Merge branch 'master' into master
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@@ -290,6 +290,22 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
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/datum/uplink_item/dangerous
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category = "Conspicuous and Dangerous Weapons"
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/datum/uplink_item/dangerous/pistol
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name = "Stechkin Pistol"
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desc = "A small, easily concealable handgun that uses 10mm auto rounds in 8-round magazines and is compatible \
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with suppressors."
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item = /obj/item/gun/ballistic/automatic/pistol
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cost = 7
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exclude_modes = list(/datum/game_mode/nuclear/clown_ops)
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/datum/uplink_item/dangerous/revolver
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name = "Syndicate Revolver"
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desc = "A brutally simple syndicate revolver that fires .357 Magnum rounds and has 7 chambers."
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item = /obj/item/gun/ballistic/revolver/syndie
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cost = 13
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surplus = 50
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exclude_modes = list(/datum/game_mode/nuclear/clown_ops)
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/datum/uplink_item/dangerous/rawketlawnchair
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name = "84mm Rocket Propelled Grenade Launcher"
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desc = "A reusable rocket propelled grenade launcher preloaded with a low-yield 84mm HE round. \
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@@ -414,8 +430,8 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
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/datum/uplink_item/dangerous/rapier
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name = "Rapier"
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desc = "A fancy rapier with a diamond tip piercing anything that it comes into contack with. \
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The rapier comes with its own shielf, this is rather noticeable as only the captain is known to carry a shielf. \
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The shielf itself can be used to block melee attacks only. Its also jet black colours."
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The rapier comes with its own sheath, this is rather noticeable as only the captain is known to carry a sheath. \
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The sheath itself can be used to block melee attacks only. Its also jet black colours."
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item = /obj/item/storage/belt/sabre/rapier
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cost = 8
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exclude_modes = list(/datum/game_mode/nuclear/clown_ops)
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@@ -494,14 +510,6 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
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surplus = 25
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include_modes = list(/datum/game_mode/nuclear)
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/datum/uplink_item/dangerous/pistol
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name = "Stechkin Pistol"
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desc = "A small, easily concealable handgun that uses 10mm auto rounds in 8-round magazines and is compatible \
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with suppressors."
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item = /obj/item/gun/ballistic/automatic/pistol
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cost = 7
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exclude_modes = list(/datum/game_mode/nuclear/clown_ops)
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/datum/uplink_item/dangerous/bolt_action
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name = "Surplus Rifle"
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desc = "A horribly outdated bolt action weapon. You've got to be desperate to use this."
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@@ -509,14 +517,6 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
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cost = 2
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include_modes = list(/datum/game_mode/nuclear)
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/datum/uplink_item/dangerous/revolver
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name = "Syndicate Revolver"
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desc = "A brutally simple Syndicate revolver that fires .357 Magnum rounds and has 7 chambers."
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item = /obj/item/gun/ballistic/revolver/syndie
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cost = 13
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surplus = 50
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exclude_modes = list(/datum/game_mode/nuclear/clown_ops)
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/datum/uplink_item/dangerous/foamsmg
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name = "Toy Submachine Gun"
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desc = "A fully-loaded Donksoft bullpup submachine gun that fires riot grade darts with a 20-round magazine."
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@@ -563,6 +563,12 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
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cost = 13
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surplus = 0
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/datum/uplink_item/dangerous/phantomthief
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name = "Syndicate Mask"
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desc = "A cheap plastic mask fitted with an adrenaline autoinjector, which can be used by simply tensing your muscles"
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item = /obj/item/clothing/glasses/phantomthief/syndicate
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cost = 2
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/datum/uplink_item/stealthy_weapons/dart_pistol
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name = "Dart Pistol"
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desc = "A miniaturized version of a normal syringe gun. It is very quiet when fired and can fit into any \
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@@ -1307,6 +1313,19 @@ datum/uplink_item/stealthy_weapons/taeclowndo_shoes
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/datum/uplink_item/device_tools
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category = "Devices and Tools"
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/datum/uplink_item/device_tools/emag
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name = "Cryptographic Sequencer"
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desc = "The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions \
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in electronic devices, subverts intended functions, and easily breaks security mechanisms."
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item = /obj/item/card/emag
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cost = 6
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/datum/uplink_item/device_tools/emagrecharge
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name = "Electromagnet Charging Device"
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desc = "A small device intended for recharging Cryptographic Sequencers. Using it will add five extra charges to the Cryptographic Sequencer."
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item = /obj/item/emagrecharge
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cost = 2
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/datum/uplink_item/device_tools/cutouts
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name = "Adaptive Cardboard Cutouts"
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desc = "These cardboard cutouts are coated with a thin material that prevents discoloration and makes the images on them appear more lifelike. \
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@@ -1375,19 +1394,6 @@ datum/uplink_item/stealthy_weapons/taeclowndo_shoes
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cost = 1
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exclude_modes = list(/datum/game_mode/nuclear)
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/datum/uplink_item/device_tools/emag
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name = "Cryptographic Sequencer"
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desc = "The cryptographic sequencer, electromagnetic card, or emag, is a small card that unlocks hidden functions \
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in electronic devices, subverts intended functions, and easily breaks security mechanisms."
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item = /obj/item/card/emag
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cost = 6
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/datum/uplink_item/device_tools/emagrecharge
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name = "Electromagnet Charging Device"
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desc = "A small device intended for recharging Cryptographic Sequencers. Using it will add five extra charges to the Cryptographic Sequencer."
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item = /obj/item/emagrecharge
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cost = 2
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/datum/uplink_item/device_tools/fakenucleardisk
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name = "Decoy Nuclear Authentication Disk"
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desc = "It's just a normal disk. Visually it's identical to the real deal, but it won't hold up under closer scrutiny by the Captain. \
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@@ -1837,6 +1843,13 @@ datum/uplink_item/stealthy_weapons/taeclowndo_shoes
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item = /obj/item/clothing/shoes/clown_shoes/taeclowndo
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restricted_roles = list("Clown")
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/datum/uplink_item/role_restricted/emitter_cannon
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name = "Emitter Cannon"
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desc = "A small emitter fitted into a gun case, do to size constraints and safety it can only shoot about ten times when fully charged."
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cost = 5 //Low ammo, and deals same as 10mm but emp-able
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item = /obj/item/gun/energy/emitter
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restricted_roles = list("Chief Engineer", "Station Engineer", "Atmospheric Technician")
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// Pointless
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/datum/uplink_item/badass
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category = "(Pointless) Badassery"
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