diff --git a/code/game/objects/items/handcuffs.dm b/code/game/objects/items/handcuffs.dm index ee25cbb985..ea7d57255f 100644 --- a/code/game/objects/items/handcuffs.dm +++ b/code/game/objects/items/handcuffs.dm @@ -283,6 +283,7 @@ if(!C.legcuffed && C.get_num_legs(FALSE) >= 2) //beartrap can't cuff your leg if there's already a beartrap or legcuffs, or you don't have two legs. C.legcuffed = src forceMove(C) + C.update_equipment_speed_mods() C.update_inv_legcuffed() SSblackbox.record_feedback("tally", "handcuffs", 1, type) else if(isanimal(L))