Update files
This commit is contained in:
@@ -11,7 +11,7 @@
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bullet_bounce_sound = null //abandon all hope ye who enter
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dirt_buildup_allowed = FALSE
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/turf/open/chasm/Initialize()
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/turf/open/chasm/Initialize(mapload)
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. = ..()
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AddComponent(/datum/component/chasm, SSmapping.get_turf_below(src))
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@@ -121,7 +121,7 @@
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light_range = 1.9
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light_power = 0.65
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/turf/open/chasm/magic/Initialize()
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/turf/open/chasm/magic/Initialize(mapload)
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. = ..()
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var/turf/T = safepick(get_area_turfs(/area/fabric_of_reality))
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if(T)
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@@ -108,7 +108,7 @@
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var/turfverb = "uproot"
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tiled_dirt = FALSE
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/turf/open/floor/grass/Initialize()
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/turf/open/floor/grass/Initialize(mapload)
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. = ..()
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update_icon()
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@@ -203,7 +203,7 @@
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initial_gas_mix = LAVALAND_DEFAULT_ATMOS
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slowdown = 0
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/turf/open/floor/grass/snow/basalt/Initialize()
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/turf/open/floor/grass/snow/basalt/Initialize(mapload)
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. = ..()
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if(prob(15))
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icon_state = "basalt[rand(0, 12)]"
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@@ -224,7 +224,7 @@
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clawfootstep = FOOTSTEP_SAND
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heavyfootstep = FOOTSTEP_GENERIC_HEAVY
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/turf/open/floor/grass/fakebasalt/Initialize()
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/turf/open/floor/grass/fakebasalt/Initialize(mapload)
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. = ..()
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if(prob(15))
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icon_state = "basalt[rand(0, 12)]"
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@@ -252,7 +252,7 @@
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. = ..()
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. += "<span class='notice'>There's a <b>small crack</b> on the edge of it.</span>"
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/turf/open/floor/carpet/Initialize()
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/turf/open/floor/carpet/Initialize(mapload)
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. = ..()
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update_icon()
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@@ -413,7 +413,7 @@
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plane = PLANE_SPACE
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tiled_dirt = FALSE
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/turf/open/floor/fakespace/Initialize()
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/turf/open/floor/fakespace/Initialize(mapload)
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. = ..()
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icon_state = SPACE_ICON_STATE
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@@ -17,7 +17,7 @@
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. = ..()
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. += "<span class='notice'>There's a <b>small crack</b> on the edge of it.</span>"
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/turf/open/floor/light/Initialize()
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/turf/open/floor/light/Initialize(mapload)
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. = ..()
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update_icon()
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@@ -16,7 +16,7 @@
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tiled_dirt = FALSE
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/turf/open/floor/mineral/Initialize()
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/turf/open/floor/mineral/Initialize(mapload)
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if(!broken_states)
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broken_states = list("[initial(icon_state)]_dam")
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. = ..()
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@@ -237,7 +237,7 @@
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icons = list("alienpod1", "alienpod2", "alienpod3", "alienpod4", "alienpod5", "alienpod6", "alienpod7", "alienpod8", "alienpod9")
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baseturfs = /turf/open/floor/plating/abductor2
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/turf/open/floor/mineral/abductor/Initialize()
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/turf/open/floor/mineral/abductor/Initialize(mapload)
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. = ..()
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icon_state = "alienpod[rand(1,9)]"
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@@ -18,7 +18,7 @@
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floor_tile = /obj/item/stack/tile/circuit
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var/on = TRUE
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/turf/open/floor/circuit/Initialize()
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/turf/open/floor/circuit/Initialize(mapload)
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SSmapping.nuke_tiles += src
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update_icon()
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. = ..()
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@@ -151,7 +151,7 @@
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/turf/open/floor/clockwork/Bless() //Who needs holy blessings when you have DADDY RATVAR?
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return
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/turf/open/floor/clockwork/Initialize()
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/turf/open/floor/clockwork/Initialize(mapload)
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. = ..()
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if(uses_overlay)
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new /obj/effect/temp_visual/ratvar/floor(src)
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@@ -29,7 +29,7 @@
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else
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. += "<span class='notice'>You might be able to build ontop of it with some <i>tiles</i>...</span>"
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/turf/open/floor/plating/Initialize()
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/turf/open/floor/plating/Initialize(mapload)
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if (!broken_states)
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broken_states = list("platingdmg1", "platingdmg2", "platingdmg3")
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if (!burnt_states)
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@@ -29,7 +29,7 @@
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// /turf/open/floor/plating/asteroid/setup_broken_states()
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// return list("asteroid_dug")
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/turf/open/floor/plating/asteroid/Initialize()
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/turf/open/floor/plating/asteroid/Initialize(mapload)
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var/proper_name = name
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. = ..()
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name = proper_name
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@@ -116,7 +116,7 @@
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baseturfs = /turf/open/floor/plating/asteroid/airless
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initial_gas_mix = AIRLESS_ATMOS
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/turf/open/floor/plating/asteroid/basalt/Initialize()
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/turf/open/floor/plating/asteroid/basalt/Initialize(mapload)
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. = ..()
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set_basalt_light(src)
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@@ -12,7 +12,7 @@
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icon_state = "alienpod1"
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tiled_dirt = FALSE
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/turf/open/floor/plating/abductor/Initialize()
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/turf/open/floor/plating/abductor/Initialize(mapload)
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. = ..()
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icon_state = "alienpod[rand(1,9)]"
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@@ -56,7 +56,7 @@
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heavyfootstep = FOOTSTEP_GENERIC_HEAVY
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tiled_dirt = FALSE
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/turf/open/floor/plating/ashplanet/Initialize()
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/turf/open/floor/plating/ashplanet/Initialize(mapload)
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if(smooth)
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var/matrix/M = new
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M.Translate(-4, -4)
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@@ -101,7 +101,7 @@
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clawfootstep = FOOTSTEP_HARD_CLAW
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heavyfootstep = FOOTSTEP_GENERIC_HEAVY
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/turf/open/floor/plating/ashplanet/wateryrock/Initialize()
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/turf/open/floor/plating/ashplanet/wateryrock/Initialize(mapload)
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icon_state = "[icon_state][rand(1, 9)]"
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. = ..()
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@@ -161,7 +161,7 @@
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clawfootstep = FOOTSTEP_SAND
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heavyfootstep = FOOTSTEP_GENERIC_HEAVY
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/turf/open/floor/plating/ironsand/Initialize()
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/turf/open/floor/plating/ironsand/Initialize(mapload)
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. = ..()
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icon_state = "ironsand[rand(1,15)]"
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@@ -188,7 +188,7 @@
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clawfootstep = FOOTSTEP_HARD_CLAW
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heavyfootstep = FOOTSTEP_GENERIC_HEAVY
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/turf/open/floor/plating/ice/Initialize()
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/turf/open/floor/plating/ice/Initialize(mapload)
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. = ..()
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MakeSlippery(TURF_WET_PERMAFROST, INFINITY, 0, INFINITY, TRUE)
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@@ -133,7 +133,7 @@
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var/obj/effect/clockwork/overlay/floor/bloodcult/realappearance
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/turf/open/floor/engine/cult/Initialize()
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/turf/open/floor/engine/cult/Initialize(mapload)
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. = ..()
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new /obj/effect/temp_visual/cult/turf/floor(src)
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realappearance = new /obj/effect/clockwork/overlay/floor/bloodcult(src)
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@@ -17,7 +17,7 @@
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// return list("glass-damaged1", "glass-damaged2", "glass-damaged3")
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/turf/open/floor/glass/Initialize()
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/turf/open/floor/glass/Initialize(mapload)
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icon_state = "" //Prevent the normal icon from appearing behind the smooth overlays
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..()
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return INITIALIZE_HINT_LATELOAD
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@@ -27,7 +27,7 @@
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// If true you can mine the mineral turf with your hands
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var/weak_turf = FALSE
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/turf/closed/mineral/Initialize()
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/turf/closed/mineral/Initialize(mapload)
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if (!canSmoothWith)
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canSmoothWith = list(/turf/closed/mineral, /turf/closed/indestructible)
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. = ..()
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@@ -191,7 +191,7 @@
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//Currently, Adamantine won't spawn as it has no uses. -Durandan
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var/mineralChance = 13
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/turf/closed/mineral/random/Initialize()
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/turf/closed/mineral/random/Initialize(mapload)
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mineralSpawnChanceList = typelist("mineralSpawnChanceList", mineralSpawnChanceList)
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@@ -512,7 +512,7 @@
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var/activated_name = null
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var/mutable_appearance/activated_overlay
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/turf/closed/mineral/gibtonite/Initialize()
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/turf/closed/mineral/gibtonite/Initialize(mapload)
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det_time = rand(8,10) //So you don't know exactly when the hot potato will explode
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. = ..()
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@@ -36,7 +36,7 @@ GLOBAL_DATUM_INIT(openspace_backdrop_one_for_all, /atom/movable/openspace_backdr
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// /turf/open/transparent/openspace/show_bottom_level()
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// return FALSE
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/turf/open/openspace/Initialize() // handle plane and layer here so that they don't cover other obs/turfs in Dream Maker
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/turf/open/openspace/Initialize(mapload) // handle plane and layer here so that they don't cover other obs/turfs in Dream Maker
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. = ..()
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vis_contents += GLOB.openspace_backdrop_one_for_all //Special grey square for projecting backdrop darkness filter on it.
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return INITIALIZE_HINT_LATELOAD
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@@ -165,7 +165,7 @@ GLOBAL_DATUM_INIT(openspace_backdrop_one_for_all, /atom/movable/openspace_backdr
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/// If true mineral turfs below this openspace turf will be mined automatically
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var/drill_below = TRUE
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/turf/open/openspace/icemoon/Initialize()
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/turf/open/openspace/icemoon/Initialize(mapload)
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. = ..()
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var/turf/T = below()
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if(T.flags_1 & NO_RUINS_1 && protect_ruin)
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@@ -10,7 +10,7 @@
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explosion_block = 10
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girder_type = /obj/structure/girder/cult
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/turf/closed/wall/mineral/cult/Initialize()
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/turf/closed/wall/mineral/cult/Initialize(mapload)
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new /obj/effect/temp_visual/cult/turf(src)
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. = ..()
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@@ -60,7 +60,7 @@
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var/heated
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var/obj/effect/clockwork/overlay/wall/realappearance
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/turf/closed/wall/clockwork/Initialize()
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/turf/closed/wall/clockwork/Initialize(mapload)
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. = ..()
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new /obj/effect/temp_visual/ratvar/wall(src)
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new /obj/effect/temp_visual/ratvar/beam(src)
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