Fixed instant summon behavior with simple animals (#35780)

Removed hand slots from lots of things that should not have them
This commit is contained in:
Cruix
2018-02-19 22:08:01 -06:00
committed by CitadelStationBot
parent fef23bd7cc
commit 558b87ce65
8 changed files with 12 additions and 6 deletions
+1 -1
View File
@@ -57,7 +57,7 @@
//Hands
var/active_hand_index = 1
var/list/held_items = list(null, null) //len = number of hands, eg: 2 nulls is 2 empty hands, 1 item and 1 null is 1 full hand and 1 empty hand.
var/list/held_items = list() //len = number of hands, eg: 2 nulls is 2 empty hands, 1 item and 1 null is 1 full hand and 1 empty hand.
//held_items[active_hand_index] is the actively held item, but please use get_active_held_item() instead, because OOP
var/obj/item/storage/s_active = null//Carbon