Merge branch 'master' of https://github.com/Thalpy/Citadel-Station-13
This commit is contained in:
@@ -108,6 +108,7 @@
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else
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Cinematic(CINEMATIC_MALF,world) //Here is the gang victory trigger on the dominator ending.
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gang.winner = TRUE
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SSticker.news_report = GANG_VICTORY
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SSticker.force_ending = TRUE
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if(!.)
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@@ -343,11 +343,12 @@
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return "<div class='panel redborder'>[report.Join("<br>")]</div>"
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/datum/team/gang/proc/greet_gangster(datum/mind/gangster) //The text a person receives when recruited.
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to_chat(gangster, "<FONT size=3 color=red><B>You are now a member of the <font color='[color]'>[name]</font> Gang!</B></FONT>")
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to_chat(gangster, "<font color='red'>Help your bosses take over the station by claiming territory with <b>spraycans</b>. Simply spray on any unclaimed area of the station.</font>")
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to_chat(gangster, "<font color='red'>You can also use recruitment pens to recruit more to your cause, If your boss provides you one.</font>")
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to_chat(gangster, "<font color='red'>Their ultimate objective is to take over the station with a Dominator machine.</font>")
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to_chat(gangster, "<font color='red'>You can identify your mates by their <b>large, <font color='[color]'> \[G\]</font> icon</b>.</font>")
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var/message = "<FONT size=3 color=red><B>You are now a member of the <font color='[color]'>[name]</font> Gang!</B></FONT>"
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message += "<font color='red'>Help your bosses take over the station by claiming territory with <b>spraycans</b>. Simply spray on any unclaimed area of the station.</font>"
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message += "<font color='red'>You can also use recruitment pens to recruit more to your cause, If your boss provides you one.</font>"
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message += "<font color='red'>Their ultimate objective is to take over the station with a Dominator machine.</font>"
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message += "<font color='red'>You can identify your mates by their <b>large, <font color='[color]'> \[G\]</font> icon</b>.</font>"
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to_chat(gangster, message)
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gangster.store_memory("You are a member of the [name] Gang!")
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/datum/team/gang/proc/handle_territories()
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@@ -119,8 +119,8 @@
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/obj/item/melee/transforming/energy/sword/cx/attackby(obj/item/W, mob/living/user, params)
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if(istype(W, /obj/item/melee/transforming/energy/sword/cx))
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if((W.item_flags & NODROP) || (item_flags & NODROP))
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to_chat(user, "<span class='warning'>\the [item_flags & NODROP ? src : W] is stuck to your hand, you can't attach it to \the [item_flags & NODROP ? W : src]!</span>")
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if(HAS_TRAIT(W, TRAIT_NODROP) || HAS_TRAIT(src, TRAIT_NODROP))
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to_chat(user, "<span class='warning'>\the [HAS_TRAIT(src, TRAIT_NODROP) ? src : W] is stuck to your hand, you can't attach it to \the [HAS_TRAIT(src, TRAIT_NODROP) ? W : src]!</span>")
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return
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else
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to_chat(user, "<span class='notice'>You combine the two light swords, making a single supermassive blade! You're cool.</span>")
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@@ -228,8 +228,8 @@
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/obj/item/toy/sword/cx/attackby(obj/item/W, mob/living/user, params)
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if(istype(W, /obj/item/toy/sword/cx))
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if((W.item_flags & NODROP) || (item_flags & NODROP))
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to_chat(user, "<span class='warning'>\the [item_flags & NODROP ? src : W] is stuck to your hand, you can't attach it to \the [item_flags & NODROP ? W : src]!</span>")
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if(HAS_TRAIT(W, TRAIT_NODROP) || HAS_TRAIT(src, TRAIT_NODROP))
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to_chat(user, "<span class='warning'>\the [HAS_TRAIT(src, TRAIT_NODROP) ? src : W] is stuck to your hand, you can't attach it to \the [HAS_TRAIT(src, TRAIT_NODROP) ? W : src]!</span>")
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return
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else
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to_chat(user, "<span class='notice'>You combine the two plastic swords, making a single supermassive toy! You're fake-cool.</span>")
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@@ -407,8 +407,8 @@ datum/gear/darksabresheath
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/datum/gear/mw2_russian_para
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name = "Russian Paratrooper Jumper"
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category = SLOT_WEAR_SUIT
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path = /obj/item/clothing/suit/mw2_russian_para
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category = SLOT_W_UNIFORM
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path = /obj/item/clothing/under/mw2_russian_para
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ckeywhitelist = list("investigator77")
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/datum/gear/longblackgloves
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@@ -434,4 +434,3 @@ datum/gear/darksabresheath
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category = SLOT_NECK
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path = /obj/item/bedsheet/captain
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ckeywhitelist = list("tikibomb")
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@@ -503,7 +503,7 @@
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alternate_worn_icon = 'icons/mob/custom_w.dmi'
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mutantrace_variation = NO_MUTANTRACE_VARIATION
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/obj/item/clothing/suit/mw2_russian_para
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/obj/item/clothing/under/mw2_russian_para
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name = "Russian Paratrooper Jumper"
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desc = "A Russian made old paratrooper jumpsuit, has many pockets for easy storage of gear from a by gone era. As bulky as it looks, its shockingly light!"
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icon_state = "mw2_russian_para"
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@@ -527,4 +527,4 @@
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item_state = "trendy_fit"
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icon = 'icons/obj/custom.dmi'
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alternate_worn_icon = 'icons/mob/custom_w.dmi'
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mutantrace_variation = NO_MUTANTRACE_VARIATION
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mutantrace_variation = NO_MUTANTRACE_VARIATION
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