Update files
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@@ -66,7 +66,7 @@
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icon = 'icons/mob/easter.dmi'
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icon_state = "basket"
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/obj/item/storage/bag/easterbasket/Initialize()
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/obj/item/storage/bag/easterbasket/Initialize(mapload)
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. = ..()
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var/datum/component/storage/STR = GetComponent(/datum/component/storage)
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STR.can_hold = typecacheof(list(/obj/item/reagent_containers/food/snacks/egg, /obj/item/reagent_containers/food/snacks/chocolateegg, /obj/item/reagent_containers/food/snacks/boiledegg))
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@@ -109,7 +109,7 @@
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/obj/item/reagent_containers/food/snacks/egg/loaded
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containsPrize = TRUE
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/obj/item/reagent_containers/food/snacks/egg/loaded/Initialize()
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/obj/item/reagent_containers/food/snacks/egg/loaded/Initialize(mapload)
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. = ..()
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var/eggcolor = pick("blue","green","mime","orange","purple","rainbow","red","yellow")
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icon_state = "egg-[eggcolor]"
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@@ -42,7 +42,7 @@
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var/trapped = 0
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var/mob/trapped_mob
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/obj/structure/closet/Initialize()
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/obj/structure/closet/Initialize(mapload)
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..()
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if(prob(30))
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set_spooky_trap()
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@@ -137,7 +137,7 @@
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layer = 4
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var/timer = 0
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/mob/living/simple_animal/hostile/construct/shade/howling_ghost/Initialize()
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/mob/living/simple_animal/hostile/construct/shade/howling_ghost/Initialize(mapload)
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. = ..()
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icon_state = pick("ghost","ghostian","ghostian2","ghostking","ghost1","ghost2")
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icon_living = icon_state
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@@ -196,7 +196,7 @@
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unsuitable_atmos_damage = 0
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var/timer
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/mob/living/simple_animal/hostile/retaliate/clown/insane/Initialize()
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/mob/living/simple_animal/hostile/retaliate/clown/insane/Initialize(mapload)
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. = ..()
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timer = rand(5,15)
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@@ -233,7 +233,7 @@
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return
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/mob/living/simple_animal/hostile/retaliate/clown/insane/adjustHealth()
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. = ..()
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. = ..()
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if(prob(5))
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playsound(loc, 'sound/spookoween/insane_low_laugh.ogg', 300, 1)
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@@ -281,7 +281,7 @@
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var/obj/effect/wisp/pumpkin/wisp2
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//Hoooo boy that's some wild code there.
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/obj/item/wisp_lantern/pumpkin/Initialize()
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/obj/item/wisp_lantern/pumpkin/Initialize(mapload)
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. = ..()
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qdel(wisp)
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wisp2 = new(src)
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@@ -61,7 +61,7 @@
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/atom/movable/screen
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))
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/mob/living/simple_animal/jacq/Initialize()
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/mob/living/simple_animal/jacq/Initialize(mapload)
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. = ..() //fuck you jacq, return a hint you shit
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cached_z = z
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poof()
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@@ -664,13 +664,13 @@
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hat_type = "pumpkin_j"
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brightness_on = 4
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/obj/item/clothing/head/hardhat/pumpkinhead/jaqc/Initialize()
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/obj/item/clothing/head/hardhat/pumpkinhead/jaqc/Initialize(mapload)
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. = ..()
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ADD_TRAIT(src, TRAIT_NODROP, GLUED_ITEM_TRAIT)
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/obj/item/clothing/suit/ghost_sheet/sticky
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/obj/item/clothing/suit/ghost_sheet/sticky/Initialize()
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/obj/item/clothing/suit/ghost_sheet/sticky/Initialize(mapload)
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. = ..()
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ADD_TRAIT(src, TRAIT_NODROP, GLUED_ITEM_TRAIT)
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@@ -723,7 +723,7 @@
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icon_state = "jacq_potion"
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desc = "A potion with a strange concoction within. Be careful, as if it's thrown it explodes in a puff of smoke like Jacqueline."
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/obj/item/reagent_containers/potion_container/Initialize()
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/obj/item/reagent_containers/potion_container/Initialize(mapload)
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.=..()
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var/R = get_random_reagent_id()
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reagents.add_reagent(R, 30)
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@@ -748,6 +748,6 @@
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icon_state = "jacq_candy"
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desc = "A candy with strange magic within. Be careful, as the magic isn't always helpful."
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/obj/item/reagent_containers/food/snacks/special_candy/Initialize()
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/obj/item/reagent_containers/food/snacks/special_candy/Initialize(mapload)
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.=..()
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reagents.add_reagent(get_random_reagent_id(), 5)
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