Update files
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@@ -40,7 +40,7 @@
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var/bee_resources = 0
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/obj/structure/beebox/Initialize()
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/obj/structure/beebox/Initialize(mapload)
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. = ..()
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START_PROCESSING(SSobj, src)
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@@ -58,7 +58,7 @@
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var/random_reagent = FALSE
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/obj/structure/beebox/premade/Initialize()
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/obj/structure/beebox/premade/Initialize(mapload)
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. = ..()
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icon_state = "beebox"
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@@ -7,7 +7,7 @@
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var/honeycomb_capacity = 10 //10 Honeycomb per frame by default, researchable frames perhaps?
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/obj/item/honey_frame/Initialize()
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/obj/item/honey_frame/Initialize(mapload)
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. = ..()
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pixel_x = rand(8,-8)
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pixel_y = rand(8,-8)
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@@ -13,7 +13,7 @@
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grind_results = list()
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var/honey_color = ""
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/obj/item/reagent_containers/honeycomb/Initialize()
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/obj/item/reagent_containers/honeycomb/Initialize(mapload)
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. = ..()
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pixel_x = rand(8,-8)
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pixel_y = rand(8,-8)
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@@ -18,7 +18,7 @@
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/// Currently selected category in the UI
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var/selected_cat
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/obj/machinery/biogenerator/Initialize()
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/obj/machinery/biogenerator/Initialize(mapload)
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. = ..()
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stored_research = new /datum/techweb/specialized/autounlocking/biogenerator
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create_reagents(1000)
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@@ -10,7 +10,7 @@
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var/open = FALSE
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var/speed_multiplier = 1 //How fast it distills. Defaults to 100% (1.0). Lower is better.
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/obj/structure/fermenting_barrel/Initialize()
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/obj/structure/fermenting_barrel/Initialize(mapload)
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create_reagents(300, DRAINABLE | AMOUNT_VISIBLE) //Bluespace beakers, but without the portability or efficiency in circuits.
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. = ..()
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@@ -85,7 +85,7 @@
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max_integrity = 300
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var/open = FALSE
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/obj/structure/custom_keg/Initialize()
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/obj/structure/custom_keg/Initialize(mapload)
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create_reagents(1000, DRAINABLE | AMOUNT_VISIBLE)
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. = ..()
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@@ -424,7 +424,7 @@
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var/read_only = 0 //Well, it's still a floppy disk
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obj_flags = UNIQUE_RENAME
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/obj/item/disk/plantgene/Initialize()
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/obj/item/disk/plantgene/Initialize(mapload)
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. = ..()
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add_overlay("datadisk_gene")
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src.pixel_x = rand(-5, 5)
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@@ -167,6 +167,6 @@
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name = "synthesized banana peel"
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desc = "A synthetic banana peel."
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/obj/item/grown/bananapeel/specialpeel/Initialize(AM)
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/obj/item/grown/bananapeel/specialpeel/Initialize(mapload, AM)
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. = ..()
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AddComponent(/datum/component/slippery, 40)
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@@ -96,7 +96,7 @@
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foodtype = TOXIC
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tastes = list("acrid bitterness" = 1)
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/obj/item/reagent_containers/food/snacks/grown/bungopit/Initialize()
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/obj/item/reagent_containers/food/snacks/grown/bungopit/Initialize(mapload)
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. =..()
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reagents.clear_reagents()
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reagents.add_reagent(/datum/reagent/toxin/bungotoxin, seed.potency * 0.10) //More than this will kill at too low potency
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@@ -61,7 +61,7 @@
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wine_flavor = "divinity"
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/*
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/obj/item/reagent_containers/food/snacks/grown/holymelon/Initialize()
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/obj/item/reagent_containers/food/snacks/grown/holymelon/Initialize(mapload)
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. = ..()
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var/uses = 1
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if(seed)
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@@ -12,7 +12,7 @@
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icon_harvest = "xpod-harvest"
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growthstages = 4
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/obj/item/seeds/random/Initialize()
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/obj/item/seeds/random/Initialize(mapload)
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. = ..()
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randomize_stats()
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if(prob(60))
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@@ -28,7 +28,7 @@
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icon_state = "crunchy"
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bitesize_mod = 2
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/obj/item/reagent_containers/food/snacks/grown/random/Initialize()
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/obj/item/reagent_containers/food/snacks/grown/random/Initialize(mapload)
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. = ..()
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wine_power = rand(10,150)
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if(prob(1))
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@@ -24,7 +24,7 @@
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var/list/quirks = null
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var/contains_sample = 0
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/obj/item/seeds/replicapod/Initialize()
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/obj/item/seeds/replicapod/Initialize(mapload)
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. = ..()
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create_reagents(volume, INJECTABLE | DRAWABLE)
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@@ -159,7 +159,7 @@
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/obj/structure/bonfire/dense
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density = TRUE
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/obj/structure/bonfire/prelit/Initialize()
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/obj/structure/bonfire/prelit/Initialize(mapload)
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. = ..()
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StartBurning()
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@@ -9,7 +9,7 @@
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var/obj/item/seeds/seed = null // type path, gets converted to item on New(). It's safe to assume it's always a seed item.
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var/tastes = list("indescribable" = 1) //Stops runtimes. Grown are un-eatable anyways so if you do then its a bug
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/obj/item/grown/Initialize(newloc, obj/item/seeds/new_seed)
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/obj/item/grown/Initialize(mapload, newloc, obj/item/seeds/new_seed)
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. = ..()
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create_reagents(50, NONE, HARVEST_REAGENTS_VALUE)
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@@ -109,7 +109,7 @@
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hitsound = 'sound/weapons/bladeslice.ogg'
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sharpness = SHARP_EDGED
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/obj/item/hatchet/Initialize()
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/obj/item/hatchet/Initialize(mapload)
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. = ..()
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AddComponent(/datum/component/butchering, 70, 100)
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@@ -143,7 +143,7 @@
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hitsound = 'sound/weapons/bladeslice.ogg'
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var/swiping = FALSE
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/obj/item/scythe/Initialize()
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/obj/item/scythe/Initialize(mapload)
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. = ..()
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AddComponent(/datum/component/butchering, 90, 105)
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@@ -191,7 +191,7 @@
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amount_per_transfer_from_this = 10
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possible_transfer_amounts = list(1,2,5,10,15,25,50)
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/obj/item/reagent_containers/glass/bottle/nutrient/Initialize()
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/obj/item/reagent_containers/glass/bottle/nutrient/Initialize(mapload)
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. = ..()
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pixel_x = rand(-5, 5)
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pixel_y = rand(-5, 5)
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@@ -31,7 +31,7 @@
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var/self_sustaining = FALSE //If the tray generates nutrients and water on its own
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// Here lies irrigation. You won't be missed, because you were never used.
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/obj/machinery/hydroponics/Initialize()
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/obj/machinery/hydroponics/Initialize(mapload)
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//Here lies "nutrilevel", killed by ArcaneMusic 20??-2019. Finally, we strive for a better future. Please use "reagents" instead
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create_reagents(20)
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reagents.add_reagent(/datum/reagent/plantnutriment/eznutriment, 10) //Half filled nutrient trays for dirt trays to have more to grow with in prison/lavaland.
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@@ -5,7 +5,7 @@
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yield = -1
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var/sample_color = "#FFFFFF"
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/obj/item/seeds/sample/Initialize()
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/obj/item/seeds/sample/Initialize(mapload)
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. = ..()
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if(sample_color)
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var/mutable_appearance/filling = mutable_appearance(icon, "sample-filling")
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