TRAIT SOURCE DEFINE
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@@ -312,6 +312,7 @@
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#define CLOWNOP_TRAIT "clown-op"
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#define MEGAFAUNA_TRAIT "megafauna"
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#define DEATHSQUAD_TRAIT "deathsquad"
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#define SLIMEPUDDLE_TRAIT "slimepuddle"
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/// This trait is added by the active directional block system.
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#define ACTIVE_BLOCK_TRAIT "active_block"
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/// This trait is added by the parry system.
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