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@@ -260,7 +260,7 @@
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var/armed = FALSE
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var/trap_damage = 20
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/obj/item/restraints/legcuffs/beartrap/Initialize()
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/obj/item/restraints/legcuffs/beartrap/Initialize(mapload)
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. = ..()
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icon_state = "[initial(icon_state)][armed]"
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