Update files

This commit is contained in:
SandPoot
2022-04-06 18:41:31 -03:00
parent 4c3fa08cdf
commit 586a035132
881 changed files with 1599 additions and 1599 deletions
@@ -13,7 +13,7 @@
var/pressure_o = 10 * ONE_ATMOSPHERE //tank pressures
var/assembly_type
/obj/effect/spawner/newbomb/Initialize()
/obj/effect/spawner/newbomb/Initialize(mapload)
. = ..()
var/obj/item/transfer_valve/V = new(src.loc)
var/obj/item/tank/internals/plasma/PT = new(V)
@@ -39,7 +39,7 @@
return INITIALIZE_HINT_QDEL
/obj/effect/spawner/newbomb/timer/syndicate/Initialize()
/obj/effect/spawner/newbomb/timer/syndicate/Initialize(mapload)
temp_p = (OPTIMAL_TEMP_K_PLA_BURN_SCALE(pressure_p, pressure_o, temp_o)/2 + OPTIMAL_TEMP_K_PLA_BURN_RATIO(pressure_p, pressure_o, temp_o)/2) - T0C
. = ..()
@@ -91,7 +91,7 @@
gibamounts = list(2, 2, 1)
sound_vol = 40
/obj/effect/gibspawner/generic/Initialize()
/obj/effect/gibspawner/generic/Initialize(mapload)
if(!gibdirections.len)
gibdirections = list(list(WEST, NORTHWEST, SOUTHWEST, NORTH),list(EAST, NORTHEAST, SOUTHEAST, SOUTH), list())
return ..()
@@ -106,7 +106,7 @@
gib_mob_species = /datum/species/human
sound_vol = 50
/obj/effect/gibspawner/human/Initialize()
/obj/effect/gibspawner/human/Initialize(mapload)
if(!gibdirections.len)
gibdirections = list(list(NORTH, NORTHEAST, NORTHWEST),list(SOUTH, SOUTHEAST, SOUTHWEST),list(WEST, NORTHWEST, SOUTHWEST),list(EAST, NORTHEAST, SOUTHEAST), GLOB.alldirs, GLOB.alldirs, list())
return ..()
@@ -115,7 +115,7 @@
gibtypes = list(/obj/effect/decal/cleanable/blood/gibs/human, /obj/effect/decal/cleanable/blood/gibs/human/core, /obj/effect/decal/cleanable/blood/gibs/human, /obj/effect/decal/cleanable/blood/gibs/human/core, /obj/effect/decal/cleanable/blood/gibs/human, /obj/effect/decal/cleanable/blood/gibs/human/torso)
gibamounts = list(1, 1, 1, 1, 1, 1)
/obj/effect/gibspawner/human/bodypartless/Initialize()
/obj/effect/gibspawner/human/bodypartless/Initialize(mapload)
if(!gibdirections.len)
gibdirections = list(list(NORTH, NORTHEAST, NORTHWEST),list(SOUTH, SOUTHEAST, SOUTHWEST),list(WEST, NORTHWEST, SOUTHWEST),list(EAST, NORTHEAST, SOUTHEAST), GLOB.alldirs, list())
return ..()
@@ -127,7 +127,7 @@
gib_mob_species = /datum/species/lizard
sound_vol = 50
/obj/effect/gibspawner/lizard/Initialize()
/obj/effect/gibspawner/lizard/Initialize(mapload)
if(!gibdirections.len)
gibdirections = list(list(NORTH, NORTHEAST, NORTHWEST),list(SOUTH, SOUTHEAST, SOUTHWEST),list(WEST, NORTHWEST, SOUTHWEST),list(EAST, NORTHEAST, SOUTHEAST), GLOB.alldirs, GLOB.alldirs, list())
return ..()
@@ -136,7 +136,7 @@
gibtypes = list(/obj/effect/decal/cleanable/blood/gibs/human/lizard, /obj/effect/decal/cleanable/blood/gibs/human/lizard/core, /obj/effect/decal/cleanable/blood/gibs/human/lizard, /obj/effect/decal/cleanable/blood/gibs/human/lizard/core, /obj/effect/decal/cleanable/blood/gibs/human/lizard, /obj/effect/decal/cleanable/blood/gibs/human/lizard/torso)
gibamounts = list(1, 1, 1, 1, 1, 1)
/obj/effect/gibspawner/lizard/bodypartless/Initialize()
/obj/effect/gibspawner/lizard/bodypartless/Initialize(mapload)
if(!gibdirections.len)
gibdirections = list(list(NORTH, NORTHEAST, NORTHWEST),list(SOUTH, SOUTHEAST, SOUTHWEST),list(WEST, NORTHWEST, SOUTHWEST),list(EAST, NORTHEAST, SOUTHEAST), GLOB.alldirs, list())
return ..()
@@ -148,7 +148,7 @@
gib_mob_species = /datum/species/jelly/roundstartslime
sound_vol = 50
/obj/effect/gibspawner/slime/Initialize()
/obj/effect/gibspawner/slime/Initialize(mapload)
if(!gibdirections.len)
gibdirections = list(list(NORTH, NORTHEAST, NORTHWEST),list(SOUTH, SOUTHEAST, SOUTHWEST),list(WEST, NORTHWEST, SOUTHWEST),list(EAST, NORTHEAST, SOUTHEAST), GLOB.alldirs, GLOB.alldirs, list())
return ..()
@@ -157,7 +157,7 @@
gibtypes = list(/obj/effect/decal/cleanable/blood/gibs/slime, /obj/effect/decal/cleanable/blood/gibs/slime/core, /obj/effect/decal/cleanable/blood/gibs/slime, /obj/effect/decal/cleanable/blood/gibs/slime/core, /obj/effect/decal/cleanable/blood/gibs/slime, /obj/effect/decal/cleanable/blood/gibs/slime/torso)
gibamounts = list(1, 1, 1, 1, 1, 1)
/obj/effect/gibspawner/slime/bodypartless/Initialize()
/obj/effect/gibspawner/slime/bodypartless/Initialize(mapload)
if(!gibdirections.len)
gibdirections = list(list(NORTH, NORTHEAST, NORTHWEST),list(SOUTH, SOUTHEAST, SOUTHWEST),list(WEST, NORTHWEST, SOUTHWEST),list(EAST, NORTHEAST, SOUTHEAST), GLOB.alldirs, list())
return ..()
@@ -171,7 +171,7 @@
sparks = TRUE
sound_to_play = 'sound/effects/bang.ogg'
/obj/effect/gibspawner/ipc/Initialize()
/obj/effect/gibspawner/ipc/Initialize(mapload)
if(!gibdirections.len)
gibdirections = list(list(NORTH, NORTHEAST, NORTHWEST),list(SOUTH, SOUTHEAST, SOUTHWEST),list(WEST, NORTHWEST, SOUTHWEST),list(EAST, NORTHEAST, SOUTHEAST), GLOB.alldirs, GLOB.alldirs, list())
return ..()
@@ -180,7 +180,7 @@
gibtypes = list(/obj/effect/decal/cleanable/blood/gibs/ipc, /obj/effect/decal/cleanable/blood/gibs/ipc/core, /obj/effect/decal/cleanable/blood/gibs/ipc, /obj/effect/decal/cleanable/blood/gibs/ipc/core, /obj/effect/decal/cleanable/blood/gibs/ipc, /obj/effect/decal/cleanable/blood/gibs/ipc/torso)
gibamounts = list(1, 1, 1, 1, 1, 1)
/obj/effect/gibspawner/ipc/bodypartless/Initialize()
/obj/effect/gibspawner/ipc/bodypartless/Initialize(mapload)
if(!gibdirections.len)
gibdirections = list(list(NORTH, NORTHEAST, NORTHWEST),list(SOUTH, SOUTHEAST, SOUTHWEST),list(WEST, NORTHWEST, SOUTHWEST),list(EAST, NORTHEAST, SOUTHEAST), GLOB.alldirs, list())
return ..()
@@ -190,7 +190,7 @@
gibamounts = list(1, 1, 1, 1, 1, 1, 1)
gib_mob_type = /mob/living/carbon/alien
/obj/effect/gibspawner/xeno/Initialize()
/obj/effect/gibspawner/xeno/Initialize(mapload)
if(!gibdirections.len)
gibdirections = list(list(NORTH, NORTHEAST, NORTHWEST),list(SOUTH, SOUTHEAST, SOUTHWEST),list(WEST, NORTHWEST, SOUTHWEST),list(EAST, NORTHEAST, SOUTHEAST), GLOB.alldirs, GLOB.alldirs, list())
return ..()
@@ -199,7 +199,7 @@
gibtypes = list(/obj/effect/decal/cleanable/blood/gibs/xeno, /obj/effect/decal/cleanable/blood/gibs/xeno/core, /obj/effect/decal/cleanable/blood/gibs/xeno, /obj/effect/decal/cleanable/blood/gibs/xeno/core, /obj/effect/decal/cleanable/blood/gibs/xeno, /obj/effect/decal/cleanable/blood/gibs/xeno/torso)
gibamounts = list(1, 1, 1, 1, 1, 1)
/obj/effect/gibspawner/xeno/bodypartless/Initialize()
/obj/effect/gibspawner/xeno/bodypartless/Initialize(mapload)
if(!gibdirections.len)
gibdirections = list(list(NORTH, NORTHEAST, NORTHWEST),list(SOUTH, SOUTHEAST, SOUTHWEST),list(WEST, NORTHWEST, SOUTHWEST),list(EAST, NORTHEAST, SOUTHEAST), GLOB.alldirs, list())
return ..()
@@ -215,7 +215,7 @@
gibamounts = list(1, 1, 1, 1)
gib_mob_type = /mob/living/carbon/alien/larva
/obj/effect/gibspawner/larva/Initialize()
/obj/effect/gibspawner/larva/Initialize(mapload)
if(!gibdirections.len)
gibdirections = list(list(NORTH, NORTHEAST, NORTHWEST),list(SOUTH, SOUTHEAST, SOUTHWEST), list(), GLOB.alldirs)
return ..()
@@ -224,7 +224,7 @@
gibtypes = list(/obj/effect/decal/cleanable/blood/gibs/xeno/larva, /obj/effect/decal/cleanable/blood/gibs/xeno/larva, /obj/effect/decal/cleanable/blood/gibs/xeno/larva)
gibamounts = list(1, 1, 1)
/obj/effect/gibspawner/larva/bodypartless/Initialize()
/obj/effect/gibspawner/larva/bodypartless/Initialize(mapload)
if(!gibdirections.len)
gibdirections = list(list(NORTH, NORTHEAST, NORTHWEST),list(SOUTH, SOUTHEAST, SOUTHWEST), list())
return ..()
@@ -235,7 +235,7 @@
gibamounts = list(1, 1, 1, 1, 1, 1)
gib_mob_type = /mob/living/silicon/robot
/obj/effect/gibspawner/robot/Initialize()
/obj/effect/gibspawner/robot/Initialize(mapload)
if(!gibdirections.len)
gibdirections = list(list(NORTH, NORTHEAST, NORTHWEST),list(SOUTH, SOUTHEAST, SOUTHWEST),list(WEST, NORTHWEST, SOUTHWEST),list(EAST, NORTHEAST, SOUTHEAST), GLOB.alldirs, GLOB.alldirs)
gibamounts[6] = pick(0, 1, 2)
@@ -167,7 +167,7 @@
icon = 'icons/obj/lighting.dmi'
icon_state = "random_glowstick"
/obj/effect/spawner/lootdrop/glowstick/Initialize()
/obj/effect/spawner/lootdrop/glowstick/Initialize(mapload)
loot = typesof(/obj/item/flashlight/glowstick)
. = ..()
@@ -222,7 +222,7 @@
/obj/effect/spawner/lootdrop/costume
name = "random costume spawner"
/obj/effect/spawner/lootdrop/costume/Initialize()
/obj/effect/spawner/lootdrop/costume/Initialize(mapload)
loot = list()
for(var/path in subtypesof(/obj/effect/spawner/bundle/costume))
loot[path] = TRUE
@@ -298,7 +298,7 @@
icon = 'icons/obj/storage.dmi'
icon_state = "mre"
/obj/effect/spawner/lootdrop/mre/Initialize()
/obj/effect/spawner/lootdrop/mre/Initialize(mapload)
for(var/A in subtypesof(/obj/item/storage/box/mre))
var/obj/item/storage/box/mre/M = A
var/our_chance = initial(M.spawner_chance)
+17 -17
View File
@@ -8,7 +8,7 @@ again.
name = "map structure spawner"
var/list/spawn_list
/obj/effect/spawner/structure/Initialize()
/obj/effect/spawner/structure/Initialize(mapload)
. = ..()
if(spawn_list && spawn_list.len)
for(var/I in spawn_list)
@@ -27,7 +27,7 @@ again.
var/electrochromatic
var/electrochromatic_id
/obj/effect/spawner/structure/window/Initialize()
/obj/effect/spawner/structure/window/Initialize(mapload)
. = ..()
if(!electrochromatic)
return
@@ -50,7 +50,7 @@ again.
/obj/effect/spawner/structure/window/hollow/end
icon_state = "hwindow_spawner_end"
/obj/effect/spawner/structure/window/hollow/end/Initialize()
/obj/effect/spawner/structure/window/hollow/end/Initialize(mapload)
switch(dir)
if(NORTH)
spawn_list = list(/obj/structure/grille, /obj/structure/window/spawner/north, /obj/structure/window/spawner/east, /obj/structure/window/spawner/west)
@@ -65,7 +65,7 @@ again.
/obj/effect/spawner/structure/window/hollow/middle
icon_state = "hwindow_spawner_middle"
/obj/effect/spawner/structure/window/hollow/middle/Initialize()
/obj/effect/spawner/structure/window/hollow/middle/Initialize(mapload)
switch(dir)
if(NORTH,SOUTH)
spawn_list = list(/obj/structure/grille, /obj/structure/window, /obj/structure/window/spawner/north)
@@ -76,7 +76,7 @@ again.
/obj/effect/spawner/structure/window/hollow/directional
icon_state = "hwindow_spawner_directional"
/obj/effect/spawner/structure/window/hollow/directional/Initialize()
/obj/effect/spawner/structure/window/hollow/directional/Initialize(mapload)
switch(dir)
if(NORTH)
spawn_list = list(/obj/structure/grille, /obj/structure/window/spawner/north)
@@ -111,7 +111,7 @@ again.
/obj/effect/spawner/structure/window/hollow/reinforced/end
icon_state = "hrwindow_spawner_end"
/obj/effect/spawner/structure/window/hollow/reinforced/end/Initialize()
/obj/effect/spawner/structure/window/hollow/reinforced/end/Initialize(mapload)
switch(dir)
if(NORTH)
spawn_list = list(/obj/structure/grille, /obj/structure/window/reinforced/spawner/north, /obj/structure/window/reinforced/spawner/east, /obj/structure/window/reinforced/spawner/west)
@@ -126,7 +126,7 @@ again.
/obj/effect/spawner/structure/window/hollow/reinforced/middle
icon_state = "hrwindow_spawner_middle"
/obj/effect/spawner/structure/window/hollow/reinforced/middle/Initialize()
/obj/effect/spawner/structure/window/hollow/reinforced/middle/Initialize(mapload)
switch(dir)
if(NORTH,SOUTH)
spawn_list = list(/obj/structure/grille, /obj/structure/window/reinforced, /obj/structure/window/reinforced/spawner/north)
@@ -137,7 +137,7 @@ again.
/obj/effect/spawner/structure/window/hollow/reinforced/directional
icon_state = "hrwindow_spawner_directional"
/obj/effect/spawner/structure/window/hollow/reinforced/directional/Initialize()
/obj/effect/spawner/structure/window/hollow/reinforced/directional/Initialize(mapload)
switch(dir)
if(NORTH)
spawn_list = list(/obj/structure/grille, /obj/structure/window/reinforced/spawner/north)
@@ -211,7 +211,7 @@ again.
/obj/effect/spawner/structure/window/hollow/survival_pod/end
icon_state = "podwindow_spawner_end"
/obj/effect/spawner/structure/window/hollow/survival_pod/end/Initialize()
/obj/effect/spawner/structure/window/hollow/survival_pod/end/Initialize(mapload)
switch(dir)
if(NORTH)
spawn_list = list(/obj/structure/grille, /obj/structure/window/shuttle/survival_pod/spawner/north, /obj/structure/window/shuttle/survival_pod/spawner/east, /obj/structure/window/shuttle/survival_pod/spawner/west)
@@ -226,7 +226,7 @@ again.
/obj/effect/spawner/structure/window/hollow/survival_pod/middle
icon_state = "podwindow_spawner_middle"
/obj/effect/spawner/structure/window/hollow/survival_pod/middle/Initialize()
/obj/effect/spawner/structure/window/hollow/survival_pod/middle/Initialize(mapload)
switch(dir)
if(NORTH,SOUTH)
spawn_list = list(/obj/structure/grille, /obj/structure/window/shuttle/survival_pod, /obj/structure/window/shuttle/survival_pod/spawner/north)
@@ -237,7 +237,7 @@ again.
/obj/effect/spawner/structure/window/hollow/survival_pod/directional
icon_state = "podwindow_spawner_directional"
/obj/effect/spawner/structure/window/hollow/survival_pod/directional/Initialize()
/obj/effect/spawner/structure/window/hollow/survival_pod/directional/Initialize(mapload)
switch(dir)
if(NORTH)
spawn_list = list(/obj/structure/grille, /obj/structure/window/shuttle/survival_pod/spawner/north)
@@ -273,7 +273,7 @@ again.
/obj/effect/spawner/structure/window/hollow/plasma/end
icon_state = "phwindow_spawner_end"
/obj/effect/spawner/structure/window/hollow/plasma/end/Initialize()
/obj/effect/spawner/structure/window/hollow/plasma/end/Initialize(mapload)
switch(dir)
if(NORTH)
spawn_list = list(/obj/structure/grille, /obj/structure/window/plasma/spawner/north, /obj/structure/window/plasma/spawner/east, /obj/structure/window/plasma/spawner/west)
@@ -288,7 +288,7 @@ again.
/obj/effect/spawner/structure/window/hollow/plasma/middle
icon_state = "phwindow_spawner_middle"
/obj/effect/spawner/structure/window/hollow/plasma/middle/Initialize()
/obj/effect/spawner/structure/window/hollow/plasma/middle/Initialize(mapload)
switch(dir)
if(NORTH,SOUTH)
spawn_list = list(/obj/structure/grille, /obj/structure/window/plasma, /obj/structure/window/plasma/spawner/north)
@@ -299,7 +299,7 @@ again.
/obj/effect/spawner/structure/window/hollow/plasma/directional
icon_state = "phwindow_spawner_directional"
/obj/effect/spawner/structure/window/hollow/plasma/directional/Initialize()
/obj/effect/spawner/structure/window/hollow/plasma/directional/Initialize(mapload)
switch(dir)
if(NORTH)
spawn_list = list(/obj/structure/grille, /obj/structure/window/plasma/spawner/north)
@@ -334,7 +334,7 @@ again.
/obj/effect/spawner/structure/window/hollow/plasma/reinforced/end
icon_state = "phrwindow_spawner_end"
/obj/effect/spawner/structure/window/hollow/plasma/reinforced/end/Initialize()
/obj/effect/spawner/structure/window/hollow/plasma/reinforced/end/Initialize(mapload)
switch(dir)
if(NORTH)
spawn_list = list(/obj/structure/grille, /obj/structure/window/plasma/reinforced/spawner/north, /obj/structure/window/plasma/reinforced/spawner/east, /obj/structure/window/plasma/reinforced/spawner/west)
@@ -349,7 +349,7 @@ again.
/obj/effect/spawner/structure/window/hollow/plasma/reinforced/middle
icon_state = "phrwindow_spawner_middle"
/obj/effect/spawner/structure/window/hollow/plasma/reinforced/middle/Initialize()
/obj/effect/spawner/structure/window/hollow/plasma/reinforced/middle/Initialize(mapload)
switch(dir)
if(NORTH,SOUTH)
spawn_list = list(/obj/structure/grille, /obj/structure/window/plasma/reinforced, /obj/structure/window/plasma/reinforced/spawner/north)
@@ -360,7 +360,7 @@ again.
/obj/effect/spawner/structure/window/hollow/plasma/reinforced/directional
icon_state = "phrwindow_spawner_directional"
/obj/effect/spawner/structure/window/hollow/plasma/reinforced/directional/Initialize()
/obj/effect/spawner/structure/window/hollow/plasma/reinforced/directional/Initialize(mapload)
switch(dir)
if(NORTH)
spawn_list = list(/obj/structure/grille, /obj/structure/window/plasma/reinforced/spawner/north)