diff --git a/code/modules/cargo/packs/security.dm b/code/modules/cargo/packs/security.dm index cf9cc5e0d1..5256240704 100644 --- a/code/modules/cargo/packs/security.dm +++ b/code/modules/cargo/packs/security.dm @@ -80,7 +80,7 @@ /datum/supply_pack/security/russianclothing name = "Russian Surplus Clothing" - desc = "An old russian crate full of surplus armor that they used to use! Has two sets of bulletproff armor, a few union suits and some warm hats!" + desc = "An old russian crate full of surplus armor that they used to use! Has two sets of bulletproof armor, a few union suits and some warm hats!" contraband = TRUE cost = 5750 // Its basicly sec suits, good boots/gloves contains = list(/obj/item/clothing/suit/armor/navyblue/russian, @@ -98,13 +98,11 @@ /obj/item/clothing/mask/gas, /obj/item/clothing/mask/gas) crate_name = "surplus russian clothing" - crate_type = /obj/structure/closet/crate/internals /datum/supply_pack/security/russian_partisan name = "Russian Partisan Gear" desc = "An old russian partisan equipment crate, comes with a full russian outfit, a loaded surplus rifle and a second magazine." contraband = TRUE - access = FALSE cost = 6500 contains = list(/obj/item/clothing/suit/armor/navyblue/russian, /obj/item/clothing/shoes/combat, @@ -114,7 +112,6 @@ /obj/item/clothing/gloves/tackler/combat/insulated, /obj/item/clothing/mask/gas) crate_name = "surplus russian gear" - crate_type = /obj/structure/closet/crate/internals /datum/supply_pack/security/russian_partisan/fill(obj/structure/closet/crate/C) ..() diff --git a/code/modules/projectiles/guns/ballistic/automatic.dm b/code/modules/projectiles/guns/ballistic/automatic.dm index e8d53ddeb8..a3985c8f42 100644 --- a/code/modules/projectiles/guns/ballistic/automatic.dm +++ b/code/modules/projectiles/guns/ballistic/automatic.dm @@ -407,11 +407,11 @@ fire_sound = 'sound/weapons/rifleshot.ogg' weapon_weight = WEAPON_HEAVY mag_type = /obj/item/ammo_box/magazine/m10mm/rifle - fire_delay = 30 + fire_delay = 10 burst_size = 1 can_unsuppress = TRUE can_suppress = TRUE - w_class = WEIGHT_CLASS_HUGE + w_class = WEIGHT_CLASS_BULKY slot_flags = ITEM_SLOT_BACK automatic_burst_overlay = FALSE actions_types = list()