deterministic explosion system (#13392)

* wae explosions

* okay

* changes

* fixes

* fix

* ok

* ok

* kills more dead code

* okay

* fix

* ok

* tiles

* ok

* okay

* woops

* ok

* fix

* okay

* mob damage

* fixes

* insanity

* more

* more

* fixes

* more

* woot

* don't commit that

* YES

* fix
This commit is contained in:
silicons
2021-05-12 04:44:53 -06:00
committed by GitHub
parent 5eb1f38f5e
commit 5601badbff
35 changed files with 822 additions and 2 deletions
@@ -177,6 +177,9 @@
/mob/living/simple_animal/revenant/ex_act(severity, target)
return 1 //Immune to the effects of explosions.
/mob/living/simple_animal/revenant/wave_ex_act(power, datum/wave_explosion/explosion, dir)
return power
/mob/living/simple_animal/revenant/blob_act(obj/structure/blob/B)
return //blah blah blobs aren't in tune with the spirit world, or something.