Merge branch 'master' into upstream-merge-36974

This commit is contained in:
deathride58
2018-04-10 07:48:12 +00:00
committed by GitHub
860 changed files with 25708 additions and 23355 deletions
+4 -12
View File
@@ -27,6 +27,9 @@
update_icon()
/obj/machinery/vr_sleeper/attack_hand(mob/user)
. = ..()
if(.)
return
if(occupant)
ui_interact(user)
else
@@ -35,15 +38,12 @@
else
open_machine()
/obj/machinery/vr_sleeper/relaymove(mob/user)
open_machine()
/obj/machinery/vr_sleeper/container_resist(mob/living/user)
open_machine()
/obj/machinery/vr_sleeper/Destroy()
open_machine()
cleanup_vr_human()
@@ -57,11 +57,9 @@
you_die_in_the_game_you_die_for_real = TRUE
sparks.start()
/obj/machinery/vr_sleeper/update_icon()
icon_state = "[initial(icon_state)][state_open ? "-open" : ""]"
/obj/machinery/vr_sleeper/open_machine()
if(!state_open)
if(vr_human)
@@ -70,20 +68,17 @@
SStgui.close_user_uis(occupant, src)
..()
/obj/machinery/vr_sleeper/close_machine()
..()
if(occupant)
ui_interact(occupant)
/obj/machinery/vr_sleeper/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
if(!ui)
ui = new(user, src, ui_key, "vr_sleeper", "VR Sleeper", 475, 340, master_ui, state)
ui.open()
/obj/machinery/vr_sleeper/ui_act(action, params)
if(..())
return
@@ -124,7 +119,6 @@
open_machine()
. = TRUE
/obj/machinery/vr_sleeper/ui_data(mob/user)
var/list/data = list()
if(vr_human && !QDELETED(vr_human))
@@ -142,7 +136,6 @@
data["isoccupant"] = (user == occupant)
return data
/obj/machinery/vr_sleeper/proc/get_vr_spawnpoint() //proc so it can be overriden for team games or something
return safepick(available_vr_spawnpoints[vr_category])
@@ -179,8 +172,7 @@
/obj/machinery/vr_sleeper/proc/cleanup_vr_human()
if(vr_human)
vr_human.death(0)
vr_human.death(FALSE)
/obj/effect/landmark/vr_spawn //places you can spawn in VR, auto selected by the vr_sleeper during get_vr_spawnpoint()
var/vr_category = "default" //So we can have specific sleepers, eg: "Basketball VR Sleeper", etc.