port1
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@@ -19,6 +19,8 @@
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slot_flags = ITEM_SLOT_BELT
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force = 14
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throwforce = 10
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wound_bonus = 15
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bare_wound_bonus = 10
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reach = 2
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w_class = WEIGHT_CLASS_NORMAL
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attack_verb = list("flogged", "whipped", "lashed", "disciplined")
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@@ -268,6 +270,8 @@
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var/force_off // Damage when off - not stunning
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var/weight_class_on // What is the new size class when turned on
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wound_bonus = 15
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/obj/item/melee/classic_baton/Initialize()
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. = ..()
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@@ -393,6 +397,7 @@
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force_off = 0
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weight_class_on = WEIGHT_CLASS_BULKY
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total_mass = TOTAL_MASS_NORMAL_ITEM
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bare_wound_bonus = 5
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/obj/item/melee/classic_baton/telescopic/suicide_act(mob/user)
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var/mob/living/carbon/human/H = user
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