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@@ -36,7 +36,7 @@
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///override this to add special spawn conditions to a ghost role
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/obj/effect/mob_spawn/proc/allow_spawn(mob/user, silent = FALSE)
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return TRUE
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//ATTACK GHOST IGNORING PARENT RETURN VALUE
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/obj/effect/mob_spawn/attack_ghost(mob/user, latejoinercalling)
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if(!SSticker.HasRoundStarted() || !loc || !ghost_usable)
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@@ -184,7 +184,7 @@
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var/facial_hair_style
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var/skin_tone
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/obj/effect/mob_spawn/human/Initialize()
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/obj/effect/mob_spawn/human/Initialize(mapload)
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if(ispath(outfit))
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outfit = new outfit()
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if(!outfit)
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