[MIRROR] makes reebe more than steam vent + brass skewer + pressure sensor + matrix simulator 2k18 by adding adjacency checks and some other things (#5256)

* makes reebe more than steam vent + brass skewer + pressure sensor + matrix simulator 2k18 by adding adjacency checks and some other things (#34888)

* traps patch

* flags!

* makes reebe more than steam vent + brass skewer + pressure sensor + matrix simulator 2k18 by adding adjacency checks and some other things
This commit is contained in:
CitadelStationBot
2018-02-05 00:57:31 -06:00
committed by Poojawa
parent b872c7c728
commit 584fc7151b
6 changed files with 25 additions and 7 deletions

View File

@@ -218,7 +218,7 @@ Applications: 8 servants, 3 caches, and 100 CV
var/creator_message = "<span class='brass'>You create a meme.</span>" //Shown to the invoker
var/observer_message
var/one_per_tile = FALSE
var/prevent_path
var/atom/movable/prevent_path
var/space_allowed = FALSE
/datum/clockwork_scripture/create_object/New()

View File

@@ -5,8 +5,7 @@
clockwork_desc = "A trigger that will activate when a non-servant runs across it."
max_integrity = 5
icon_state = "pressure_sensor"
alpha = 80
layer = LOW_ITEM_LAYER
alpha = 50
/obj/structure/destructible/clockwork/trap/trigger/Initialize()
. = ..()

View File

@@ -7,6 +7,7 @@
break_message = "<span class='warning'>The vent snaps and collapses!</span>"
max_integrity = 100
density = FALSE
layer = BELOW_OBJ_LAYER
/obj/structure/destructible/clockwork/trap/steam_vent/activate()
opacity = !opacity