Update files

This commit is contained in:
SandPoot
2022-04-06 18:41:31 -03:00
parent 4c3fa08cdf
commit 586a035132
881 changed files with 1599 additions and 1599 deletions
@@ -12,7 +12,7 @@ would spawn and follow the beaker, even if it is carried or thrown.
pass_flags = PASSTABLE | PASSGRILLE
anchored = TRUE
/obj/effect/particle_effect/Initialize()
/obj/effect/particle_effect/Initialize(mapload)
. = ..()
GLOB.cameranet.updateVisibility(src)
@@ -4,7 +4,7 @@
opacity = 1
anchored = TRUE
/obj/effect/particle_effect/expl_particles/Initialize()
/obj/effect/particle_effect/expl_particles/Initialize(mapload)
. = ..()
QDEL_IN(src, 15)
@@ -29,7 +29,7 @@
pixel_x = -32
pixel_y = -32
/obj/effect/explosion/Initialize()
/obj/effect/explosion/Initialize(mapload)
. = ..()
QDEL_IN(src, 10)
@@ -90,7 +90,7 @@
/obj/effect/particle_effect/foam/long_life
lifetime = 150
/obj/effect/particle_effect/foam/Initialize()
/obj/effect/particle_effect/foam/Initialize(mapload)
. = ..()
MakeSlippery()
create_reagents(1000, NONE, NO_REAGENTS_VALUE) //limited by the size of the reagent holder anyway.
@@ -271,7 +271,7 @@
attack_hand_speed = CLICK_CD_MELEE
attack_hand_is_action = TRUE
/obj/structure/foamedmetal/Initialize()
/obj/structure/foamedmetal/Initialize(mapload)
. = ..()
air_update_turf(1)
@@ -307,7 +307,7 @@
alpha = 120
max_integrity = 10
/obj/structure/foamedmetal/resin/Initialize()
/obj/structure/foamedmetal/resin/Initialize(mapload)
. = ..()
neutralize_air()
addtimer(CALLBACK(src, .proc/neutralize_air), 5) // yeah this sucks, maybe when auxmos is out
@@ -30,7 +30,7 @@
set_opacity(0) //if we were blocking view, we aren't now because we're fading out
stoplag()
/obj/effect/particle_effect/smoke/Initialize()
/obj/effect/particle_effect/smoke/Initialize(mapload)
. = ..()
create_reagents(500, NONE, NO_REAGENTS_VALUE)
START_PROCESSING(SSobj, src)
@@ -24,7 +24,7 @@
light_range = MINIMUM_USEFUL_LIGHT_RANGE
light_color = LIGHT_COLOR_FIRE
/obj/effect/particle_effect/sparks/Initialize()
/obj/effect/particle_effect/sparks/Initialize(mapload)
. = ..()
flick(icon_state, src) // replay the animation
playsound(src, "sparks", 100, TRUE)
@@ -69,7 +69,7 @@
name = "lightning"
icon_state = "electricity"
/obj/effect/particle_effect/fake_sparks/Initialize()
/obj/effect/particle_effect/fake_sparks/Initialize(mapload)
. = ..()
flick(icon_state, src) // replay the animation
playsound(src, "sparks", 100, TRUE)
@@ -7,7 +7,7 @@
mouse_opacity = MOUSE_OPACITY_TRANSPARENT
/obj/effect/particle_effect/water/Initialize()
/obj/effect/particle_effect/water/Initialize(mapload)
. = ..()
QDEL_IN(src, 70)
@@ -45,7 +45,7 @@ steam.start() -- spawns the effect
icon_state = "extinguish"
density = FALSE
/obj/effect/particle_effect/steam/Initialize()
/obj/effect/particle_effect/steam/Initialize(mapload)
. = ..()
QDEL_IN(src, 20)