diff --git a/code/modules/surgery/organs/tails.dm b/code/modules/surgery/organs/tails.dm index ffe4d35173..289e9df9d4 100644 --- a/code/modules/surgery/organs/tails.dm +++ b/code/modules/surgery/organs/tails.dm @@ -45,7 +45,7 @@ /obj/item/organ/tail/lizard/Insert(mob/living/carbon/human/H, special = 0, drop_if_replaced = TRUE) ..() if(istype(H)) - // Checks here are necessary so it wouldn't overwrite the tail of a lizard it spawned in //yes, the if checks may cause snowflakes so that you can't insert another person's tail (haven't actually tested it but I assume that's the result of my addition) but it makes it so never again will lizards break their spine if set_species is called twice in a row + // Checks here are necessary so it wouldn't overwrite the tail of a lizard it spawned in //yes, the if checks may cause snowflakes so that you can't insert another person's tail (haven't actually tested it but I assume that's the result of my addition) but it makes it so never again will lizards break their spine if set_species is called twice in a row (hopefully) if(!H.dna.species.mutant_bodyparts["tail_lizard"]) if (!H.dna.features["tail_lizard"]) H.dna.features["tail_lizard"] = tail_type