From b56d2ff2763408afc861c402d2e4994851ecf484 Mon Sep 17 00:00:00 2001 From: Ghommie <42542238+Ghommie@users.noreply.github.com> Date: Thu, 19 Dec 2019 11:19:00 +0100 Subject: [PATCH] Stops humanoids whose skin_tone variable is set to "albino" from showing up as pale when examined should their species not use skintones anyway. --- code/modules/antagonists/bloodsucker/bloodsucker_integration.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/antagonists/bloodsucker/bloodsucker_integration.dm b/code/modules/antagonists/bloodsucker/bloodsucker_integration.dm index bf4ae4b6b5..3a6b4efedb 100644 --- a/code/modules/antagonists/bloodsucker/bloodsucker_integration.dm +++ b/code/modules/antagonists/bloodsucker/bloodsucker_integration.dm @@ -128,7 +128,7 @@ /mob/living/carbon/human/ShowAsPaleExamine() // Check for albino, as per human/examine.dm's check. - if(skin_tone == "albino") + if(dna.species.use_skintones && skin_tone == "albino") return TRUE return ..() // Return vamp check