Merge pull request #3901 from Citadel-Station-13/upstream-merge-32566
[MIRROR] Space vacuum damage doubled
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@@ -110,7 +110,7 @@
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#define PRESSURE_DAMAGE_COEFFICIENT 4 //The amount of pressure damage someone takes is equal to (pressure / HAZARD_HIGH_PRESSURE)*PRESSURE_DAMAGE_COEFFICIENT, with the maximum of MAX_PRESSURE_DAMAGE
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#define MAX_HIGH_PRESSURE_DAMAGE 4
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#define LOW_PRESSURE_DAMAGE 2 //The amount of damage someone takes when in a low pressure area (The pressure threshold is so low that it doesn't make sense to do any calculations, so it just applies this flat value).
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#define LOW_PRESSURE_DAMAGE 4 //The amount of damage someone takes when in a low pressure area (The pressure threshold is so low that it doesn't make sense to do any calculations, so it just applies this flat value).
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#define COLD_SLOWDOWN_FACTOR 20 //Humans are slowed by the difference between bodytemp and BODYTEMP_COLD_DAMAGE_LIMIT divided by this
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