Update files
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@@ -35,7 +35,7 @@
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/obj/item/clothing/head/hooded/explorer/standard
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/obj/item/clothing/suit/hooded/explorer/standard/Initialize()
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/obj/item/clothing/suit/hooded/explorer/standard/Initialize(mapload)
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. = ..()
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AddComponent(/datum/component/armor_plate)
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RegisterSignal(src, COMSIG_ARMOR_PLATED, .proc/upgrade_icon)
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@@ -54,7 +54,7 @@
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if(wearer.wear_suit == src)
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wearer.update_inv_wear_suit()
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/obj/item/clothing/head/hooded/explorer/standard/Initialize()
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/obj/item/clothing/head/hooded/explorer/standard/Initialize(mapload)
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. = ..()
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AddComponent(/datum/component/armor_plate)
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RegisterSignal(src, COMSIG_ARMOR_PLATED, .proc/upgrade_icon)
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@@ -91,7 +91,7 @@
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..()
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w_class = mask_adjusted ? WEIGHT_CLASS_NORMAL : WEIGHT_CLASS_SMALL
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/obj/item/clothing/mask/gas/explorer/folded/Initialize()
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/obj/item/clothing/mask/gas/explorer/folded/Initialize(mapload)
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. = ..()
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adjustmask()
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@@ -108,7 +108,7 @@
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armor = list("melee" = 70, "bullet" = 40, "laser" = 10, "energy" = 10, "bomb" = 50, "bio" = 100, "rad" = 100, "fire" = 100, "acid" = 100)
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allowed = list(/obj/item/flashlight, /obj/item/tank/internals, /obj/item/resonator, /obj/item/mining_scanner, /obj/item/t_scanner/adv_mining_scanner, /obj/item/gun/energy/kinetic_accelerator, /obj/item/pickaxe)
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/obj/item/clothing/suit/space/hostile_environment/Initialize()
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/obj/item/clothing/suit/space/hostile_environment/Initialize(mapload)
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. = ..()
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AddComponent(/datum/component/spraycan_paintable)
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START_PROCESSING(SSobj, src)
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@@ -137,7 +137,7 @@
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armor = list("melee" = 70, "bullet" = 40, "laser" = 10, "energy" = 10, "bomb" = 50, "bio" = 100, "rad" = 100, "fire" = 100, "acid" = 100)
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resistance_flags = FIRE_PROOF | LAVA_PROOF
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/obj/item/clothing/head/helmet/space/hostile_environment/Initialize()
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/obj/item/clothing/head/helmet/space/hostile_environment/Initialize(mapload)
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. = ..()
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AddComponent(/datum/component/spraycan_paintable)
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update_icon()
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@@ -34,7 +34,7 @@
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detonation_damage = 60
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wielded = 1
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/obj/item/kinetic_crusher/Initialize()
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/obj/item/kinetic_crusher/Initialize(mapload)
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. = ..()
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RegisterSignal(src, COMSIG_TWOHANDED_WIELD, .proc/on_wield)
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RegisterSignal(src, COMSIG_TWOHANDED_UNWIELD, .proc/on_unwield)
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@@ -78,6 +78,6 @@
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pixel_x = -224
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pixel_y = -224
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/obj/effect/temp_visual/mining_overlay/Initialize()
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/obj/effect/temp_visual/mining_overlay/Initialize(mapload)
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. = ..()
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animate(src, alpha = 0, time = duration, easing = EASE_IN)
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@@ -108,7 +108,7 @@
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flags_1 = NONE
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toolspeed = 0.5
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/obj/item/pickaxe/drill/cyborg/Initialize()
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/obj/item/pickaxe/drill/cyborg/Initialize(mapload)
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. = ..()
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ADD_TRAIT(src, TRAIT_NODROP, CYBORG_ITEM_TRAIT)
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@@ -155,7 +155,7 @@
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attack_verb = list("bashed", "bludgeoned", "thrashed", "whacked")
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sharpness = SHARP_EDGED
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/obj/item/shovel/Initialize()
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/obj/item/shovel/Initialize(mapload)
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. = ..()
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AddComponent(/datum/component/butchering, 150, 40) //it's sharp, so it works, but barely.
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@@ -29,7 +29,7 @@
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var/inert
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var/preserved
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/obj/item/organ/regenerative_core/Initialize()
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/obj/item/organ/regenerative_core/Initialize(mapload)
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. = ..()
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addtimer(CALLBACK(src, .proc/inert_check), 2400)
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@@ -116,7 +116,7 @@
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desc = "A strange rock that crackles with power. It can be used to heal completely, but it will rapidly decay into uselessness."
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icon_state = "legion_soul"
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/obj/item/organ/regenerative_core/legion/Initialize()
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/obj/item/organ/regenerative_core/legion/Initialize(mapload)
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. = ..()
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update_icon()
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@@ -111,7 +111,7 @@
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layer = ABOVE_ALL_MOB_LAYER
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duration = 4
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/obj/effect/temp_visual/resonance_crush/Initialize()
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/obj/effect/temp_visual/resonance_crush/Initialize(mapload)
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. = ..()
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transform = matrix()*1.5
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animate(src, transform = matrix()*0.1, alpha = 50, time = 4)
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@@ -327,7 +327,7 @@
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/obj/item/phylactery,
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/obj/item/banhammer)
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/obj/item/fakeartefact/Initialize()
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/obj/item/fakeartefact/Initialize(mapload)
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. = ..()
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var/obj/item/I = pick(possible)
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name = initial(I.name)
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