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@@ -11,7 +11,7 @@
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/obj/structure/plasticflaps/opaque
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opacity = TRUE
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/obj/structure/plasticflaps/Initialize()
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/obj/structure/plasticflaps/Initialize(mapload)
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. = ..()
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alpha = 0
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SSvis_overlays.add_vis_overlay(src, icon, icon_state, ABOVE_MOB_LAYER, plane, dir, add_appearance_flags = RESET_ALPHA) //you see mobs under it, but you hit them like they are above it
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@@ -100,7 +100,7 @@
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new /obj/item/stack/sheet/plastic/five(loc)
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qdel(src)
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/obj/structure/plasticflaps/Initialize()
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/obj/structure/plasticflaps/Initialize(mapload)
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. = ..()
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air_update_turf(TRUE)
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