Merge remote-tracking branch 'origin/master' into rustsql
This commit is contained in:
@@ -433,31 +433,21 @@
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destroy_objective.find_target()
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objectives += destroy_objective
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else
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if(prob(70))
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var/datum/objective/assassinate/once/kill_objective = new
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kill_objective.owner = owner
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if(team_mode) //No backstabbing while in a team
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kill_objective.find_target_by_role(role = ROLE_CHANGELING, role_type = 1, invert = 1)
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else
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kill_objective.find_target()
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objectives += kill_objective
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/*else
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var/datum/objective/maroon/maroon_objective = new
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maroon_objective.owner = owner
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if(team_mode)
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maroon_objective.find_target_by_role(role = ROLE_CHANGELING, role_type = 1, invert = 1)
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else
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maroon_objective.find_target()
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objectives += maroon_objective*/
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var/datum/objective/assassinate/once/kill_objective = new
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kill_objective.owner = owner
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if(team_mode) //No backstabbing while in a team
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kill_objective.find_target_by_role(role = ROLE_CHANGELING, role_type = 1, invert = 1)
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else
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kill_objective.find_target()
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objectives += kill_objective
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if (!(locate(/datum/objective/escape) in objectives) && escape_objective_possible)
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var/datum/objective/escape/escape_with_identity/identity_theft = new
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identity_theft.owner = owner
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identity_theft.target = kill_objective.target
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identity_theft.update_explanation_text()
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objectives += identity_theft
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escape_objective_possible = FALSE
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if(!(locate(/datum/objective/escape) in objectives) && escape_objective_possible && prob(50))
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var/datum/objective/escape/escape_with_identity/identity_theft = new
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identity_theft.owner = owner
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identity_theft.target = kill_objective.target
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identity_theft.update_explanation_text()
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objectives += identity_theft
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escape_objective_possible = FALSE
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if (!(locate(/datum/objective/escape) in objectives) && escape_objective_possible)
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if(prob(50))
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@@ -191,8 +191,6 @@ new /datum/disease_ability/symptom/powerful/youth
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/datum/disease_ability/action/sneeze
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name = "Voluntary Sneezing"
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actions = list(/datum/action/cooldown/disease_sneeze)
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cost = 2
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required_total_points = 3
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short_desc = "Force the host you are following to sneeze, spreading your infection to those in front of them."
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long_desc = "Force the host you are following to sneeze with extra force, spreading your infection to any victims in a 4 meter cone in front of your host.<br>Cooldown: 20 seconds"
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@@ -229,8 +227,6 @@ new /datum/disease_ability/symptom/powerful/youth
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/datum/disease_ability/action/infect
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name = "Secrete Infection"
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actions = list(/datum/action/cooldown/disease_infect)
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cost = 2
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required_total_points = 3
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short_desc = "Cause all objects your host is touching to become infectious for a limited time, spreading your infection to anyone who touches them."
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long_desc = "Cause the host you are following to excrete an infective substance from their pores, causing all objects touching their skin to transmit your infection to anyone who touches them for the next 30 seconds. This includes the floor, if they are not wearing shoes, and any items they are holding, if they are not wearing gloves.<br>Cooldown: 40 seconds"
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@@ -271,23 +267,20 @@ new /datum/disease_ability/symptom/powerful/youth
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//healing costs more so you have to techswitch from naughty disease otherwise we'd have friendly disease for easy greentext (no fun!)
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/datum/disease_ability/symptom/mild
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cost = 2
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||||
required_total_points = 4
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category = "Symptom (Weak)"
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/datum/disease_ability/symptom/medium
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cost = 4
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||||
required_total_points = 8
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||||
category = "Symptom"
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||||
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||||
/datum/disease_ability/symptom/medium/heal
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||||
cost = 5
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||||
required_total_points = 5
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||||
malefit = -1
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||||
category = "Symptom (+)"
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||||
/datum/disease_ability/symptom/powerful
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||||
cost = 4
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||||
required_total_points = 16
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||||
required_total_points = 10
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||||
category = "Symptom (Strong)"
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||||
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||||
/datum/disease_ability/symptom/powerful/heal
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||||
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@@ -566,7 +566,7 @@
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||||
human_user.adjustBruteLoss(-10, FALSE)
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human_user.adjustFireLoss(-10, FALSE)
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||||
human_user.adjustStaminaLoss(-10, FALSE)
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||||
human_user.adjustToxLoss(-10, FALSE)
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human_user.adjustToxLoss(-10, FALSE, TRUE)
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human_user.adjustOxyLoss(-10)
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||||
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||||
/obj/effect/proc_holder/spell/pointed/manse_link
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||||
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||||
@@ -183,7 +183,7 @@
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var/mob/living/carbon/human/human_user = user
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human_user.adjustBruteLoss(-6, FALSE)
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||||
human_user.adjustFireLoss(-6, FALSE)
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human_user.adjustToxLoss(-6, FALSE)
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||||
human_user.adjustToxLoss(-6, FALSE, TRUE)
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human_user.adjustOxyLoss(-6, FALSE)
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human_user.adjustStaminaLoss(-20)
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||||
@@ -12,11 +12,10 @@
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mode = SSticker.mode
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||||
assassin_prob = max(0,mode.threat_level-40)
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if(prob(assassin_prob))
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if(prob(assassin_prob))
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var/datum/objective/assassinate/once/kill_objective = new
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||||
kill_objective.owner = T.owner
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kill_objective.find_target()
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T.add_objective(kill_objective)
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var/datum/objective/assassinate/once/kill_objective = new
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kill_objective.owner = T.owner
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kill_objective.find_target()
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T.add_objective(kill_objective)
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else
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||||
var/list/weights = list()
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weights["sabo"] = length(subtypesof(/datum/sabotage_objective))
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@@ -220,8 +220,8 @@
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parry_max_attacks = INFINITY
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parry_failed_cooldown_duration = 2.25 SECONDS
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parry_failed_stagger_duration = 2.25 SECONDS
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parry_cooldown = 3 SECONDS
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parry_failed_clickcd_duration = 0.5 SECONDS
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||||
parry_cooldown = 0
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parry_failed_clickcd_duration = 0
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||||
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||||
/obj/item/clothing/gloves/botanic_leather
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||||
name = "botanist's leather gloves"
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||||
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||||
@@ -1040,6 +1040,12 @@
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||||
icon_state = "wbreakpoly"
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item_state = "wbreakpoly"
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||||
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||||
/obj/item/clothing/suit/toggle/wbreakpoly/on_toggle(mob/user)
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||||
if(suittoggled)
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||||
to_chat(usr, "<span class='notice'>You zip up [src].</span>")
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||||
else
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to_chat(usr, "<span class='notice'>You unzip [src].</span>")
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||||
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||||
/obj/item/clothing/suit/toggle/wbreakpoly/polychromic/ComponentInitialize()
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||||
. = ..()
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||||
AddElement(/datum/element/polychromic, list("#464F65", "#916035", "#474747"), 3)
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@@ -110,6 +110,9 @@
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||||
suit_toggle(user)
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||||
return TRUE
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||||
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||||
/obj/item/clothing/suit/toggle/proc/on_toggle(mob/user) // override this, not suit_toggle, which does checks
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||||
to_chat(usr, "<span class='notice'>You toggle [src]'s [togglename].</span>")
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||||
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||||
/obj/item/clothing/suit/toggle/ui_action_click()
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suit_toggle()
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||||
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||||
@@ -119,7 +122,7 @@
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||||
if(!can_use(usr))
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return 0
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||||
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to_chat(usr, "<span class='notice'>You toggle [src]'s [togglename].</span>")
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on_toggle(usr)
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if(src.suittoggled)
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||||
src.icon_state = "[initial(icon_state)]"
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src.suittoggled = FALSE
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@@ -435,7 +435,7 @@
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||||
name = "alien drone cube"
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||||
desc = "Just add water and run!"
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||||
tastes = list("the jungle" = 1, "acid" = 1)
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dried_being = /mob/living/carbon/alien/humanoid/drone
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dried_being = /mob/living/simple_animal/hostile/alien/sentinel/cube
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||||
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/obj/item/reagent_containers/food/snacks/cube/goat
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||||
name = "goat cube"
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||||
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||||
@@ -142,10 +142,10 @@
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||||
parry_efficiency_considered_successful = 0.01
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||||
parry_efficiency_to_counterattack = 0.01
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||||
parry_max_attacks = INFINITY
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||||
parry_failed_cooldown_duration = 3 SECONDS
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||||
parry_failed_stagger_duration = 2 SECONDS
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||||
parry_cooldown = 3 SECONDS
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||||
parry_failed_clickcd_duration = 0.8 SECONDS
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||||
parry_failed_cooldown_duration = 1.5 SECONDS
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||||
parry_failed_stagger_duration = 1 SECONDS
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||||
parry_cooldown = 0
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||||
parry_failed_clickcd_duration = 0.8
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||||
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||||
parry_data = list( // yeah it's snowflake
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"UNARMED_PARRY_STAGGER" = 3 SECONDS,
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||||
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||||
@@ -1454,9 +1454,6 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
|
||||
|
||||
|
||||
var/armor_block = target.run_armor_check(affecting, "melee")
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||||
if(HAS_TRAIT(user, TRAIT_MAULER)) // maulers get 15 armorpierce because if you're going to punch someone you might as well do a good job of it
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||||
armor_block = target.run_armor_check(affecting, "melee", armour_penetration = 15) // lot of good that sec jumpsuit did you
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||||
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||||
playsound(target.loc, user.dna.species.attack_sound, 25, 1, -1)
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||||
target.visible_message("<span class='danger'>[user] [atk_verb]ed [target]!</span>", \
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||||
"<span class='userdanger'>[user] [atk_verb]ed you!</span>", null, COMBAT_MESSAGE_RANGE, null, \
|
||||
@@ -1473,9 +1470,8 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
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||||
target.apply_damage(damage*1.5, attack_type, affecting, armor_block, wound_bonus = punchwoundbonus)
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||||
target.apply_damage(damage*0.5, STAMINA, affecting, armor_block)
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||||
log_combat(user, target, "kicked")
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||||
else if(HAS_TRAIT(user, TRAIT_MAULER)) // mauler punches deal 1.1x raw damage + 1.3x stam damage, and have some armor pierce
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||||
target.apply_damage(damage*1.1, attack_type, affecting, armor_block, wound_bonus = punchwoundbonus)
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||||
target.apply_damage(damage*1.3, STAMINA, affecting, armor_block)
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||||
else if(HAS_TRAIT(user, TRAIT_MAULER)) // mauler punches deal 1.2x raw damage but nstam
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||||
target.apply_damage(damage*1.2, attack_type, affecting, armor_block, wound_bonus = punchwoundbonus)
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||||
log_combat(user, target, "punched (mauler)")
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||||
else //other attacks deal full raw damage + 2x in stamina damage
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||||
target.apply_damage(damage, attack_type, affecting, armor_block, wound_bonus = punchwoundbonus)
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||||
|
||||
@@ -23,6 +23,9 @@
|
||||
if(!(combat_flags & COMBAT_FLAG_PARRY_CAPABLE))
|
||||
to_chat(src, "<span class='warning'>You are not something that can parry attacks.</span>")
|
||||
return
|
||||
if(!(mobility_flags & MOBILITY_STAND))
|
||||
to_chat(src, "<span class='warning'>You aren't able to parry without solid footing!</span>")
|
||||
return
|
||||
// Prioritize item, then martial art, then unarmed.
|
||||
// yanderedev else if time
|
||||
var/obj/item/using_item = get_active_held_item()
|
||||
|
||||
@@ -78,6 +78,15 @@
|
||||
projectiletype = /obj/item/projectile/neurotox
|
||||
projectilesound = 'sound/weapons/pierce.ogg'
|
||||
|
||||
/mob/living/simple_animal/hostile/alien/sentinel/cube
|
||||
gold_core_spawnable = NO_SPAWN
|
||||
health = 220
|
||||
maxHealth = 220
|
||||
melee_damage_lower = 20
|
||||
melee_damage_upper = 20
|
||||
del_on_death = TRUE
|
||||
loot = list(/obj/effect/mob_spawn/alien/corpse/humanoid/sentinel)
|
||||
|
||||
|
||||
/mob/living/simple_animal/hostile/alien/queen
|
||||
name = "alien queen"
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
var/light_on = FALSE
|
||||
integrity_failure = 0.5
|
||||
max_integrity = 100
|
||||
rad_flags = RAD_PROTECT_CONTENTS
|
||||
armor = list("melee" = 0, "bullet" = 20, "laser" = 20, "energy" = 100, "bomb" = 0, "bio" = 100, "rad" = 100, "fire" = 0, "acid" = 0)
|
||||
|
||||
var/enabled = 0 // Whether the computer is turned on.
|
||||
|
||||
@@ -45,6 +45,13 @@
|
||||
trippy = FALSE
|
||||
pH = 8
|
||||
|
||||
//Nicotine is used as a pesticide IRL.
|
||||
/datum/reagent/drug/nicotine/on_hydroponics_apply(obj/item/seeds/myseed, datum/reagents/chems, obj/machinery/hydroponics/mytray, mob/user)
|
||||
. = ..()
|
||||
if(chems.has_reagent(type, 1))
|
||||
mytray.adjustToxic(round(chems.get_reagent_amount(type)))
|
||||
mytray.adjustPests(-rand(1,2))
|
||||
|
||||
/datum/reagent/drug/nicotine/on_mob_life(mob/living/carbon/M)
|
||||
if(prob(1))
|
||||
var/smoke_message = pick("You feel relaxed.", "You feel calmed.","You feel alert.","You feel rugged.")
|
||||
|
||||
@@ -49,6 +49,11 @@
|
||||
var/brute_heal = 1
|
||||
var/burn_heal = 0
|
||||
|
||||
/datum/reagent/consumable/nutriment/on_hydroponics_apply(obj/item/seeds/myseed, datum/reagents/chems, obj/machinery/hydroponics/mytray, mob/user)
|
||||
. = ..()
|
||||
if(chems.has_reagent(type, 1))
|
||||
mytray.adjustHealth(round(chems.get_reagent_amount(type) * 0.2))
|
||||
|
||||
/datum/reagent/consumable/nutriment/on_mob_life(mob/living/carbon/M)
|
||||
if(!HAS_TRAIT(M, TRAIT_NO_PROCESS_FOOD))
|
||||
if(prob(50))
|
||||
|
||||
@@ -155,6 +155,12 @@
|
||||
pH = 11
|
||||
value = REAGENT_VALUE_COMMON
|
||||
|
||||
// Healing
|
||||
/datum/reagent/medicine/cryoxadone/on_hydroponics_apply(obj/item/seeds/myseed, datum/reagents/chems, obj/machinery/hydroponics/mytray, mob/user)
|
||||
. = ..()
|
||||
mytray.adjustHealth(round(chems.get_reagent_amount(type) * 3))
|
||||
mytray.adjustToxic(-round(chems.get_reagent_amount(type) * 3))
|
||||
|
||||
/datum/reagent/medicine/cryoxadone/on_mob_life(mob/living/carbon/M)
|
||||
var/power = -0.00003 * (M.bodytemperature ** 2) + 3
|
||||
if(M.bodytemperature < T0C)
|
||||
@@ -935,6 +941,12 @@
|
||||
pH = 0
|
||||
value = REAGENT_VALUE_RARE
|
||||
|
||||
// FEED ME SEYMOUR
|
||||
/datum/reagent/medicine/strange_reagent/on_hydroponics_apply(obj/item/seeds/myseed, datum/reagents/chems, obj/machinery/hydroponics/mytray, mob/user)
|
||||
. = ..()
|
||||
if(chems.has_reagent(type, 1))
|
||||
mytray.spawnplant()
|
||||
|
||||
/datum/reagent/medicine/strange_reagent/reaction_mob(mob/living/M, method=TOUCH, reac_volume)
|
||||
if(M.stat == DEAD)
|
||||
if(M.suiciding || M.hellbound) //they are never coming back
|
||||
|
||||
@@ -2545,7 +2545,7 @@
|
||||
M.drowsyness = max(M.drowsyness-5, 0)
|
||||
M.AdjustAllImmobility(-40, FALSE)
|
||||
M.adjustStaminaLoss(-15, FALSE)
|
||||
M.adjustToxLoss(-3, FALSE)
|
||||
M.adjustToxLoss(-3, FALSE, TRUE)
|
||||
M.adjustOxyLoss(-3, FALSE)
|
||||
M.adjustBruteLoss(-3, FALSE)
|
||||
M.adjustFireLoss(-3, FALSE)
|
||||
|
||||
@@ -32,6 +32,12 @@
|
||||
value = REAGENT_VALUE_VERY_COMMON
|
||||
taste_description = "metal"
|
||||
|
||||
//It has stable IN THE NAME. IT WAS MADE FOR THIS MOMENT.
|
||||
/datum/reagent/stabilizing_agent/on_hydroponics_apply(obj/item/seeds/myseed, datum/reagents/chems, obj/machinery/hydroponics/mytray, mob/user)
|
||||
. = ..()
|
||||
if(myseed && chems.has_reagent(type, 1))
|
||||
myseed.adjust_instability(-1)
|
||||
|
||||
/datum/reagent/clf3
|
||||
name = "Chlorine Trifluoride"
|
||||
description = "Makes a temporary 3x3 fireball when it comes into existence, so be careful when mixing. ClF3 applied to a surface burns things that wouldn't otherwise burn, sometimes through the very floors of the station and exposing it to the vacuum of space."
|
||||
@@ -167,6 +173,15 @@
|
||||
taste_description = "burning"
|
||||
value = REAGENT_VALUE_COMMON
|
||||
|
||||
// Smells like victory...
|
||||
/datum/reagent/napalm/on_hydroponics_apply(obj/item/seeds/myseed, datum/reagents/chems, obj/machinery/hydroponics/mytray, mob/user)
|
||||
. = ..()
|
||||
if(chems.has_reagent(type, 1))
|
||||
if(!(myseed.resistance_flags & FIRE_PROOF))
|
||||
mytray.adjustHealth(-round(chems.get_reagent_amount(type) * 6))
|
||||
mytray.adjustToxic(round(chems.get_reagent_amount(type) * 7))
|
||||
mytray.adjustWeeds(-rand(5,9)) //At least give them a small reward if they bother.
|
||||
|
||||
/datum/reagent/napalm/on_mob_life(mob/living/carbon/M)
|
||||
M.adjust_fire_stacks(1)
|
||||
..()
|
||||
|
||||
@@ -24,6 +24,13 @@
|
||||
/datum/surgery_step/toxichealing/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery)
|
||||
user.visible_message("[user] starts rejuvenating some of [target]'s flesh back to life.", "<span class='notice'>You start knitting some of [target]'s flesh back to life.</span>")
|
||||
|
||||
/datum/surgery_step/toxichealing/initiate(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery, try_to_fail = FALSE)
|
||||
if(..())
|
||||
while((target.getToxLoss() >= 1) || (target.getOxyLoss() >= 1))
|
||||
. = ..()
|
||||
if(!.)
|
||||
break
|
||||
|
||||
/datum/surgery_step/toxichealing/success(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery)
|
||||
user.visible_message("[user] fixes some of [target]'s wounds.", "<span class='notice'>You succeed in fixing some of [target]'s wounds.</span>")
|
||||
target.heal_bodypart_damage(0,0,30) //Heals stam
|
||||
|
||||
@@ -548,6 +548,7 @@
|
||||
desc = "A TCG-branded card binder, specifically for your infinite collection of TCG cards!"
|
||||
icon = 'icons/obj/tcg/misc.dmi'
|
||||
icon_state = "binder"
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
|
||||
var/list/cards = list()
|
||||
var/list/decks = list()
|
||||
|
||||
@@ -4,8 +4,8 @@
|
||||
|
||||
#define BELLIES_MAX 20
|
||||
#define BELLIES_NAME_MIN 2
|
||||
#define BELLIES_NAME_MAX 12
|
||||
#define BELLIES_DESC_MAX 1024
|
||||
#define BELLIES_NAME_MAX 24
|
||||
#define BELLIES_DESC_MAX 4096
|
||||
|
||||
/mob/living/proc/insidePanel()
|
||||
set name = "Vore Panel"
|
||||
|
||||
Reference in New Issue
Block a user