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@@ -398,7 +398,7 @@
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/obj/item/weapon/reagent_containers/food/drinks/soda_cans/thirteenloko
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name = "Thirteen Loko"
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desc = "The CMO has advised crew members that consumption of Thirteen Loko may result in seizures, blindness, drunkeness, or even death. Please Drink Responsibly."
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desc = "The CMO has advised crew members that consumption of Thirteen Loko may result in seizures, blindness, drunkenness, or even death. Please Drink Responsibly."
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icon_state = "thirteen_loko"
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list_reagents = list("thirteenloko" = 30)
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@@ -34,7 +34,7 @@
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// The format for shots is the exact same as iconstates for the drinking glass, except you use a shot glass instead. //
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// If it's a new drink, remember to add it to Chemistry-Reagents.dm and Chemistry-Recipes.dm as well. //
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// You can only mix the ported-over drinks in shot glasses for now (they'll mix in a shaker, but the sprite won't change for glasses). //
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// This is on a case-by-case basis, and you can even make a seperate sprite for shot glasses if you want. //
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// This is on a case-by-case basis, and you can even make a separate sprite for shot glasses if you want. //
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/obj/item/weapon/reagent_containers/food/drinks/drinkingglass/shotglass
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name = "shot glass"
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@@ -115,7 +115,7 @@
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desc = "Tasty spacey sugar!"
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list_reagents = list("sugar" = 50)
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/obj/item/weapon/reagent_containers/food/condiment/saltshaker //Seperate from above since it's a small shaker rather then
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/obj/item/weapon/reagent_containers/food/condiment/saltshaker //Separate from above since it's a small shaker rather then
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name = "salt shaker" // a large one.
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desc = "Salt. From space oceans, presumably."
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icon_state = "saltshakersmall"
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