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@@ -125,7 +125,7 @@
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var/growth_cooldown_high = 200
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var/static/list/blacklisted_turfs
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/obj/structure/alien/weeds/Initialize()
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/obj/structure/alien/weeds/Initialize(mapload)
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pixel_x = -4
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pixel_y = -4 //so the sprites line up right in the map editor
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. = ..()
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@@ -177,7 +177,7 @@
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var/lon_range = 4
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var/node_range = NODERANGE
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/obj/structure/alien/weeds/node/Initialize()
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/obj/structure/alien/weeds/node/Initialize(mapload)
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icon = 'icons/obj/smooth_structures/alien/weednode.dmi'
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. = ..()
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set_light(lon_range)
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