet/mineral/abductor
buildstackamount = 1
/obj/item/chair/stool/alien
name = "stool"
icon_state = "stoolalien_toppled"
item_state = "stoolalien"
icon = 'icons/obj/abductor.dmi'
origin_type = /obj/structure/chair/stool/alien
break_chance = 0 //It's too sturdy.
/obj/item/chair/stool/bar/alien
name = "bar stool"
icon_state = "baralien_toppled"
item_state = "baralien"
icon = 'icons/obj/abductor.dmi'
origin_type = /obj/structure/chair/stool/bar/alien
//////////////////////////
//Brass & Bronze stools!//
//////////////////////////
+1 -1
View File
@@ -168,7 +168,7 @@ GLOBAL_LIST_EMPTY(bodycontainers) //Let them act as spawnpoints for revenants an
/obj/structure/bodycontainer/morgue/AltClick(mob/user)
. = ..()
if(!user.canUseTopic(src, !issilicon(user)))
if(!user.canUseTopic(src, !hasSiliconAccessInArea(user)))
return
beeper = !beeper
to_chat(user, "<span class='notice'>You turn the speaker function [beeper ? "on" : "off"].</span>")
+8
View File
@@ -595,6 +595,14 @@
/obj/structure/window/plastitanium/unanchored
anchored = FALSE
//pirate ship windows
/obj/structure/window/plastitanium/pirate
desc = "Yarr this window be explosion proof!"
explosion_block = 30
/obj/structure/window/plastitanium/pirate/unanchored
anchored = FALSE
/obj/structure/window/reinforced/clockwork
name = "brass window"
desc = "A paper-thin pane of translucent yet reinforced brass."
@@ -302,4 +302,4 @@
/turf/closed/wall/mineral/plastitanium/copyTurf(turf/T)
. = ..()
T.transform = transform
T.transform = transform
@@ -258,3 +258,22 @@
/turf/closed/wall/r_wall/syndicate/overspace
icon_state = "map-overspace"
fixed_underlay = list("space"=1)
/////////////////////Pirate Ship walls/////////////////////
/turf/closed/wall/r_wall/syndicate/pirate
desc = "Yarr just try to blow this to smithereens!"
explosion_block = 30
canSmoothWith = list(/turf/closed/wall/r_wall/syndicate/pirate, /obj/machinery/door/airlock/shuttle, /obj/machinery/door/airlock, /obj/structure/window/plastitanium/pirate, /obj/structure/shuttle/engine, /obj/structure/falsewall/plastitanium)
/turf/closed/wall/r_wall/syndicate/pirate/nodiagonal
smooth = SMOOTH_MORE
icon_state = "map-shuttle_nd"
/turf/closed/wall/r_wall/syndicate/pirate/nosmooth
icon = 'icons/turf/shuttle.dmi'
icon_state = "wall"
/turf/closed/wall/r_wall/syndicate/pirate/overspace
icon_state = "map-overspace"
fixed_underlay = list("space"=1)