Radiation rework and subsystem
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CitadelStationBot
parent
692e226d24
commit
55e8f6526c
@@ -33,7 +33,7 @@
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if(cooldown < world.time - 60)
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cooldown = world.time
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flick(pulseicon, src)
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radiation_pulse(get_turf(src), 1, 4, 40, 1)
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radiation_pulse(get_turf(src), 400, 2)
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//nuke core box, for carrying the core
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/obj/item/nuke_core_container
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@@ -140,7 +140,7 @@
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return
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else
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to_chat(user, "<span class='notice'>As it touches \the [src], both \the [src] and \the [W] burst into dust!</span>")
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radiation_pulse(get_turf(user), 1, 2, 10, 1)
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radiation_pulse(get_turf(user), 100)
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playsound(src, 'sound/effects/supermatter.ogg', 50, 1)
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qdel(W)
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qdel(src)
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@@ -151,7 +151,7 @@
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return FALSE
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var/mob/ded = user
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to_chat(user, "<span class='warning'>You reach for the supermatter sliver with your hands. That was dumb.</span>")
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radiation_pulse(get_turf(user), 2, 4, 50, 1)
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radiation_pulse(get_turf(user), 500, 2)
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playsound(get_turf(user), 'sound/effects/supermatter.ogg', 50, 1)
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ded.dust()
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@@ -240,7 +240,7 @@
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user.visible_message("<span class='danger'>As [user] touches \the [AM] with \a [src], silence fills the room...</span>",\
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"<span class='userdanger'>You touch \the [AM] with \the [src], and everything suddenly goes silent.</span>\n<span class='notice'>\The [AM] flashes into dust, and soon as you can register this, you do as well.</span>",\
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"<span class='italics'>Everything suddenly goes silent.</span>")
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radiation_pulse(get_turf(user), 2, 4, 50, 1)
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radiation_pulse(get_turf(user), 500, 2)
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playsound(src, 'sound/effects/supermatter.ogg', 50, 1)
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user.dust()
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icon_state = "supermatter_tongs"
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