removed extra broken bottle strength.
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@@ -13,8 +13,6 @@
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lefthand_file = 'icons/mob/inhands/misc/food_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/misc/food_righthand.dmi'
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var/knockdown_duration = 13 //Directly relates to the 'knockdown' duration. Lowered by armor (i.e. helmets)
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var/broken_force = 9
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var/broken_throwforce = 5
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isGlass = TRUE
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foodtype = ALCOHOL
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@@ -43,8 +41,6 @@
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if(prob(33))
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new/obj/item/shard(drop_location())
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playsound(src, "shatter", 70, 1)
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B.force = broken_force
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B.throwforce = broken_throwforce
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else
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B.force = 0
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B.throwforce = 0
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@@ -201,8 +197,6 @@
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force = 18
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throwforce = 18
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knockdown_duration = 18
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broken_force = 12
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broken_throwforce = 8
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/obj/item/reagent_containers/food/drinks/bottle/holyoil/empty
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list_reagents = list("holyoil" = 0)
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