port1
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@@ -17,6 +17,7 @@
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max_integrity = 200
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armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 30)
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resistance_flags = FIRE_PROOF
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wound_bonus = -20
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var/wielded = FALSE // track wielded status on item
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/obj/item/fireaxe/Initialize()
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