diff --git a/code/game/objects/effects/glowshroom.dm b/code/game/objects/effects/glowshroom.dm index 8dab6e4246..42d0f097d9 100644 --- a/code/game/objects/effects/glowshroom.dm +++ b/code/game/objects/effects/glowshroom.dm @@ -78,7 +78,7 @@ pixel_x = -32 icon_state = "[base_icon_state][rand(1,3)]" else //if on the floor, glowshroom on-floor sprite - icon_state = "[base_icon_state]f" + icon_state = base_icon_state addtimer(CALLBACK(src, .proc/Spread), delay) diff --git a/icons/obj/lighting.dmi b/icons/obj/lighting.dmi index 49006ff1c7..396d681f22 100644 Binary files a/icons/obj/lighting.dmi and b/icons/obj/lighting.dmi differ