diff --git a/code/game/objects/items/syndeka.dm b/code/game/objects/items/syndeka.dm
deleted file mode 100644
index 7f5889e263..0000000000
--- a/code/game/objects/items/syndeka.dm
+++ /dev/null
@@ -1,43 +0,0 @@
-/obj/item/borgroller
- name = "collision autotargeter"
- icon = 'icons/obj/device.dmi'
- icon_state = "shield0"
- flags_1 = CONDUCT_1
- force = 5
-
-/obj/item/borgroller/afterattack(atom/target, mob/living/silicon/user, proximity_flag, click_parameters)// deploy time
- if(istype(user))
- if(istype(target, /obj))
- user.visible_message("[user] whirrs and charges at [target]!", "You charge at [target]!")
- walk_towards(user,target,0.1,10)
- user.icon_state = "synd_hatin"
- var/turf/T = get_turf(target)
- var/safety = 10
- while((get_turf(user) != T) && (safety > 0) && !(target.Adjacent(user)))
- sleep(1)
- safety--
- if(target.Adjacent(user))
- if(istype(target, /obj))
- var/obj/O = target
- user.visible_message("[user] collides with [O]!", "You collide with [O]!")
- O.take_damage(20, BRUTE, "melee", 1, 100) //20 brute, melee, 100% armor pen. Pretty robust.
- if(istype(target, /mob/living/carbon))
- var/mob/living/carbon/C = target
- user.visible_message("[user] smashes into [C]!", "You violently impact [C]!")
- C.Knockdown(1, TRUE, FALSE, 0.1, 45) //45 stam, 0.1 hardstun and 1sec softstun
- C.apply_damage_type(20, BRUTE)
- user.icon_state = "synd_rollin"
- walk(user,0)
- return TRUE
-
-/mob/living/silicon/robot/syndeka/proc/toggle_movemode()
- uneq_module(held_items[1])
- uneq_module(held_items[2])
- uneq_module(held_items[3])
-
-/obj/item/melee/borgclaw
- name = "robot claws"
- icon = 'icons/obj/items_cyborg.dmi'
- icon_state = "2knife"
- flags_1 = CONDUCT_1
- force = 25
diff --git a/code/modules/mob/living/silicon/robot/robot.dm b/code/modules/mob/living/silicon/robot/robot.dm
index ccdbe81aa2..5b670aaa42 100644
--- a/code/modules/mob/living/silicon/robot/robot.dm
+++ b/code/modules/mob/living/silicon/robot/robot.dm
@@ -920,22 +920,6 @@
Help the operatives secure the disk at all costs!"
set_module = /obj/item/robot_module/syndicate_medical
-
-/mob/living/silicon/robot/modules/syndicate/syndeka
- icon_state = "synd_rollin"
- faction = list(ROLE_SYNDICATE)
- bubble_icon = "syndibot"
- req_access = list(ACCESS_SYNDICATE)
- lawupdate = FALSE
- scrambledcodes = TRUE // These are rogue borgs.
- ionpulse = TRUE
- playstyle_string = "You are a Syndicate rapid offense cyborg!
\
- You are armed wit offensive tools and a selection of mobility aids to support you in your mission: help the operatives secure the nuclear authentication disk. \
- You cannot move normally- you must directly roll or activate your rolling mode. Your operative pinpointer will find and locate fellow nuclear operatives. \
- Help the operatives secure the disk at all costs!"
- set_module = /obj/item/robot_module/syndeka
-
-
/mob/living/silicon/robot/proc/notify_ai(notifytype, oldname, newname)
if(!connected_ai)
return
@@ -1287,4 +1271,4 @@
sitting = 1
if("Belly up")
bellyup = 1
- update_icons()
+ update_icons()
\ No newline at end of file
diff --git a/code/modules/mob/living/silicon/robot/robot_modules.dm b/code/modules/mob/living/silicon/robot/robot_modules.dm
index 95485d3e5d..7b95ced63f 100644
--- a/code/modules/mob/living/silicon/robot/robot_modules.dm
+++ b/code/modules/mob/living/silicon/robot/robot_modules.dm
@@ -615,33 +615,3 @@
max_energy = 30
recharge_rate = 1
name = "Marker Beacon Storage"
-
-/obj/item/robot_module/syndeka //syndicate droideka.
- name = "Syndicate Rapid Offense"
- basic_modules = list(
- /obj/item/assembly/flash/cyborg,
- /obj/item/melee/borgclaw,
- /obj/item/gun/energy/twinlaser/cyborg,
- /obj/item/borgroller,
- /obj/item/card/emag,
- /obj/item/crowbar/cyborg,
- /obj/item/pinpointer/syndicate_cyborg)
- ratvar_modules = list(
- /obj/item/clockwork/slab/cyborg/security,
- /obj/item/clockwork/weapon/ratvarian_spear)
- cyborg_base_icon = "synd_rollin"
- moduleselect_icon = "malf"
- can_be_pushed = FALSE
- hat_offset = 3
-
-/obj/item/robot_module/syndeka/rebuild_modules()
- ..()
- anchored = TRUE
- var/mob/living/silicon/robot/Syndi = loc
- Syndi.faction -= "silicon" //ai turrets
-
-/obj/item/robot_module/syndeka/remove_module(obj/item/I, delete_after)
- ..()
- anchored = FALSE
- var/mob/living/silicon/robot/Syndi = loc
- Syndi.faction += "silicon" //ai is your bff now!
diff --git a/code/modules/projectiles/ammunition/energy/laser.dm b/code/modules/projectiles/ammunition/energy/laser.dm
index 85a094f3c7..0940144721 100644
--- a/code/modules/projectiles/ammunition/energy/laser.dm
+++ b/code/modules/projectiles/ammunition/energy/laser.dm
@@ -12,13 +12,6 @@
e_cost = 200
select_name = "kill"
-/obj/item/ammo_casing/energy/twin
- projectile_type = /obj/item/projectile/beam/laser
- e_cost = 50
- select_name = "kill"
- pellets = 2
- variance = 10
-
/obj/item/ammo_casing/energy/laser/hos
e_cost = 100
diff --git a/code/modules/projectiles/guns/energy/laser.dm b/code/modules/projectiles/guns/energy/laser.dm
index a21b2122b8..bb97f9cf99 100644
--- a/code/modules/projectiles/guns/energy/laser.dm
+++ b/code/modules/projectiles/guns/energy/laser.dm
@@ -221,21 +221,3 @@
chambered.BB.damage *= 5
process_fire(target, user, TRUE, params)
-
-/obj/item/gun/energy/twinlaser
- name = "twin-linked lasrifle"
- can_charge = TRUE
- icon_state = "LaserAK"
- item_state = "laser"
- desc = "Twin laser gun. It's two in one. With a linked trigger group. One could say it's... twin-linked."
- charge_delay = 3
- ammo_type = list(/obj/item/ammo_casing/energy/twin)
-
-/obj/item/gun/energy/twinlaser/cyborg
- name = "laser arms"
- icon_state = "lasercannon"
- item_state = null
- automatic = 1 //fun!
- desc = "The Syndicate Rapid Assault cyborg has two arm-like extremeties. They normally have claws, but someone duct-taped laser guns to them as well."
- use_cyborg_cell = TRUE
- selfcharge = EGUN_NO_SELFCHARGE
diff --git a/icons/mob/robots.dmi b/icons/mob/robots.dmi
index 139e7b7af7..896a87ff3a 100644
Binary files a/icons/mob/robots.dmi and b/icons/mob/robots.dmi differ
diff --git a/icons/obj/items_cyborg.dmi b/icons/obj/items_cyborg.dmi
index 2741d3a6a0..cddb57303d 100644
Binary files a/icons/obj/items_cyborg.dmi and b/icons/obj/items_cyborg.dmi differ
diff --git a/tgstation.dme b/tgstation.dme
index c85324d712..3daee9d346 100755
--- a/tgstation.dme
+++ b/tgstation.dme
@@ -844,7 +844,6 @@
#include "code\game\objects\items\signs.dm"
#include "code\game\objects\items\singularityhammer.dm"
#include "code\game\objects\items\stunbaton.dm"
-#include "code\game\objects\items\syndeka.dm"
#include "code\game\objects\items\taster.dm"
#include "code\game\objects\items\teleportation.dm"
#include "code\game\objects\items\teleprod.dm"