From 57e0cafb15114a26347d335111802eb27ef92367 Mon Sep 17 00:00:00 2001 From: Artur Date: Tue, 14 Jul 2020 20:01:04 +0300 Subject: [PATCH] Fixes clockwork sleepers --- code/game/machinery/Sleeper.dm | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/code/game/machinery/Sleeper.dm b/code/game/machinery/Sleeper.dm index a4beccecbb..55976d69c2 100644 --- a/code/game/machinery/Sleeper.dm +++ b/code/game/machinery/Sleeper.dm @@ -421,7 +421,8 @@ desc = "A large cryogenics unit built from brass. Its surface is pleasantly cool the touch." icon_state = "sleeper_clockwork" enter_message = "You hear the gentle hum and click of machinery, and are lulled into a sense of peace." - possible_chems = list(list("epinephrine", "salbutamol", "bicaridine", "kelotane", "oculine", "inacusiate", "mannitol")) + possible_chems = list(list(/datum/reagent/medicine/epinephrine, /datum/reagent/medicine/salbutamol, /datum/reagent/medicine/bicaridine, + /datum/reagent/medicine/kelotane, /datum/reagent/medicine/oculine, /datum/reagent/medicine/inacusiate, /datum/reagent/medicine/mannitol)) /obj/machinery/sleeper/clockwork/process() if(occupant && isliving(occupant))