[MIRROR] makes reebe more than steam vent + brass skewer + pressure sensor + matrix simulator 2k18 by adding adjacency checks and some other things (#5256)
* makes reebe more than steam vent + brass skewer + pressure sensor + matrix simulator 2k18 by adding adjacency checks and some other things (#34888) * traps patch * flags! * makes reebe more than steam vent + brass skewer + pressure sensor + matrix simulator 2k18 by adding adjacency checks and some other things
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Poojawa
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b872c7c728
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584fc7151b
@@ -218,7 +218,7 @@ Applications: 8 servants, 3 caches, and 100 CV
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var/creator_message = "<span class='brass'>You create a meme.</span>" //Shown to the invoker
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var/observer_message
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var/one_per_tile = FALSE
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var/prevent_path
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var/atom/movable/prevent_path
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var/space_allowed = FALSE
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/datum/clockwork_scripture/create_object/New()
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@@ -5,8 +5,7 @@
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clockwork_desc = "A trigger that will activate when a non-servant runs across it."
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max_integrity = 5
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icon_state = "pressure_sensor"
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alpha = 80
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layer = LOW_ITEM_LAYER
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alpha = 50
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/obj/structure/destructible/clockwork/trap/trigger/Initialize()
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. = ..()
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@@ -7,6 +7,7 @@
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break_message = "<span class='warning'>The vent snaps and collapses!</span>"
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max_integrity = 100
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density = FALSE
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layer = BELOW_OBJ_LAYER
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/obj/structure/destructible/clockwork/trap/steam_vent/activate()
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opacity = !opacity
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